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Scenario 017 - Raid
Scenario 017 - Raid
By Andrew "Boss Orc",
as appeared in Archive Pestilens,
Transcribed by April "Undead Lady"
Finnegan.
Edited by The Mordheimer.
Not all battles are conducted in proper conditions. Sometimes a warband will try and
surprise their rivals when they least expect it, and this most often done while they
are settling down for a bit of R-and-R.
Terrain
The center of the board should be set up to represent the hide out of the defender's
gang. This should only be 1' square at most. The rest of the table can be set up
normally.
Setup
The defender must deploy all his warriors within his base. The attacker may deploy
his warriors within 8" of any table edge.
Special Rules
None.
Starting the Game
The attacker makes the first turn.
Ending the Game
The battle ends when either the attacker loses half of his models, or the defender
loses three-quarters of his models. The other player is the winner.
Experience
+1 Survives: If a Hero or a Henchman group survives the battle they gain +1
Experience.
+1 Winning Leader: The leader of the winning warband gains +1 Experience.
+1 Per Enemy Out Of Action. A Hero earns +1 Experience for each enemy he puts
Out Of Action.
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