Burning Empires.pdf
(
47359 KB
)
Pobierz
311089689 UNPDF
The Iron Empires forged on the Burning Wheel
Credit due
Sodalis-Brethren
Louis Agresta, Kevin Allen Jr., Gayle
Carson, Lowell Carson, Jim DelRosso,
Danaher Dempsey, John Esau, Dallis
Graham, Brendan Hinkle, Judd Karlman,
Kolja Loeblich, Jeff Lower, Frank Manna,
Aaron Michaels, Neal Moeller, Michael
O’Hara, John R. Passanante, Terry Romero,
Mark Schlegel, Brian Schoener, Cynthia
Silvestri, Jordan Smith, Richard Soto, John
Stavropoulos, Ryan Theodores
Burning Wheel
created by
Luke Crane
Primarch
Christopher Moeller
Forged Lord
Luke Crane
First Speaker
Thor Olavsrud
Sculptor
Radek Drozdalski
Hammer Lord
Alexander Newman
Pit Monster
Chris Allingham
X-O
Mayuran Tiruchelvam
Commentariat
Rich Forest, Johanna Novales
Propagandists
All art by Christopher Moeller except:
colors in
The Passage
by Michael Kelleher,
page background art by Jordan Worley, and
the Omshiip exterior by Peter Bergting.
Ravilars
Rich Douek (Coroner and Ghetto Sheef)
and Sean Bosker (Physician and Gun)
Offisah
Bob Doherty
Rebel Priest
Mike Holmes
Breaker
Mike VanHelder
Sasquatch Entertainer
Pete Tierney
Additional Concepts
John Phythyon
Thank You
Erin my spotlight, Ralph Mazza, Christopher
Chinn, Andy K., Keith Senkowski (the first
K is silent), Ian Marshal, Bën Lëhmän and
especially Kat and Michael S. Miller for
organizing my con schedule for the past
eight months
And thanks to my fans for their patience and
support during the madness. You rock!
Burning Empires: Copyright © 2006,
Luke Crane. Burning Wheel and Burning
Empires are trademarks of Luke Crane.
The Iron Empires is a trademark of
Christopher Moeller
Printed in China.
ISBN: 0-9758889-4-3
burningempires.com
burningwheel.com
theironempires.com
indie-rpgs.com
nerdnyc.com
Colophon
This book was produced on a 1.25 ghz,
dual-processor Macintosh G4 and
a 1.25 ghz G4 Powerbook (minime)
using the Adobe Creative Suite 2.
The fonts
Europa Grotesque
,
ITC Tiepolo
and
Caliban
appear in the body of the text.
Iron Empires
created by
Christopher Moeller
CONteNtS
THE BURNING WHEEL
Wheel Meets Fire
4
THE FACE OF COLLAPSE
the Face of Collapse
284
Scenes and Conflicts
287
6
Advancing Abilities
311
12
THE WORLD BURNER
World Burner
Beliefs, instincts
and traits
24
THE CHARACTER BURNER
elements of Character
324
334
relationships and Circles
344
resources
82
357
Character Burning
88
technology Burner
373
the iron empires
132
Vaylen infection
400
Vaylen
177
duel of Wits
442
Kerrn
202
Firefight
463
Mukhadish
216
Anatomy of injury
528
Skills
222
Armor and iron
540
246
Names in the iron empires
280
Vehicles
547
Security Systems,
Signals and Sensors
569
Psychology
575
Alien Life-Form Burner
590
Playing the Game
610
Contacts and NPC
s
626
index
632
‘Ography
655
Foreword
it revolves on this
the Artha Wheel
traits
FOreWOrd
Eight weary nations, spanning three million light years of the Milky Way Galaxy.
They are the withering remains of a human civilization once immeasurably vast.
Their dying has not been quiet.
The Iron Empires grew out of a series of love affairs, the earliest of which was
my boyhood infatuation with the work of J.R.R. Tolkien. His
Lord of the Rings
was the first alternate reality that I can remember being convinced was “real.”
In part, it was its history. Tolkien’s characters didn’t spring into being from
nowhere, they grew out of a shared past, influenced by the lovingly crafted
cultures that formed it.
Barbara Tuchman’s history of 14th century Europe,
A Distant Mirror
, captured
my heart later in life. Tuchman, a gifted storyteller in addition to her talents as
a historian, encouraged me to journey to that most alien of worlds, the past:
History, that deep, unseen current that carries everything we know, all of our
lives, forward. We believe ourselves to be unique. We believe in free will and
individual creative expression. One has only to look at the artwork of other
cultures to see how lost we all are in our particular historical seas.
My third love, the consummation of which led directly to the Iron Empires,
was Marc Miller’s roleplaying game,
Traveller
. I still own most of my rumpled,
pamphlet-sized
Traveller
books, the first of which I purchased at the now-defunct
Nebulous Books in Syracuse, NY. My friends and I spent many a sleepless night
exploring that ambitiously vast universe. Playing
Traveller
made me want to
create something similar, a universe with a history and culture all its own.
These influences are obviously just signposts along the way. The comics
of Moebius, Enki Bilal and Juan Gimenez contributed, as did the profound
historical games of Kevin Zucker, and the novels: Leo Tolstoy’s
War and Peace
,
Robert Heinlein’s
Starship Troopers
, and Isaac Asimov’s
Foundation Trilogy
, with
its fascinating exploration of history as science.
Imagine if you can, dear reader, what a joy it is to see my offspring join hands
with that of visionary designer Luke Crane. Luke’s ground-breaking game
system is all about beliefs and motivations. When you play Burning Empires,
your characters won’t be ciphers; they’ll have a history. Whether they’re good or
evil, fighting for themselves or for the survival of their species, you will discover
what it is that drives them. Grab a pencil and a sheet of paper.
It’s time to burn.
There is only one real path,
The river of fire.
Everything else is an illusion.
—Christopher Moeller
Pittsburgh 2006
Plik z chomika:
Wladerson
Inne pliki z tego folderu:
Burning Empires.pdf
(47359 KB)
Burning Wheel - Character Burner.pdf
(3387 KB)
Burning Wheel - Core Rules.pdf
(2577 KB)
Inne foldery tego chomika:
7th sea RPG
Arkona RPG
Battlelords RPG
Battlestar Galactica RPG
Battletech RPG
Zgłoś jeśli
naruszono regulamin