Burning Wheel - Character Burner.pdf

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*MASTER BURNER
Character
Burner
by Luke Crane
The Burning Wheel
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Credit Due
Character Burner Concept, Design and Production
Luke Crane
Contents
We l c ome
Fire in the Garden .......................................................................8
Character Creation Basics ........................................................9
From the Day You Were Born… ........................................................9
The Elements of a Lifepath .............................................................10
Racial Stock .....................................................................................11
Game Development
Luke Crane, Pete Tierney, Bob Doherty, Chris Allingham, Rick Brown,
Danny Dempsey and Phil Kobel
Hard Times and Hard Editing
Pete Tierney, Dan Abram, Ian Marshall, Sean Bosker and John Yohalem
Character Background Sketches, Traits and Skills Help
Pete Tierney
The Character Burner
The Twelve Steps ........................................................................14
The Lifepath System .......................................................................14
1. Character Concept .......................................................................14
2. Determine Lifepaths ....................................................................15
3. Age ..............................................................................................17
4. Stat Pool ......................................................................................17
5. Dividing the Stat Pool .................................................................18
6. Skill Point Pool ............................................................................18
7. Buying Skills ...............................................................................19
8. Attributes ....................................................................................22
9. Traits ...........................................................................................27
10. Resources ...................................................................................28
11. Determine How You Die ............................................................34
12. Beliefs and Instincts....................................................................36
Miles Black Completed! ...................................................................38
Lifepath Notes ............................................................................39
Repeating Lifepaths: The Law of Diminishing Returns ....................39
Some Inherent Knowledge ...............................................................39
Starting Character “Experience” .....................................................40
Balancing Stats ................................................................................40
Limiting Skill Exponents .................................................................40
Missing Paths ...................................................................................41
Lifepath Requirements: Keep Things Logical ..................................41
Folios, Section Headers and Graphics
Dan Licht
Illustrations
Dan Licht [
], Kev Sather [
], Kira Brooks [
],
Lifepath Maze by Ian Marshall
Cover Illustrations
Fire: Dan Licht [
], Wheel: Kev Sather [
], Back cover painting: Jin Kwan
Guiding Light of all Elven-dom (and Patron of the Arts)
Bob
A Special Nod
to Barbara Tuchman. Without her clear vision
and amazing prose this book would be much poorer.
Contact
www.burningwheel.org
abzu@burningwheel.org
A copy of the character sheet is provided in the back of this book. You may also download a pdf of
the character sheet (and numerous other information aids) at burningwheel.org
© 2002 Luke Crane. Burning Wheel is a Registered Trademark™ of Luke Crane.
[
] Illustrations © 2002 Dan Licht; [
] Illustrations © 2002 Kev Sather; [
] Illustrations © 2002 Kira Brooks;
Back cover painting © 2002 Jin Kwan.
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Lifepaths
Von Goten’s Story Part I .........................................................44
Lifepaths of Man .......................................................................48
Peasant Setting ................................................................................48
Villager Setting ................................................................................50
City-dweller Setting .........................................................................52
Noble Setting ...................................................................................54
Noble Court Sub-Setting ..................................................................56
Professional Soldier Sub-Setting ......................................................58
Seafaring Setting .............................................................................60
Outcast Sub-Setting .........................................................................60
Servitude Setting .............................................................................62
Religious Sub-Setting .......................................................................64
Dunif’s Story ................................................................................66
Dwarven Lifepaths ....................................................................70
Clansmen Setting .............................................................................70
Guilder Setting ................................................................................70
Artificer Setting ...............................................................................72
Dwarven Noble Setting ....................................................................72
Dwarven Host Sub-setting ...............................................................74
Dwarven Outcast Sub-setting ..........................................................74
Starting Stat Points for Dwarves by Age ..........................................76
Dwarven Special Rules ............................................................77
Dwarven Traits ................................................................................77
Common Dwarven Traits .................................................................77
Dwarven Special Traits ....................................................................78
Dwarven Lifepath Traits ..................................................................78
Dwarven Skills .................................................................................79
Dwarven Arts ...................................................................................81
Dwarven Possessions ........................................................................83
The Story of Quenesh Quenayas ........................................85
Elven Lifepaths ...........................................................................88
Wilderlands Setting ..........................................................................88
Citadel Setting .................................................................................90
Protector Sub-Setting ......................................................................92
Etharch Setting ................................................................................92
Starting Stat Points for Elves by Age ...............................................94
Elven Special Rules ...................................................................95
Elf Traits .........................................................................................95
Common Elf Traits ..........................................................................95
Elven Grief ......................................................................................96
Choosing Elven Skills ......................................................................98
Elven Songs .....................................................................................99
Spell-Songs ....................................................................................100
Skill Songs .....................................................................................106
Elven Craft Songs ..........................................................................108
Elven Possessions ...........................................................................110
Nuul Adder’s Story ................................................................112
Orcan Lifepaths ........................................................................116
Chattel Setting ...............................................................................116
Black Legion Sub-Setting ..............................................................118
Great and Black Setting .................................................................118
Servant of the Dark Sub-Setting ....................................................120
Starting Stat Points for Orcs by Age ..............................................120
Orc Special Rules .....................................................................122
Brutal Life .....................................................................................122
Orc Hatred ....................................................................................123
Orc Traits ......................................................................................123
Common Orc Traits .......................................................................123
Orc Lifepath Traits ........................................................................124
Special Orc Traits ..........................................................................125
Choosing Orc Skills .......................................................................126
Orc Skills .......................................................................................126
Orc Rituals ....................................................................................129
Orc Possessions ..............................................................................133
The Lists
General Skill List .....................................................................136
General Trait List .....................................................................168
Incantations ...............................................................................195
Reference
Reference Skill List ..................................................................212
Reference Trait List ..................................................................216
Spell Reference List .................................................................221
Index of Headings ...................................................................224
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We lcome
…But this mighty music, produced by the revolution of the whole
universe at the highest speed, cannot be perceived by human ears,
any more than you can look straight at the sun, your sense of sight
being overpowered by its radiance.
—Cicero
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Fire in the Garden
Character Creation
Basics
From the Day You Were Born…
Characters are built step-by-step, from birth through the tumult of life, up to
the day the character starts his or her new calling—the adventure. There ain’t
no levels and there ain’t no randomly generated numbers.
Burning Wheel is designed to incorporate beings and phenomena from all lands
of the imagination. Terrible dragons and humble townsfolk all have a home here.
The choices and variations in character creation are nearly limitless. Players can
build detailed and indepth characters. For example, a player who wants to build
a swordsman-type doesn’t have to be just a “fighter.” He could make a man who
was born at sea, raised a slave, freed, educated, and returned to his homeland to
fight for his people! In the Character Burner this background amounts to more that
just “a nice story.” It actually shapes the character with skills, traits and beliefs.
In this system, the basic currency of the character creation, or “character
burning” as we like to call it, is the lifepath .
The Character Burner allows players to create a range of experienced characters,
from the rank novice to veteran lords. But, despite the scope of their backgrounds,
nearly all characters that come directly from the Burner are considered “starting
characters.” Sure your Elven prince might have served in a few campaigns and
earned valuable skills and merits, but he hasn’t been on any adventures yet—he
hasn’t risked it all on the toss of the coin, and come out on top. In short, he ain’t
played the game.
Lifepaths
A lifepath is a short slice of life, usually just a handful of years. This slice of
life teaches skills, bestows traits, toughens a character, and can make a character
richer or poorer.
Ultimately, the character is the sum of his lifepaths. The total of all his experience
that brought him to where he is today can be prosperous and fruitful, miserable
and painful, or a combination of the two. It is up to the player to determine the
exact paths walked.
That said, players are encouraged to create characters in the spirit of the game,
not the letter of the rules. The ultimate decision of what is and is not appropriate
is up to the GM’s discretion. So start small, think big, and hold onto your geek-
hats. We’re going for a ride.
Setting
In this book, lifepaths are grouped together in loose categories called settings .
A setting is segment of the character’s culture that contains many related lifepaths.
This relationship is often indirect. The bounds of a setting are usually
geographical—how people live in a particular setting and how they associate with
the rest of the world. For example, the City-Dweller setting has paths from all
levels of society, from wealthy ministers to sturdy sailors to lowly beggars.
By the way, I recommend reading the Burning Wheel first to get a feel for
the game. However, if you are eager to start burning, by all means get the
fire started, but be prepared to refer to the Burning Wheel as you go.
A character may only choose lifepaths from the setting he was born into—unless,
of course, life leads him in another direction.
Leads
Opportunity is strange and unpredictable. Often a person cannot directly decide
the paths he must walk—he must follow life’s leads .
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the characters burn me
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