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7thsea
Rose+Cross Roleplaying
7th Sea Master Index
Corantine 1669 Edition
Table of Contents
RC
Knights of the Rose+Cross sourcebook
RL
Rilasciare sourcebook
Adventures
Page 1
RW
Official Rose+Cross Website
Swordsman Schools
Page 2
SD
Sophia’s Daughters sourcebook
Sorcery
Page 3
SF
Scoundrel’s Folly adventure (Erebus Cross II)
Equipment
Page 4
SG
Swordsman’s Guild sourcebook
New Skills
Page 5
TS
Tangled Strands adventure
New Knacks
Page 6
US
Ussura sourcebook
Advantages
Page 6
VE
Vendel / Vesten sourcebook
Backgrounds
Page 8
VK
Villain’s Kit
Thean Beastiary
Page 9
VO
Vodacce sourcebook
Henchmen and Brute Squads
Page 10
WB
Waves of Blood sourcebook
Ship Diagrams and Statistics
Page 10
Adventures
National and Local Maps
Page 11
Additional Rules
Page 11
A Sample Los Vagos Campaign LV 114
The Church and Los Vagos clash in quiet San Simeon
Non Player Characters
Page 12
New Character Templates
Page 18
Drake Footprints VK 6
A sea battle leads to jailbreak and search for lost treasure
Erebus Cross I : The Lady’s Favour LF 3
Dominique sends a message to General Montegue
Erebus Cross II : Scoundrel’s Folly SF 4
Search for artefact leads to island off the Montaigne coast
Erebus Cross III : The Arrow of Heaven AH 4
The secret starts race through Castille to Vodacce swamps
Flames in the Night NM4 4
Daughters school comes under threat from the Inquisition
For the Sake of Change NM2 4
Factions vie for control of artefact on streets of Cardican
Hammer and Tongs FB1 30
Acquisition of a new manor house in Freiburg
Tangled Strands TS All
Romance and intrigue across Castille and Vodacce
The Emerald Scimitar CE 113
Two tribes near war in the heart of the Crescent Empire
Abbreviations
AH
Arrow of Heaven adventure (Erebus Cross III)
AV
Avalon sourcebook
CE
Crescent Empire sourcebook
CH
Church of the Prophets sourcebook
CM
7th Sea Compendium
CN#
Crow’s Nest issue
CP#
Promotional Crow’s Nest issue
CS
Castille sourcebook
DK
Die Kreuzritter sourcebook
EI
Eisen sourcebook
FB#
Freiburg Location sourcebook
GM
Gamesmaster’s Core rulebook
IC
Invisible College sourcebook
LF
Lady’s Favour adventure (Erebus Cross I)
LV
Los Vagos sourcebook
MN
Montaigne sourcebook
The Golden Head of Korlak ur-Nagath MS 24
Search for remnants of legenary city of the Old Republic
The Lady’s Fate MR 75
Lady Jamais caught by the Frenzy is sentenced to death
The Music of the Spheres MS 3
Ballet of politics and intrigue set in the city of Charouse
MR
7th Sea Almanac : The Montaigne Revolution
MS
Mightier than the Sword adventure
NM #
Novus Ordum Mundi Newsletter issue
PG
Player’s Core rulebook
PN
Pirate Nations sourcebook
1
Rose+Cross Roleplaying
Unstable Ground NM1 3
Collapsing Vodacce manor leads to race against time
Villanova’s Rose NM3 5
Track down a Vendel accused of piracy on the Vodacce
Cresent
Daphan CE 75 / PN 58
Aggressive style that used lunges and a heavy scimitar to
disarm the opponent
Marikk CE 75 / DK 96
Acrobatic technique using two curved blades called katars
Qor’qunq Knife School CE 102
Deadly assassin school of the secretive Qatihl’i cult
Sersemlik CE 76
Spinning technique of using the great dilmeriki blade
Vahiy CE 77
Mass combat school using the mobility of horse archery
Yael CE 78 / PN 62
Dancing style using sweeping movements of two scimitars
Swordsman Schools
Avalon
Andrews
SG 87
Rapier style similar to a toned-down Aldana
Donovan PG 147
Old fashioned style using a buckler and shortsword
Finnegan AV 95
Pugilist method of bare-knuckle fighting from Inismore
Goodfellow AV 96
School using the longbow for accuracy and distance
MacDonald AV 97
Highland school using heavy sword known as a claymore
Monastic Order of Avalon CH 91
Religious brotherhood founded in Montaigne using any
weapon but also a notable grapple
Robertson SG 90
Torres variant designed for the more urban setting
Eisen
Drexel EI 85
Mercenary school using the zweihander sword to give
flexibility in attack and defence
Durchsetzungburg SG 88
Non-lethal duelling school from a Hainzl university
Eisenfaust PG 148
Static and defensive method using a panzerhand to disarm
the opponent before striking
Geligen EI 87
Monster hunting school looks for weak spots in creatures
Höpken EI 88
Crossbow training for improved accuracy and reloading
Loring FB1 92
Dual panzerhand for guards emphasises non-lethal
combat
Pösen EI 89
Mounted style derived from hunting using a boar spear
Steil EI 90
Leadership that emphasises loyalty and small warbands
Castille
Aldana PG 147
Strict one handed fencing approach in the traditional style
Bonita IC 79
Defensive school taught to scientists of Invisible College
El Puñal Occulto LV 77
Variant of Aldana developed by the founder of Los Vagos
Gallegos CS 95
Circular sword style that holds ground and avoids strikes
with stepping movements
Gustavo Horseman LV 80
Mounted school taught by the best horse breeders
Rossini Halbedier CH 92
Alternative to Solomen used by the Chuch Guards
Soldano CS 96
Double rapier style influenced by Montaigne and Cresent
Swords of Solomon CH 93
Ancient school developed to protect the early Church
Zepeda CS 97
Fighting with a leather whip to disarm and keep opponent
out of reach
Unabwendbar EI 92
Tactical military training that gives strategy and overall
goal as the only concern
Montaigne
Boucher MN 79
Non-sportmanlike using two knives to confuse the
opponent
Desaix RC 66
Rose+Cross school developed out of the Valroux style but
with more emphasis on attack
2
Rose+Cross Roleplaying
Gaulle SG 88
Simple but effective school using a triple dagger to disarm
Rois et Reines MN 80
Muskateer training in the use of a firearm and bayonet
Mortis DK 69
Kreuzritter technique used for assassinations developed
out of the Boucher school
Tout Prés MN 81
Dirty fighting style that improvises with any weapon
Valroux PG 149
Defensive technique with rapier and main gauche
Bernoulli VO 94
Influenced by Crescents keeping opponent at a distance
Cappuntina VO 95
Female courtesan school of knife throwing for protection
Lucani
SG 89
Kosar influenced school using a broadsword
Necare SD 82
Concealed knife school taught by the Daughters of Sophia
Villanova
VO 96
Dirty tricks school known for its stop-thrust
Other
Quinn NM2 3
Assassin school developed by the NOM group
Rogers PN 94 / WB 104
Pirate technique using tricks to confuse the enemy and the
ability to fight on a rolling ship
Shield Man AH 60
Philosophy of quick-thinking and improvisation used by
the Explorer’s Society
Vipera ex Morsi
Ussura
Bogatyr US 97
Highly offensive using the full axe and no shield defense
Buslayevich Bowman US 98
Standing and horse mounted archery technique
Dobrynya Wrestling US 99
Unarmed combat teaching stamina and a lethal bear hug
Vendel / Vestenmannavjar
Halfdansson Harpoon VE 93
Vicious school using a whaling harpoon to pin down
Kjemper SG 89
Ancient sword and shield duelling of the Vesten
Larsen VE 94
Watchmen’s technique from Kirk using a lamp to distract
RL 79
Deadly assassins school of the Rilasciare
Sorcery
El Fuego Adentro
Degrees
CS 98
Leegstra PG 149
Heavy weapon approach with a broad axe in an almost
bezerker attack
Rasmussen Pistol VE95
Duelling school at odds with the practice of the
Swordsman’s Guild
Siggursdottir Axeman VE96
Brutal axeman school used by the hearty Vesten warriors
Snedig SG 90
Vendel variant of the Leegstra school with more accuracy
Swanson SG 90
Swordcane school controversially developed for the
Vendel
Urostifer
Concentrate Knack
CS 99
Extinguish Knack
CS 99
Feed Knack
CS 99
Range Knack
CS 100
Stunts Knack
CS 100
Glamour
Degrees
PG 200
Anne o’ the Wind Knack
AV 101
Blackcloak Knack
AV 101
Iron Meg Knack
AV 102
Isaac Snaggs Knack
AV 102
Jack Knack
PG 201
SG 91
Jeremiah Berek Knack
AV 102
King Elilodd Knack
AV 102
Fast dual longsword technique of the Vesten
King Robert the Dark Knack
AV 103
Vodacce
Ambrogia PG 147
Using a rapier in the left hand to throw off an opponent
Mad Jack O’Bannon Knack
AV 103
Robin Goodfellow Knack
PG 201
St Rogers Knack
AV 104
3
Rose+Cross Roleplaying
The Green Man Knack
PG 202
Disintegration Knack
RL 81
The Horned Hunter Knack
PG 201
Distant Touch Knack
RL 81
The Stone Knight Knack
AV 104
Fast Application Knack
RL 81
Thomas Knack
PG 203
Focused Effect Knack
RL 81
Laerdom
Degrees
Indirect Touch Knack
RL 81
PG 203
Equipment
Base Runes
PG 207-12
Permanent Items
VE 97
Adaga
CE 93
Vendel Usage
VE 97
Assault Vehicle
IC 89
Porté
Degrees
Automatic Cooking Spit
IC 90
PG 212
Bayonet
MN 87 / TS 13
Attunement Knack
PG 213
Beach Tokens
RC 77
Blooding Knack
PG 214
Bicycle
IC 90
Breaking a Fall
MN 78
Bjørnsson’s Horn
WB 71
Bring Knack
PG 214
Black Prisms
RC 79
Catch Knack
MN 78
Boar Spear
EI 99 / SG 100
Creating and Using a Gateway
MN 78
Bodice Dagger
SD 91
Handing off and Object
MN 78
Broadsword
SG 100
Pocket Knack
PG 214
Buckler
SG 102
Walk Knack
PG 214
Caltrops
RL 90
Pyeryem
Degrees
Cannon
PN 100 / WB 108
PG 214
Ceremonial Crystal Dagger
SD 92
Claw of the Thalusai
WB 71
Base Animal Knacks
PG 216-7
Claymore
SG 100
New Animal Knacks
US 90-2
Cloak
CS 104
New Boons
US 92
Cloaks of Shadow
DK 78
Making New Animal Knacks
US 92
Crossbow Bolts
RL 90
Arkanum Tiger Knack
US 111
Cutlass
PN101 / WB108 / TS46 / SG101
Shamanisms / Other
Avalon Druid School
Cutlass of Command
WB 72
AV 98
“Death Ray” Artefact
FB1 65
Crescent Duman’kir Sorcery
CE 79
Dilmekiri
CE 93
Crescent Shamanistic Magic
CE 87-9
Diving Apparatus
IC 90
Die Kreuzritter Nacht
DK 71
Drachen Panzerhand
FB1 66
Kanuban Opah
CP0 5 / RW
Eisen Roaring Cannon
EI 99
Qatihl’i Af’a Sorcery
CE 103
El Esoque Occulto
LV 82
Sophia’s Daughter Scrying
SD 92
Encoding Device
IC 91
Sorté
Degrees
Eye of Reason
WB 73
PG 219
Eye of the Storm
WB 73
Blessing and Curse Dice
PG 222
Falchion
SG 101
Fate Lashes
PG 223
Fate Monocle
NM1 6
Black Strand Knack
VO 88
Fencing Ring Grip
VO 101
Card Spreads
VO 89
Fighting Lantern
VE 103
Zerstörung
Degrees
Firinbrand ( Sidhe Sword )
AV 105
RL 79
Flash Rifle
RC 77
4
Rose+Cross Roleplaying
Folding Furniture
IC 91
Stiletto
RL 91 / TS 24
Frazini’s Lost Notebook
WB 74
Sword-sharpening Scabbard
IC 93
Garotte
RL 90
Swordcane
VE103 / TS46 / SG 102
Gem of Warning
WB 74
Syneth Tiller
WB 79
Golden Chalice
NM1 6
Table Lamp
IC 94
Grappling Gun
PN101 / RL91 / WB108
Thalusian Bookends
FB1 65
Gray Powder
RC 78
Thalusian Gauntlet
NM1 6
Grenade
PN 101 / MN 86
The Black Glove
DK 77
Harpoon
PN102 / VE102 / WB108
The Black Ring
DK 77
Hatchet
US 103
The Crucible of Night
DK 78
Horse Cannon
MN 87
The Dark Blade
DK 78
Ivory Scrollcase
NM1 6
The Graal
AV 105
Katar
CE 92
The Hochmeister’s Ring
DK 77
Karolan’s Drum
SD 93
The Mask of El Vago
LV 83
Liquid Æther
NM2 6
The Six Switches
WB 77
Longsword
SG 100
Theus’ Cup
AV 105
Main-Gauche
SG 102
Throwing Axe
VE 103
Manople
CE 93
Throwing Knives
VO 101 / TS 22
Mechanised Drum
IC 91
Tinder Box
AV 105
Metal Rod
RC 78
Triple-Dagger
SG 102
Metallic Bung
FB1 65
Unseelie Cup
AV 105
Mordekei’s Casket
WB 75
Vivianne’s Light
RC 79
Multiple Barrel Artillery Pieces
IC 92
Whip
CS 105 / TS 19
Musical Memory Device
FB1 65
Yilan Viper Venom
CE 94
Paddle Boots
IC 92
Zweihander
EI 100 / SG 100
Parachute
IC 93
New Skills
Pontoon Bridge
IC 93
Porté Dampener
IC 93
Acrobat
US 93
Powder Magazine
CS 104
Alchemy
SD 84
Rapier
SG 100
Archaeologist
AH 60
Rope Descending Device
IC 93
Arson
RL 82
Saber
SG 101
Bard
AV 95
Scarlet Hook of Madness
CP2 5 / WB 76
Bomb-Making
RL 85
Scimitar
CE 92
Captain
PN 99 / WB 106
Scrying Bowl
SD 92
Cloak
CS 95
Serpent Sword of Solomon
CH 94
Courtesan
VO 92
Seven-League Striders
AV 105
Engineer
CS 93
Shield
US 103 / VE102
Falconer
US 94
Sidhe Sails
WB 77
Fence
RL 84
Silver Scarab
NM1 6
Forger
RL 85
Silvered Tiger Whiskers Poison
CE 95
Fortune Telling
US 95
Sling
CE 93
Guide
VO 92
Smallsword
SG 101
Hand Axe
US 96
Spear of the West Wind
WB 79
Herbalist
SD 85
5
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