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Covering the Paleolithic to the Age
of Sail,
GURPS Low-Tech
is your
guide to TL0-4 equipment for historical adventurers, modern
survivalists, post-apocalypse survivors, and time travelers.
It surveys current historical and archaeological research to
present
accurate
gear, including:
Weapons. Stone axes, steel blades, muskets, and heavy weapons (from catapults
to cannon) to grant a fighting edge whether you face bears, phalanxes, or high-seas
pirates.
Armor. Pick coverage, quality, and materials (even exotica like jade!) to suit
your budget, and then calculate protection, weight, impact on stealth, and more.
Transportation. Travel aids such as skis and floats; riding gear for horses, camels,
and elephants; and vehicles ranging from oxcarts and rafts to war wagons and
low-tech submarines.
Survival Gear. Simple tools and local materials to let you find your way, stay warm
and dry, and feed yourself in the wilderness.
Tools. Everything you need to gather basic resources, craft finished goods, work in
the literate professions, spy, or thieve.
Medicine. Treat illness and injury with herbs, acupuncture, and surgery.
GURPS Low-Tech requires the GURPS Basic Set, Fourth Edition.
The information on real-world equipment is useful for any campaign set
prior to 1730, as well as historical fantasy.
By
William H. Stoddard,
with
Peter Dell’Orto, Dan Howard,
and
Matt Riggsby
Edited by
Sean Punch
Cover Art by
Bob Stevlic
Illustrated by
Alan Azez, Eric J. Carter, Igor Fiorentini, Angela Lowry,
Matthew Meyer, Rod Reis,
and
Bob Stevlic
1
ST
E
DITION
, 1
ST
P
RINTING
P
UBLISHED
D
ECEMBER
2010
ISBN 978-1-55634-802-0
$29.99 SJG 01-0108
Printed in
the USA
Written by WILLIAM H. STODDARD,
with PETER DELL’ORTO, DAN HOWARD, and MATT RIGGSBY
Additional Material by C.J. CARELLA, GRAEME DAVIS, STEPHEN DEDMAN,
SHAWN FISHER, LEE GOLD, MICHAEL HURST, EVAN JAMIESON,
J. HUNTER JOHNSON, THOMAS M. KANE, AURELIO LOCSIN III, PHIL MASTERS,
RICHARD MEYER, DAVID MORGAN-MAR, KENNETH PETERS, DAVID L. PULVER,
SEAN PUNCH, S. JOHN ROSS, HANS-CHRISTIAN VORTISCH, and JON F. ZEIGLER
Edited by SEAN PUNCH
Cover Art by BOB STEVLIC
Illustrations by ALAN AZEZ, ERIC J. CARTER, IGOR FIORENTINI,
ANGELA LOWRY, MATTHEW MEYER, ROD REIS, and BOB STEVLIC
ISBN 978-1-55634-802-0
1 2 3 4 5 6 7 8 9 10
STEVE JACKSON
GAMES
C
ONTENTS
5.
W
EAPONS
. . . . . . 53
M
ELEE
W
EAPONS
. . . . . . . . . . 54
Hook
. . . . . . . . . . . . . . . . . . . . . 54
Pike and Shot and Bayonet
. . . 55
Optional Rule: Sheaths
. . . . . . . 57
Weapons of Quality
. . . . . . . . . . 59
First Encounter With
a New Way to Die
. . . . . . . . . 60
Fighting in Style
. . . . . . . . . . . . . 61
Tip Slash
. . . . . . . . . . . . . . . . . . . 62
Improvised Weapons
. . . . . . . . . 63
Melee Weapon Table . . . . . . . . . 64
Weapon Composition
. . . . . . . . . 71
B
OWS
, S
LINGS
,
AND
T
HROWN
W
EAPONS
. . . . . . . . 72
Alternate Arrows
. . . . . . . . . . . . . 73
Bows, Crossbows,
and Rated ST
. . . . . . . . . . . . . 74
Muscle-Powered
Ranged Weapon Table . . . . . 75
Harsh Realism for
Ranged Weapons
. . . . . . . . . . 75
Arrow Guide
. . . . . . . . . . . . . . . . 78
Panjagan
. . . . . . . . . . . . . . . . . . . 78
M
ECHANICAL
A
RTILLERY
. . . . . . . 78
Heavy Weapons . . . . . . . . . . . . . 79
Aiming Fixed-Mount Weapons
. . 80
Mechanical Artillery Table . . . . 81
Alternate Catapult
Ammunition
. . . . . . . . . . . . . 83
Personal Artillery Table. . . . . . . 83
C
OMBUSTION
-B
ASED
W
EAPONS
. . . . . . . . . . . . . . . . 84
Incendiaries . . . . . . . . . . . . . . . . 84
Black Powder . . . . . . . . . . . . . . . 85
“Can We Have Gunpowder?”
. . . 85
Gunpowder Artillery . . . . . . . . . 87
The Cost of Ammunition
. . . . . . 87
Alternate Cannon Ammunition
. . 88
Personal Firearms . . . . . . . . . . . 90
Water and Firearms
. . . . . . . . . . 90
Using Firearms . . . . . . . . . . . . . 94
Firearm Quality . . . . . . . . . . . . . 95
Variant Ammunition
. . . . . . . . . 95
Careful Loading
. . . . . . . . . . . . . 95
Firearm Accessories . . . . . . . . . 96
I
NTRODUCTION
. . . . . . . . 4
1.
T
HE
A
GE OF
L
ABOR
. . 5
A
GES OF
T
ECHNOLOGY
. . . . . . . . . . 6
V
ARIANT
P
ATHS
. . . . . . . . . . . . . . . . . 7
A
LTERNATIVE
T
ECHNOLOGIES
. . . . 7
Roads Not Taken . . . . . . . . . . . . . 7
Blocked Roads . . . . . . . . . . . . . . . 8
Technology for Nonhumans . . . . 8
Adjusting for SM
. . . . . . . . . . . . . . 8
TL
S AND
C
HARACTER
T
RAITS
. . . . 8
Advantages . . . . . . . . . . . . . . . . . . 8
Combining Strength
. . . . . . . . . . . 9
Perks . . . . . . . . . . . . . . . . . . . . . . . 9
Disadvantages . . . . . . . . . . . . . . 10
Skills . . . . . . . . . . . . . . . . . . . . . . 10
Techniques . . . . . . . . . . . . . . . . . 11
L
OW
-T
ECH
I
NVENTORS
. . . . . . . . . 13
Gadget Control. . . . . . . . . . . . . . 13
T
HE
E
CONOMICS
OF
E
QUIPMENT
. . . . . . . . . . . . 13
Buying Equipment . . . . . . . . . . 13
Custom-Made Equipment . . . . 14
Combination Gadgets
. . . . . . . . . 14
M
AINTAINING
E
QUIPMENT
. . . . . . 15
Repairing Equipment . . . . . . . . 15
Storing Equipment . . . . . . . . . . 15
E
QUIPMENT
S
TATISTICS
. . . . . . . . 15
Tech-Level Specialization
. . . . . . 16
Domestication
. . . . . . . . . . . . . . . 22
Asbestos (TL2)
. . . . . . . . . . . . . . 23
Rope Deterioration
. . . . . . . . . . . 24
C
HEMISTRY
. . . . . . . . . . . . . . . . . . . 25
F
UEL AND
P
OWER
. . . . . . . . . . . . . 27
T
OOLS AND
B
ASIC
E
QUIPMENT
. . . . . . . . . . . . . . . 28
Tool Kits . . . . . . . . . . . . . . . . . . . 30
3. G
ENERAL
E
QUIPMENT
. . . . . . . 31
S
HELTER
. . . . . . . . . . . . . . . . . . . . . 31
D
OMESTIC
C
ONVENIENCES
. . . . . 33
Heating and Cooling . . . . . . . . . 33
Light . . . . . . . . . . . . . . . . . . . . . . 33
Furniture . . . . . . . . . . . . . . . . . . 33
Containers and Storage . . . . . . 34
P
ERSONAL
G
EAR AND
C
ONSUMER
G
OODS
. . . . . . . . 35
Luxuries . . . . . . . . . . . . . . . . . . . 36
Entertainment . . . . . . . . . . . . . . 39
4. I
NFORMATION
T
ECHNOLOGIES
. . . . 41
O
BSERVATION
. . . . . . . . . . . . . . . . . 41
Defective Vision
. . . . . . . . . . . . . 42
M
EASUREMENT
. . . . . . . . . . . . . . . 42
W
RITING AND
R
ECORDS
. . . . . . . . 45
Pictures. . . . . . . . . . . . . . . . . . . . 45
Maps and Globes . . . . . . . . . . . . 45
Writing Media . . . . . . . . . . . . . . 45
Palimpsests
. . . . . . . . . . . . . . . . . 46
Written Documents . . . . . . . . . . 47
Printing. . . . . . . . . . . . . . . . . . . . 48
S
IGNALS AND
M
ESSAGES
. . . . . . . 48
Horizon Table
. . . . . . . . . . . . . . . 49
C
ALCULATION AND
C
OMPUTATION
. . . . . . . . . . . . . 50
N
AVIGATION
. . . . . . . . . . . . . . . . . . . 50
2. C
ORE
T
ECHNOLOGIES
. . . . 17
M
ATERIALS
. . . . . . . . . . . . . . . . . . . 17
Stone and Earth. . . . . . . . . . . . . 17
Precious Stones
. . . . . . . . . . . . . 18
The Race for Porcelain
. . . . . . . . 19
Metals . . . . . . . . . . . . . . . . . . . . . 20
Wire
. . . . . . . . . . . . . . . . . . . . . . . 20
Organics . . . . . . . . . . . . . . . . . . . 21
Furs
. . . . . . . . . . . . . . . . . . . . . . . 22
GURPS
System Design
❚
STEVE JACKSON
Managing Editor
❚
PHILIP REED
WILL SCHOONOVER
Marketing Director
Art Director
❚
GURPS
Line Editor
❚
SEAN PUNCH
Asst. Managing Ed.
❚
MONICA STEPHENS
❚
PAUL CHAPMAN
Page Design
❚
PHIL REED and
––––
JUSTIN DE WITT
Production Artist
❚
NIKOLA VRTIS
ROSS JEPSON
GURPS
FAQ Maintainer
❚
Indexer
❚
NIKOLA VRTIS
–––––––
VICKY “MOLOKH” KOLENKO
❚
Print Buyer
❚
PHILIP REED
Research Assistance:
Susan Koziel and John Brent Macek
Master Armorer:
John Brent Macek
Lead Playtester:
Jeff Wilson
Playtesters:
Douglas Cole, Shawn Fisher, Martin Heidemann, Leonardo Holschuh, Rob Kamm, MA Lloyd, Paraj Mandrekar,
Garðar Steinn Ólafsson, Leigh O’Neil, Kenneth Peters, Emily Smirle, Shawn K. Stevenson, Antoni Ten Monros, and Dustin Tranberg
GURPS
, Warehouse 23, and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated.
Pyramid,
Low-Tech
, and the names of all products
published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license.
GURPS Low-Tech
is copyright © 2010 by Steve Jackson Games Incorporated. All rights reserved. Printed in the USA.
The scanning, uploading, and distribution of this book via the Internet or via any other means without the permission of the publisher is illegal, and punishable by law.
Please purchase only authorized electronic editions, and do not participate in or encourage the electronic piracy of copyrighted materials. Your support of the author’s rights is appreciated.
2
C
ONTENTS
Director of Sales
6.
D
EFENSES
. . . . . . . . 97
C
LOTHING
. . . . . . . . . . . . . . . . . . . . 97
Hand and Footwear . . . . . . . . . 98
Hobnails (TL2)
. . . . . . . . . . . . . . 98
Headgear . . . . . . . . . . . . . . . . . . 98
Protective Clothing . . . . . . . . . . 99
Clothing and Status
. . . . . . . . . . 99
A
RMOR
. . . . . . . . . . . . . . . . . . . . . . 100
Armor Locations Table . . . . . . 100
Optional Rules for Armor. . . . 101
Blunt Trauma and
Edged Weapons
. . . . . . . . . . 102
My Armor Doesn’t Fit!
. . . . . . . 103
Textiles . . . . . . . . . . . . . . . . . . . 103
Feathers (TL1)
. . . . . . . . . . . . . 104
Hide . . . . . . . . . . . . . . . . . . . . . 104
Arrow Curtains
. . . . . . . . . . . . . 104
Leather of Quality
. . . . . . . . . . . 105
Reinforced . . . . . . . . . . . . . . . . 105
Other Nonmetallic Armor. . . . 105
Jade
. . . . . . . . . . . . . . . . . . . . . . 106
Metallic Armor. . . . . . . . . . . . . 106
Chinese Mountain Scale
. . . . . 106
Mail Variants
. . . . . . . . . . . . . . 107
Copper and Bronze
. . . . . . . . . . 108
Armor of Quality . . . . . . . . . . . 109
Heavy Plate
. . . . . . . . . . . . . . . . 109
Sliding Rivets (TL4)
. . . . . . . . . 109
Armor of Proof (TL4)
. . . . . . . . 110
Armor Table . . . . . . . . . . . . . . . 110
H
ELMETS
. . . . . . . . . . . . . . . . . . . . 111
Face Protection . . . . . . . . . . . . 112
Neck Protection . . . . . . . . . . . . 112
Plumes and Crests (TL1)
. . . . . 113
S
HIELDS
. . . . . . . . . . . . . . . . . . . . . 113
Shield Grips . . . . . . . . . . . . . . . 113
Shield Bosses
. . . . . . . . . . . . . . 113
Types of Shields . . . . . . . . . . . . 114
Sample Armor Loadout: Roman
Imperial Legionary
. . . . . . . 115
Moveable Cover (TL1). . . . . . . 116
Shield Table . . . . . . . . . . . . . . . 116
A
NIMAL
A
RMOR
. . . . . . . . . . . . . . 117
7. S
ECURITY AND
C
OVERT
O
PS
. . . . . 118
S
ECURITY AND
S
URVEILLANCE
. . . . . . . . . . . 118
Barriers. . . . . . . . . . . . . . . . . . . 118
Concealed Doors
. . . . . . . . . . . . 119
Bars, Bolts, Latches,
and Locks . . . . . . . . . . . . . . 120
Breaking and Entering
. . . . . . . 122
Traps . . . . . . . . . . . . . . . . . . . . . 122
Alarms. . . . . . . . . . . . . . . . . . . . 123
Identification and
Authentication . . . . . . . . . . 124
I
NTRUSION
. . . . . . . . . . . . . . . . . . . 125
Climbing Gear . . . . . . . . . . . . . 125
Camouflage and Disguise . . . . 126
Covert Entry. . . . . . . . . . . . . . . 126
Smuggling Gear . . . . . . . . . . . . 126
D
ECEPTION
. . . . . . . . . . . . . . . . . . 127
Secret Messages. . . . . . . . . . . . 127
Forgery and Counterfeiting . . 128
P
OISONS
. . . . . . . . . . . . . . . . . . . . . 128
E
NFORCEMENT AND
C
OERCION
130
Restraints . . . . . . . . . . . . . . . . . 130
Torture . . . . . . . . . . . . . . . . . . . 131
Iron Maiden (TL3)
. . . . . . . . . . 131
8. M
OBILITY AND
T
RANSPORTATION
. . 132
O
N
L
AND
. . . . . . . . . . . . . . . . . . . . 132
Riding Gear . . . . . . . . . . . . . . . 133
Land Vehicles. . . . . . . . . . . . . . 135
Litters (TL0)
. . . . . . . . . . . . . . . 136
O
N
W
ATER
. . . . . . . . . . . . . . . . . . 138
Riding on Logs
. . . . . . . . . . . . . 138
U
NDER
W
ATER
. . . . . . . . . . . . . . . 143
9. M
EDICINE AND
S
URGERY
. . . . . . . . 144
D
IAGNOSTIC
M
ETHODS
. . . . . . . . 144
F
IRST
A
ID
. . . . . . . . . . . . . . . . . . . 145
Optional Rule:
Tight Tourniquets
. . . . . . . . 146
Transporting the Injured. . . . . 147
S
URGERY AND
S
URGICAL
E
QUIPMENT
. . . . . . . . . . . . . . 147
Stone Age Surgeons
. . . . . . . . . 148
Early Prosthetics
. . . . . . . . . . . . 149
D
RUGS
. . . . . . . . . . . . . . . . . . . . . . 150
Herbs . . . . . . . . . . . . . . . . . . . . 150
Honey
. . . . . . . . . . . . . . . . . . . . 150
Belladonna
. . . . . . . . . . . . . . . . 151
Inorganic Substances . . . . . . . 152
N
ONDRUG
T
HERAPIES
. . . . . . . . . 152
Acupuncture and
Moxibustion . . . . . . . . . . . . 152
Pain Control
. . . . . . . . . . . . . . . 152
Antidotes and
Detoxification . . . . . . . . . . . 153
Bleeding and Purging . . . . . . . 153
Dietary Regimens . . . . . . . . . . 153
Electrical Therapy . . . . . . . . . . 153
Heat. . . . . . . . . . . . . . . . . . . . . . 154
Immersion . . . . . . . . . . . . . . . . 154
Lotions and Salves . . . . . . . . . 154
Massage . . . . . . . . . . . . . . . . . . 154
Ventilation
. . . . . . . . . . . . . . . . . 154
Variolation . . . . . . . . . . . . . . . . 154
B
IBLIOGRAPHY
. . . . . . 155
I
NDEX
. . . . . . . . . . . . 157
W
EAPONRY
I
NDEX
. . . . . . . . . .160
About
GURPS
Steve Jackson Games is committed to full support of
GURPS
players.
Our address is SJ Games, P.O. Box 18957, Austin, TX 78760. Please include
a self-addressed, stamped envelope (SASE) any time you write us! We can
also be reached by e-mail:
info@sjgames.com
. Resources include:
New supplements and adventures.
GURPS
continues to grow – see
what’s new at
www.sjgames.com/gurps
.
e23.
Our e-publishing division offers
GURPS
adventures, play aids, and
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rial available only on e23! Just head over to
e23.sjgames.com
.
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(
www.sjgames.com/pyramid
). Our monthly PDF magazine
includes new rules and articles for
GURPS
, systemless locations, adven-
tures, and much more. Look for each themed issue from e23!
Internet.
Visit us on the World Wide Web at
www.sjgames.com
for
errata, updates, Q&A, and much more. To discuss
GURPS
with our staff
and your fellow gamers, visit our forums at
forums.sjgames.com
. The
GURPS Low-Tech
web page is
www.sjgames.com/gurps/books/low-tech
.
Bibliographies.
Many of our books have extensive bibliographies, and
we’re putting them online – with links to let you buy the resources that inter-
est you! Go to each book’s web page and look for the “Bibliography” link.
Errata.
Everyone makes mistakes, including us – but we do our best to
fix our errors. Up-to-date errata pages for all
GURPS
releases, including
this book, are available on our website – see above.
Rules and statistics in this book are specifically for the
GURPS Basic
Set,
Fourth Edition.
Page references that begin with B refer to that book,
not this one.
C
ONTENTS
3
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