Jihad Hot Spots 3072.pdf

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Jihad Hot Spots: 3072
TM
A JIHAD PLOT SOURCEBOOK
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THE GLIMMER OF HOPE!
For nearly four years, the res of war have threat-
ened to consume all the nations of mankind as
the Word of Blake’s furious campaign of terror
and deception raged on. Millions have died,
mighty armies have fallen, and ancient empires
have shattered, with no end in sight. But even
as all hope seems lost, heroes old and new rise
from the ashes of re-blackened worlds to stand
against the chaos and, maybe, to start turning
the tide at last.
Jihad Hot Spots: 3072 continues the Jihad series,
begun with Dawn of the Jihad , bringing the
readers into the ongoing chaos and horror of the
Sphere-spanning war, as seen from the eyes of
those who ght—and die—in this epic con ict.
Players of both Classic BattleTech and the Classic
BattleTech RPG will nd additional rules and cam-
paign tracks within to continue their campaigns
across the Inner Sphere as the Blakist holy war
rages on. Finally, Jihad Hot Spots: 3072 contains
detailed information on the cyber-soldiers of
the Manei Domini, as well as a mini-Technical
Readout section—including record sheets—for
numerous new units, including the six new
Celestial-series Word of Blake OmniMechs.
PRETA CELESTIAL-SERIES OMNIMECH
PRECENTOR APOLLYON
PURIFIER BATTLE ARMOR
Under License From
STAR LEAGUE ERA
CLAN INVASION ERA
JIHAD ERA
SUCCESSION WARS ERA
CIVIL WAR ERA
©2007 WizKids, Inc. All Rights Reserved. Jihad Hot Spots: 3072, Classic BattleTech, BattleTech, BattleMech, ’Mech, and WK Games are
registered trademarks and/or trademarks of WizKids, Inc. in the United States and/or other countries.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC.
WEBSITE: CATALYSTGAMELABS.COM
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connection/ JIHAD HOT SPOTS : 3072 /section01: TABLE OF CONTENTS
TABLE OF CONTENTS
THE MASTER’S HAND 4
INTRODUCTION 8
How To Use This Book 8
About The Chaos Rampant Campaign 8
THE RAGING INFERNO 9
The Chains Of Fate 10
Introduction 10
Lurching League 10
Crumbling Confederation 12
Chaotic Combine 13
Seething Suns 14
Arrogant Alliance 15
Calculating Clans 15
Closing The Gap 16
EARL Y 3071: HELL UNLE ASHED 18
The Clan Front 19
Wolf Clan In Disarray 19
Suicide Jump 21
Lines Of Fracture 25
A Desperate Hour 25
Parliament Raises, Lowers Tari s 25
Taking A Stand 26
A World Too Far 27
Plunging Into Darkness 29
Shroud Of Turin 29
Anti-blakist Riots Sweep Confederation 29
Worshippers Of Death 30
Horror Night 31
Terrorists Slay Hundreds On Kittery 32
Alliance Under Fire 33
Arming The Electorate 33
Dundee: Shut Down Galatea! 35
Let The Games Begin 35
And In Other News… 35
Arc-royal Summit Threatened 35
Death From The Heavens 36
The Impact At Home 37
Falcon Envoys On Arc-royal? 37
Chaos Rampant, Part 1: Early 3071 39
Savage Silence 39
Storming The Balance 40
Free- re Zone 42
LATE 3071: CRACKS IN THE FAÇADE 44
Frayed Alliances 45
General Steiner Seals Gibbs, Westerstede 45
Going For Broke 46
Marching On 48
Falcons Return To Great X, Zanderji 48
Horses Turn On Hellion Allies As Wolves Counterattack 49
Nova Cats Redeploy, No Explanation Given
Enemy Of My Enemy
53
Declaration Of War
94
Vive La Resistance!
54
Line In The Stars
95
Triumph On Holt!
54
Where Are The Heroes?
95
Kittery Freed!
54
The Teetering Edge
96
Rumors Of My Demise…
55
The Wreckage Of History
96
Victory For The Ages!
56
Concordat Forces On High Alert
97
And In Other News…
57
Calderon Forces Su er Setbacks
98
Blinding Vengeance
57
Fight Or Die!
98
Blakist Task Force Foils Two Strikes In Two Weeks
57
Death At Close Range
99
Falling Into Crimson
58
Gathering Forces
99
Serpent In Eden
60
Battling Night
99
Photon To Command Tamarind’s Forces
60
Crawling From The Ashes
100
The Fall Of Night
61
Breather
101
David Lear Lives!
61
All Quiet In The Outback?
101
Chaos Rampant, Part 2: Late 3071
62
Nacht Blitz
62
For King And Country
102
Oppression
63
Dark Of Night
102
Severance
65
Christmas At Ground Zero
102
Reaching The Limits
66
Nova Cats Seen On Capellan Front
104
EARLY 3072: DESPERATE TIMES
69
And In Other News…
105
Bittersweet Victories
70
Seeds Of Chaos
105
Re ections Of Hell
70
Sparta Habitat Vanishes
105
Blood Of The Shepherd
71
Unexpected Surprises
106
St. Valentine’s Day Victory
71
Discordant Dragon
106
Kittery Freedom Fighters Advance
72
Chaos Rampant, Part 4: Late 3072
107
Justi cations
73
Going Nova
107
Tarnished Honor
74
Burning Bridges
109
Death From The Heavens—Again
74
TAKING STOCK
111
The Cats Break Ranks
74
Riksdag
113
Ronin!
75
Hell’s Horses: Here To Stay?
114
The Dragon’s Benevolence
75
Who Is Devlin Stone?
115
Benjamin’s Fall
76
The End Of The Beginning
115
Agents Provocateurs
76
Passing The Gem
77
Developing Story:
Allied Summit Underway In Old Connaught
Standing Apart
78
116
Declaration Of Principles
78
Broken Hope, Shattered Dreams
117
Is Democracy Worth It?
78
Breaking Story:
Bombing Hits Allied Summit In Old Connaught! 118
JIHAD HOT SPOTS: 3072 RULES ANNEX
Rallying Cry
79
Democracy Now Unveils “Army”
80
119
The Outer Reaches
80
The Manei Domini
120
Liberty Under Fire
80
Manei Domini Creation Rules
120
Lambs To The Slaughter
82
New Vehicles
132
And In Other News…
83
Hiryo Armored Infantry Transport
132
Clan Forces Comstar O Tukayyid
83
Ji-50 Transportable Field Repair Unit
133
Broken Containment
84
Celestial Omnimech Series
134
Rasalhague Withdrawal Completed
84
Malak
135
While Rome Burns…
84
Preta
137
Chaos Rampant, Part 3: Early 3072
62
Grigori
138
Corporate Ties
86
Deva
139
49
Spark
88
With Friends Like These…
50
Clean Sweep
90
Seraph
140
Acts Of De ance
52
LATE 3072: THE CURTAIN FALLS
92
Archangel
141
For Want Of A Nail…
52
Fragments Of Power
94
Djinn Battle Armor
142
Azami Return Home
52
Return Of The Archonettes
94
RECORD SHEETS
143
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connection/ JIHAD HOT SPOTS : 3072 /01: TABLE OF CONTENTS
002 / 003
CREDITS
i
Writing
Herbert A. Beas II
Warner Doles
Jason Hardy
Chris Hartford
Ken’ Horner
Nick “Gunslinger” Marsala
David L. McCulloch
Mike Miller
Steve Mohan
Jim “IvanR” Rapkins
Ben Rome
Jason Schmetzer
Paul Sjardijn
Phaedra Weldon
Andreas Zuber
The Master’s Hand
Herbert A. Beas II
Rules Annex and Chaos Rampant
Herbert A. Beas II
David L. McCulloch
Ken’ Horner
Ben Rome
Cover Art
Klaus Scherwinski
Cover Design
Adam Jury
Header Design
Jim Nelson
Layout
Ray Arrastia
Illustrations
Brent Dill
Brent Evans
Florian Stitz
Additional Graphic Elements
Chris Lewis
Record Sheets
David L. McCulloch
Ford, Jon “Worktroll” Haward, Glenn Hopkins, Michael
“Konan” Koning, Alan “Brainburner” Kreilick, Peter LaCasse,
Darrell “FlailingDeath” Myers, Jason Paulley, Aaron
“Gravedigger” Pollyea, Max “Medron Pryde” Prohaska, Kevin
Roof, Eric Salzman, Björn Schmidt, Christopher K. Searls,
Jeff Skidmore, Chris Smith, Pete Smith, Sam Snell, David
M. Stansel-Garner, Joel “Septicemia” Steverson, Todd
“BlueWeasel” Thrash, Chris Wheeler, Patrick T. Wynne
©2007 WizKids Inc. All Rights Reserved. Classic BattleTech Total
Warfare, Classic BattleTech, BattleTech, ’Mech, BattleMech, Classic
BattleTech RPG, AeroTech 2, BattleForce 2 and WK Games are regis-
tered trademarks and/or trademarks of WizKids, Inc. in the United
States and/or other countries. No part of this work may be reproduced,
stored in a retrieval system, or transmitted in any form or by any means,
without the prior permission in writing of the Copyright Owner, nor be
otherwise circulated in any form other than that in which it is published.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of
InMediaRes Productions, LLC. Printed in Canada.
Special Thanks
To all of our fans, who remain committed to the game
and the universe—whether they like the way the story
goes or not—and who have now kept the faith through
three re-brandings. To the gang at IMR (Loren Coleman,
Randall Bills, David Stansel-Garner, and the rest), for ba-
sically bringing out BattleTech’s “Third Transfer” in more
ways than one! To my fellow writers, of course, for their
dedication and contribution, even under stringent dead-
lines. To the fact-checker and playtester apparatus (who
never cease to push a deadline to its limit…despite my
threats to fi re the whole lot of them). And, last but never
least, my deepest thanks go to the lovely Beckie J Beas,
who still lets me write (sometimes) despite long hours of
virtual isolation, and our “children”—Oscar, Annie, Merlin,
Meggie, and Blaze.
Published by Catalyst Game Labs,
an imprint of InMediaRes Productions, LLC
PMB 202 • 303 91st Ave NE • G701
Lake Stevens, WA 98258
Project Development
Herbert A. Beas II
Assistant Development
Randall N. Bills
FIND US ONLINE:
Precentor_martial@classicbattletech.com
(e-mail address for any Classic BattleTech questions)
http://www.classicbattletech.com
(o cial Classic BattleTech web pages)
http://www.CatalystGameLabs.com
(Catalyst Game Labs web pages)
http://www.wizkidsgames.com/mechwarrior/
(o cial MechWarrior web pages)
http://www.wizkidsgames.com
(WizKids web pages)
http://www.battlecorps.com/catalog
Product Editing
Diane Piron-Gelman
BattleTech Line Developer
Randall N. Bills
Production Sta
Art Direction
Randall N. Bills
Playtesters/Proofers/Fact Checkers
Ray Arrastia, Daniel “Cannonshop” Ball, Joel Bancrof-
Connors, Ron Barter, Duane Bywaters, Rich Cencarik,
Loren Coleman, Benjamin Disher, Nicholai Duda, Bruce
(online ordering)
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