[Accessory] [9547] Cult of the Dragon.pdf
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Cult of the Dragon
the Dragon
by Dale Donovan
And naught will be left save shuttered thrones with no rulers.
But the dead dragons shall rule the world entire, and . . .
Sammaster First-Speaker
Founder of the Cult of the Dragon
Cult of
Dedication
To my mother and my father, who always encouraged me, no matter how seemingly strange my interests may have
appeared. Thanks to you both I had the chance to pursueand obtainmy dream. While it may seem curious to dedicate a
book about a bunch of psycho cultists to ones parents, I figured that, of all people, you two would understand.
Credits
Design: Dale Donovan
Additional and Original Design: L. Richard Baker III, Eric L. Boyd, Timothy B. Brown, Monte Cook, Nigel Findley,
Ed Greenwood, Lenard Lakofka, David Kelman, Bill Muhlhausen, Robert S. Mullin, Bruce Nesmith, Jeffrey Pettengill,
Jon Pickens, and James M. Ward
Development & Editing: Julia Martin
Cover Illustration: Clyde Caldwell
Interior Illustrations: Glen Michael Angus
Art Direction: Dana Knutson and Dawn Murin
Typesetting: Angelika Lokotz
Research, Inspiration, & Additional Contributions: Robert L. Nichols & Craig Sefton
Special Acknowledgment: Gregory Detwiler, Ed Greenwood, Jamie Nossal, Cindy Rick, Carl Sargent, Steven Schend, and
the stories of Clark Ashton Smith & Edgar Allan Poe
Campaign setting based on the original game world of Ed Greenwood.
Based on the original D
UNGEONS
& D
RAGONS
® rules created by E. Gary Gygax and Dave Arneson.
A
DVANCED
D
UNGEONS
& D
RAGONS
, AD&D, D
UNGEONS
& D
RAGONS
, D
UNGEON
M
ASTER
, F
ORGOTTEN
R
EALMS
,
M
ONSTROUS
C
OMPENDIUM
, P
LAYER
S
O
PTION
, and the TSR logo are registered trademarks owned by TSR, Inc.
C
OUNCIL OF
W
YRMS
, E
NCYCLOPEDIA
M
AGICA
, and M
ONSTROUS
M
ANUAL
are trademarks owned by TSR, Inc.
All TSR characters, character names, and the distinctive likenesses thereof are trademarks owned by TSR, Inc.
©1998. All rights reserved. Made in the U.S.A.
TSR, Inc. is a subsidiary of Wizards of the Coast, Inc.
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This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of th e
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9547
ISBN 0-7869-0709-6
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2 Credits
Introduction
..............................4
...............................................................55
The Harpers................................................................56
The Red Wizards of Thay............................................57
The Sorority of Silver Fire...........................................58
The Zhentarim............................................................60
The Church of Tiamat.................................................61
History
..........................................7
The Story of Sammaster...............................................7
Sammaster the Apprentice......................................9
Journeyman and Mastery........................................8
Sammaster the Chosen............................................8
Sammaster and Elminster.......................................9
..............................63
Sammasters Spells.....................................................64
Common Spells.....................................................64
Uncommon and Rare Spells...................................65
Magical Items.............................................................80
Dragon Spells.............................................................85
Dragon Magical Items................................................96
Monsters Used by the Cult..........................................98
Dracimera................................................99
Dracohydra................................................100
Dracolich..................................................102
Dragon, Ghost......................................................104
Dragon, Lesser Undead.......................................105
Dragon-kin.................................107
Mantidrake........................................108
Ur-Histachii.................................................109
Wyvern
Fanatical Leanings.................................................10
Sammaster the Mad...............................................11
Down the Dark Path...............................................12
Sammaster and Alustriel.......................................13
Algashon the Manipulator....................................13
A Poison Tongue and an Unsound Mind................14
Vile Plottings and Viler Acts..................................14
The Battle of the Chosen.........................................14
Sammaster the Fallen.............................................15
Mad Prophecies.....................................................16
Sammasters First Dracolich and
the Founding of the Cult...................................16
The Cult Grows......................................................17
The Harpers Attack...............................................18
The Death of Sammaster........................................19
To Sleep, Perchance to Dream................................19
Awake to Unlife.....................................................20
Final
Drake......................................................110
Disposition...................................................20
...................................111
Incorporating the Cult Into Your Campaign..............112
The Cult as a Covert Organization............................112
Creating a Cult Cell..............................................113
Creating Mystery.................................................114
Adventure Nuggets..................................................115
The Ultimate Spy.................................................115
St. Sammaster......................................................115
The Harp and the Claw........................................115
Between Two Evils...............................................116
A Mysterious Patron............................................116
Work for Hire.......................................................116
A Dragon in the Nursery......................................117
A Lost Potion........................................................117
The Oasis of Handless Men..................................118
War Within the Cult.............................................118
Save the Dragon...................................................118
Chronicles of the Cult............................................21
Reformationalists vs. Pragmatists.........................21
The Whispering of Gargauth.................................21
The Rage of Dragons..............................................21
Branch Cell Activities............................................22
The Battle of the River Rising.................................23
A Flight of Dragons................................................23
Recent Activities....................................................23
Cult of the Dragon Timeline........................................24
The Cult Today
............................................................27
Basic Information.......................................................28
Cult Members........................................................28
Other Religions......................................................29
The Structure of a Cult Cell....................................29
Cult
plots....................................................................31
Legal
Enterprises...................................................31
Illegal
Operations..................................................31
Epilogue
....................................................119
Active Cults Cells, or Who, what, why, How?......... 32
Sembia..........................................................32
........................................120
Dragon Deities..........................................................120
Null................................................................121
Elversult.....................................................34
Hlondeth.......................................................35
Yartar.............................................................36
Dracoliches of Note..................................................38
..............................125
List of Spells From the School of Incantation.............125
The Incantatrix..........................................................126
Spells.........................................................127
Aurgloroasa, The Sibilant Shade........................38
Daurgothoth, The Creeping Doom.....................43
Dretchroyaster, The Monarch Reborn................47
Known Cult Dragons and Dracoliches.............53-54
Contents 3
Foes of the Cult
The Magic and Monsters of the Cult
Cult Campaigns & Adventures
Appendix 1: Dragon Deities
Appendix 2: School of Incantation
scented the mammal even before its petty magic
delivered it outside my high, mountainous home.
This invasion of my domain, this violation of my
privacy, would not go unpunished. As I contemplated
the most efficacious means of destroying this intruder, it
used another bit of minor mammalian magic. I was of
course prepared for for eventuality, but unlike most of
these self-proclaimed civilized races, this one did not
attack, blindly rushing to its doom.
Instead, the magic carried its feeble voice to me. It
spokein Auld Wyrmish, no less begging entrance to
my lair, promising the mightiest of treasures should I
deign to listen. Intrigued only by the insects knowledge
of the one true tongue, I allowed it to attend my per-
sonal glory. I noted that it even followed the old forms
for begging an audience.
It entered on its knees, its head bowed, offering
before it a portable dimensional anomaly, the boundary
of which was formed by a simple tanned hide and draw-
string. As the mammalian insect crawled toward me, it
praised my kin for our power, our Art, and our graceful
Strength I thought the last appropriate as the buffoon
disrupted two of my smaller caches during his awkward
approach. (Note: Be certain to thoroughly recount, stack,
and tabulate those again.)
Noting my displeasure, the human (I care not about
mammalian genders) apologized profusely, again using
the correct forms, and opened the anomaly, from which
poured a not insignificant number of gems. Of the lot,
most were pitifully small and without merit, but a few sap-
phires caught my eye. I therefore determined to listen, as
the human was obviously working up its courage for
some sort of oration it assumed I would find captivating.
I do not recall most of the mammals babbling, but it
spoke reasonably well of my power, glory, and reputa-
tion, and tendered the few hundred pounds of gems as
an offering to my patience.
Then, however, it made reference to and praised my
superiorits words, certainly not minethe so-called
suzerain of Anauroch, Sussethilasis. My righteous
anger flared then, and I pinned the fool to the floor
beneath a single claw of my left forepaw. As I consid-
ered making a brief meal of this mammalian, I asked it,
Give me a reason not to kill you where you lie, you
warm-blooded flea.
The mammal recanted its error and again begged to
be allowed to speak. (Even for a mammal, this one did
beg well.)
It had seemingly been sent by a group of fellow
mammals calling themselves by the presumptuous title
of the Cult of the Dragon. The insect told of this groups
founder and how this human had foreseen that the
bipedal races will one day (sooner than even it knows)
fall before our draconic might. Such tremendous powers
of insight this founder possessed! As if any hatchling
does not know this undeniable truth!
The human then continued, with some difficulty, likely
due to the weight of my formidable claw upon its frail
chest, and told of this cult and how it was preparing for
that day and
I understood before the insect even finished, of
course. This cult seeks to worship me, somehow perceiv-
ing as well as I the true power and cunning I possess
and will someday (soon, very soon) wield across the face
of this land. There will be a reckoning when I tear down
the braggart and fool, Sussethilasis. Then I shall rule
the forbidding blight of Anauroch, and from there stretch
my wings over but I am getting ahead of myself. Other
times remain for such plans. Now, perhaps, I will allow
the mammalian insect to speak again to me (with proper
offerings for my patience) and prattle on, telling me more
of this cult and what it may well do for me.
From the magical libram of recording
of Malygris, very old blue dragon
of southern Anauroch, circa 1351 DR
This book contains information on the Cult of the Dragon
for the F
ORGOTTEN
R
EALMS
® campaign setting. This prod-
uct details the history of the Cult and its founder, Sammas-
ter First-Speaker, recent happenings within the Cult, the
status of the Cults operations and its individual cells, its
magic and magical items, its goals and the plans for achiev-
ing them, its foes and enemies, and of course, its draco-
liches, perhaps the most terrifying form of all draconic life
(or unlife in this case).
This book is for the eyes of Dungeon Masters. Players
who read the secrets contained within not only risk spoil-
ing many surprises for themselves, but also risk the wrath
of their DMs. They have been warned.
The secret society known as the Cult of the Dragon has
existed in the Realms for over 400 years. The primarily
human membership seeks to elevate evil dragonkind to
rule all of Toril as its dominion. When possible, the Cults
transforms powerful, willing evil dragons into dracoliches.
The Cults main activities include serving as an intelli-
gence-gathering and communications network for the evil
dragons of Faerûn and the Cults dracoliches. Cult mem-
bers regularly visit the lairs of evil dragons, praising them
effusively and telling them of the destiny Sammaster First-
Speaker proclaimed for them: rulership over all. Cult mem-
bers contribute large amounts of treasure to these dragons
hoards, offer any assistance at their disposal (healing
potions and spells or an exchange of spells and other magi-
cal knowledge), enlarge or otherwise expand the dragons
lairs, add mechanical or magical traps to the lairs, and gen-
erally work to persuade these dragons to actively cooper-
ate with the Cult. Cult members also make all necessary
4 Introduction
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