YourCommodore01-Oct84.pdf

(31217 KB) Pobierz
'114•111111111
An Argus Specialist Publicatior7
1111
OCTOBER 1984
MACHINE CODE
WO MUCH?
FIND RELIEF INSIDE...
1LEAR L ABOu 1
BASICWITHOIY
GREAT INDEPfii
tSERIES
GAMES AND
UTILITIES
TO TYPE
IN
EL
READ CRYPT
r
o
DOWN TO
BUSINESS:
CBM8296
HARDWARE
REVIEW
951631196.002.png
DON'T
JUST SIT THERE -
pu
ty SOMETHING!
FORBIDDEN F
Forbidden Forest is more of o quest than
el The action fs
hove entered, but none has returned, Yes, /did ake
say FOCA dimensiono/
day lodes into night os the action cist The quest is to seek out ond
destroy
unf
oi
p/oce in a four dimensional scrolling forest landscape which many
the Dernogorgon, mystic ruler of the Forbidden For. Before
you can even set eyes on him you will hove to contend with est is army of
fearsome creatures, including mutanf spiders, s
hower
bow and on-ows to depend ont
snakes, dragons, skeleton so/diers and morel You have on/y your 'rusty
AZTEC CHALLENG
A challenge on on epic scale! Aztec Challenge
takes you on a journey to Mexico and the ancient
pyramid of Tenochtitlan. The ancient Aztec gods
and their devotees have ensured that no ordinary
human can learn the secrets of the temple and live
to tell the tale. The pyramid is protected by all
manner of treacherous traps and hidden perils, an epic test of your couroge
and cunning. Aztec Challenge features no less than seven totally different
screens - here are just three of them - each of which presents a brand new
challenge. We hope your joystick can stand up to it!
INIMIOnow
SS019
SLINKY
Slinky, the spring, was having tun hopping about when suddenly be come upon a pile
of coloured blocks, so he thought he'd ploy oround on them for a w
hile, Much t o hi s
amazement he found that they chonged colour wheri he londed on them. Wowl But
unknown to him, the blocks belonged to the Wicked Wizard, who sent his friends
along to tease our poor hero. Slinky is a real lun package with ninety-nine levels,
amazing reward displays, a
nd action
h
charming characters as Dusty the dust cioud, Marge the magnet, Ralph the r
andom
raindrop, and orenzo the chameleon hopper?
ON CASSETTE E8.95
ON DISK E112.95
A
FOR THE commodore di
LTD
P.O. BOX 88_ READING, BERKS.
SEND FOR FREE COLOUR CATALOGUE!
951631196.003.png
61t1IIVIENEr
OUT Editor has taken
time out from the
will be well above
'average'!), games occupy a
tremendous amount of the
time and energy spent on
the computer. Your Com-
modore will cater for the
games player, as evidenced
by our feature on games
programming on the VIC
and the fantastic games for
the VIC and Commodore 64
in this issue. However we
are trying not to go 'games-
mad' and we appreciate that
there are an awful lot (sorry,
not meant literally!) of users
out there in Commodore-
Land who have exhausted
their trigger fi ngers and
crashed all their spaceships!
Seriously, though..
In Your Commodore we
have put together a variety
of articles for the more
serious-minded amongst
our readers: there are some
really useful routines that
are primarily intended for
the Commodore 64.
although they will run on
other Commodore micros
with a few alterations. The
business users of Com-
modore micros have not
been forgotten, either. Each
issue of Your Commodore
will have a number of pages
devoted to this growing and
generally under-served
application area, — under
the highly original title of
'Down to Business'! As you
can see in this copy, we have
a review of the CBM 8296-D
and we take a look at
how to set about writing
your own business-type
software.
Not only..
It would be true to say that
we could go on ad infinitum
about the value, expertise
and entertainment that you
are going to get from Your
Commodore, but..
All you really need to
know is that if you have a
Commodore micro (regard-
less of which model) and
you want to keep informed
on the latest happenings in
the world of Commodore,
then just buy, read and
inwardly digest each
fantastic issue of Your
Commodore.
Now pay your money
and enter the fascinating
world of Your Commodore!
daily drudgery of
journalistic life (and
generally enjoying
himself) to introduce
his new magazine.
CONGRATULATIONS!
You have had the good
sense and judgment to pick
up a copy of the first issue of
a GREAT new magazine
dedicated to the Com-
modore range of micro-
computers. If you have
actually purchased this copy
and are now sitting in your
armchair at home you can
rest assured in the
knowledge that this and
future issues of Your
Commodore will satisfy
your thirst for information,
games, serious software,
education, news and all
sorts of goodies that are part
and parcel of the Com-
modore scene. On the
other hand if you haven't
already parted with money
to buy this copy — Why not?
We can assure you here and
now that it will be money
well spent — you'll gain an
invaluable insight into your
Commodore micro and
what it can do for you!
What can we offer?
Passing thought
Grahame Davies, one of the
merry contributors to this
first action-packed issue
thought that the following
idea was worth passing on
why not link up your SX-
64 to your normal video
recorder? You can then use
your TV screen instead of
that tiny 5" screen, It works,
you know!
Your Commodore will
entertain, inform and
educate you on all matters 'a
la Commodore'. Each issue
will have regular news pages
to keep you informed of all
the latest products and
stories related to your
computer; our intrepid
software reviewers will be
let loose each month on the
latest packages around and
let you in on their opinions
before you actually hand
over some cash; Runecaster
will be summoned from the
Crypt to advocate the spirit
of Adventure; and at least
one major piece of
hardware will be reviewed
each issue.
Commodore are not
exactly renowned for the
quality and clarity of their
manuals — we have series
and articles on program-
ming in both BASIC and
machine code to help you
write programs yourself and
to help you understand the
way other programs are
written whether you are a
beginner or expert there's
sure to be something here
for you to learn!
For the average home
computer user (although
we of course accept that
Your Commodore readers
But wait.
Should you consider that
there is something you
would like to see i,n a future
issue of Your Commodore,
why not drop a line to the
Editor? We obviously put a
lot of blood, sweat and tears
into putting together a
balanced magazine, but
why don't you let us have
your opinions? Write to the
Editor at the Editorial
address in London.
Assuming that you have
spent a couple of minutes
flicking through this
magazine and you are still
not convinced that Your
Commodore is the best
thing since sliced silicon,
spend a little more time in
my company and let me try
to change your mind.
3
951631196.004.png
MASTERING MACHINE
CODE 6
FAST TAPE SEARCH 28
A great way of speeding up the
Commodore tape system.
The mysteries of machine code are
explained in this tremendous series.
SOFTWARE
SPOTLIGHT
BATTLE ATAK
10
30
Our fearless reviewers have been let loose
on some of the latest software around for
the Commodore 64 and VIC 20. So read on
before you spend out some money..
The sirens are sounding and you are at war!
Can you defeat the enemy before he gets
you?
MACHINE CODE TO
BASIC
moi
in a
intd
YOUR OWN ARCADE
GAME
1
3
4
0
A great little utility that does exactly what
you would think —converts machine code
to BASIC!
So you think you can do better than the
games you buy? We give you some general
guidelines on writing your own!
BASIC FACTS
PART 1
CONCORDE II
43
14
VOLUME 1
NUMBER 1
OCTOBER 1984
Launch Editor: Wendyj Palmer
Advertisement Manager: Mike
Segrue
Advertisement Copy Control:
Sue Couchman
Managing Editor: Ron Harris
Chairman: Jim Connell
Origination: Ebony Typesetting
Design: MM Design
Editorial & Advertisement Office
No 1 Golden Square,
London W1R 3AB
Telephone: 01-437 0626
Telex: 8811896
You
lea
use
Fasten your seatbelts and prepare to land
the fastest aircraft in the world —
Concorde
BASIC is supposed to be such a simple
language but few of us know and
understand everything. We start at the
beginning.
So in
ansm
DriN
for
Your Commodore is a monthly
magazine appearing on the first
Friday of each month.
Distribution by: Argus Press
Sales & Distribution Ltd, 12•18
Paul Street, London EC2A 4lS.
Printed by: Alabaster Passmore
& Sons Ltd, Tovil, Maidstone,
Kent.
Can
in tl
ARTISTIC STUFF 17
TALES FROM THE
CRYPT
46
Subscription rates upon
application to Your
Commodore Subscriptions
Department, Infonet Ltd, Times
House, 179 The Marlowes,
Hemel Hempstead, Herts. HP1
11113.
The contents of this publication
including all articles, designs,
plans, drawings and programs
and all copyright and other
intellectual property rights
therein belong to Argus
Specialist Publications Limited.
All rights conferred by the Law
of Copyright and other
Intellectual property rights and
by virtue of international
copyright conventions are
specifically reserved to Argus
Specialist Publications Limited
and any reproduction requires
the prior written consent of the
Company. g. 1984 Argus Specialist
Publications Limited.
Fancy your chances as an artist? Our
reviewer takes a look at a package that's
almost as useful as a new paint brush.
Don't worry — it's not as frightening as it
may sound! Runecaster has been conjured
up and has expounded on the spirit of
Adventure.
We'
boa
whf
CODE BREAKER 18
Do you consider yourself endowed with a
logical mind? See if you can beat the
computer at a great game of deduction and
guesswork!
RENUMBERING 22
If your programs end up looking like a
piece of numerical spaghetti, this useful
routine could be just what you need.
SPRITE DESIGNER 24
Be spritely and do fantastic things with
your Commodore 64,
==
951631196.005.png
VIC GAMES
PROGRAMMING
INTRODUCING
MODEMS
48
61
We know there are thousands of VIC
garners out there and here we help you to
write your own games.
Modems have become rather fashionable
in computing circles just lately.. .we let you
into the secrets of their appeal.
COMMODORE 64
EXPOSED
MAKING MUSIC 50
64
You are chord-ially (t?) invited to make
learning music that much easier with the
use of your Commodore 64.
We've taken more than a leaf out of this
great book from Melbourne House and
give you a taster of things to come from
within the covers.
INPUT/OUTPUT 52
Some commonly asked technical enquiries
answered in easy-to-understand language.
RELATIVE FILES 70
Relative fi les can be somewhat of a
problem for some of you — but be
confused no longerl
54
TRACK KING
Drive yourselt crazy with this racey game
for the VIC 20.
DATA STATEMENTS 73
All the news and information for
Commodore owners.
LADDER MAZE
56
Can you climb to great heights and get lost
in the intricacies of this VIC 20 game?
DOWN TO BUSINESS •
REFERENCE
LIBRARY
58
We've taken some of the Commodore
books off our shelves and let you know
whether they're worth reading.
DOING IT YOURSELF 80
You shouldn't be put off writing your own
business software — it's certainly isn't
impossible and we try to show you how.
86 t#t
5aU P WR A P hr
5 4:70./(2eS S
'
r
IS BIGGER BETTER? 82
<
7
6
4
The CBM 8296-D is an attractive looking
machine. Does its performance match its
appearance?
ha
Weeks of the
COMMODORE 64
SUPERBASE
OVERVIEW
111100
11
Precision's Superbase has received a lot ot
1
e
x
p
o
s
u
r
e
—what does our 'expert think of
it?
:
=
951631196.001.png
Zgłoś jeśli naruszono regulamin