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Introduction
Even in victory, Kratos was defeated. After toppling Ares, the reigning
God of War, Kratos was made a god, but did not have his original
wishes fulfilled. The cruelty of the gods will not soon be forgotten.
In God of War 2, it's Kratos's chance for vengeance. But traveling
back in time to reverse fate won't be easy. The path to revenge is
littered with obstacles, some small, some monstrous. With new
enemies to battle and more bosses to face, this adventure will be
Kratos's toughest challenge to date.
Forget the godsÏmay the Titans be with you.
In this God of War 2 online strategy guide, you'll find:
BASICS // General tips for stringing combos and building
Kratos's strength.
WALKTHROUGH // Comprehensive God of War 2 walkthrough with puzzle solutions and boss tips.
SECRETS // Unlockable info, plus tips for collecting all Gorgon Eyes and Phoenix Feathers.
Guide by: Mark Ryan Sallee
This PDF Guide is property of IGN Entertainment. Any unlawful duplication or posting of this document without the consent of IGN
Entertainment will result in legal action.
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Basics
Combat & Combos
A large part of success in God of War 2 is determined by your combat skills. Different enemies require different
strategiesÏwe'll summarize those strategies here.
Ground Strings
Some weak enemies, like the puny undead soldiers encountered early in the game, are very vulnerable to simple
ground chain combos. Kratos can unload attacks and, as long as they're connecting, not worry about a counter attack
from the enemy. In our experience, the most effective ground chain is the Plume of Prometheus, executed by pressing
SQUARE SQUARE TRIANGLE. The combo comes out quickly and the final hit causes splash damage, knocking any
opponent in the area down and on his keester.
For weak enemies, the Plume of Prometheus is all you need, though the Cyclone of Chaos (L1 + SQUARE) is also very
effective at hitting opponents in all directions. This is a great attack if Kratos gets surrounded as you can slow down any
offenses coming at you from behind.
Launching & Air Combos
Other enemies are more resilient, and simple ground attacks will not faze them. Because these stronger enemies are
not stunned by most ground attacks, you're better off fighting them in the air. Launch these opponents into the air using
one of Kratos's many strong attacks, then follow up with air attacks.
Good launchers include the most basic. Simply press and hold the TRIANGLE button to execute a goodÏbut slowÏ
launcher. In most instances, you're better off with a SQUARE SQUARE TRIANGLE combo, charging the final button
press to lead into an air combo. However, you can also use the basic Plume of Prometheus attack (SQUARE SQUARE
TRIANGLE) to knock these resilient enemies down. The final smashing blow from the combo has enough force to knock
many tougher enemies on the ground.
With some enemies, it's easy to jump into the air and follow with typical combos. Others drop more quickly, and by the
time Kratos leaps into the air after the launched opponent, the enemy has already dropped back down to the ground.
Experiment by following with simple grapples instead of jumping into the air (press CIRCLE as soon as the opponent is
launched).
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Strike & Run
Even more powerful enemies are unfazed by launchers. These enemies, including behemoths like the cyclopes and
boss enemies, will have to be fought very defensively. For these guys, we suggest short combos like SQUARE
SQUARE canceled into evasive rolls. Using this simple technique, you can slowly drain the opponent's health without
putting Kratos in much danger. You should always be able to cancel the SQUARE SQUARE combo with a roll or a
guard to avoid any incoming attacks.
Another useful strategy against unshakable enemies is to launch attacks from the air. Though typical air combos won't
work since you can't launch these big opponents, you can often avoid attacks targeted at the ground by double jumping
and countering with attacks like the Rage of the Furies (L1 + CIRCLE). It doesn't always work, but for those enemies
against whom it does (cyclopes especially), this is a useful way to safely attack.
Building Kratos's Skills
Throughout the game, you will collect loads of red orbs that canÏand shouldÏbe spent on upgrading Kratos's skill. You
have lots of options for upgrading, with multiple weapons and magical attacks that all have room for growth. And while
the option is ultimately up to you, we have recommendations for growth.
First and foremost, we suggest you upgrade the Blades of Athena. Not only do you unlock new attacks and combos, but
you'll also power up the strength of the blades. If you spend your red orbs upgrading magical attacks like Typhon's
Bane, you'll only see the benefit of the upgrade when you consume magic energy. By focusing upgrades on Athena's
Blades, you'll power up a skill that is always in use. No need for magic energy to feel the new benefits.
As well, we suggest not upgrading new weapons acquired, such as the Barbarian Hammer. While the new weapons
have some use, they're not as versatile as Athena's Blades and, as a result, will not be used nearly as often.
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Walkthrough
TOC
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02
03
04
05
06
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08
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Table of Contents
God of War 2 is a seamless adventure with no defined stages. To
break up the walkthrough into consumable segments, we've separated
the walkthrough into sections based on save points. Each save point
has a unique name that you can see when you load your game. Match
your save point to the list of save points below to find the section of the
walkthrough you need.
Rhodes
Rhodes Bathhouse
Rhodes Palace
Eastern Ramparts
Return from Hades
Lair of the Titan
The Hand Cavern
Fire of Olympus
Typhon's Cavernous Prison
The Temple of Lahkesis
The Garden of Lahkesis
Pathway to the Steeds
The Steeds of Time
The Divine Pools
Destiny's Atrium
The Bog of the Forgotten
The Temple of Euryale
The Ruins of the Forgotten
River of the Forgotten
The Temple of Euryale
Lowlands Vista
Euryale's Defeat
Catacombs of the Fallen
Courtyard of Atropos
The Edge of Creation
Courtyard of Atropos
Crossing the Lowlands
The Great Chasm
The Face of Atlas
Inside the Mighty Titan
Ascension of Atlas
The Great Chasm
The East Auditorium
Auditorium of Lahkesis
The East Auditorium
The Garden of the Gods
Sacrifice to the Fates
The West Auditorium
Entrance to the Underground
The Phoenix Chamber
Releasing the Phoenix
Temple of the Fates
The Throne of the Fates
The Temple of the Oracle
The Throne of the Fates
Before the Loom
The Loom Chamber
The Summit of Sacrifice
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TOC
01
02
03
04
05
06
07
08
>>
Rhodes
You're immediately thrown into battle with a bunch of weak enemies. In your current form, they are no match for you,
though the giant Colossus outside will soon pose a threat. For now, focus on the lesser enemies in front of you,
attacking with sweeping hits to take out many at once. One of Kratos' special moves, L1 + SQUARE, is especially good
for the moment.
When the nearest batch of enemies is dispatched, open the door to the left and continue to a hall with more enemies.
The same tactics apply here. When you've torn through the hall, the Colossus will smash a hole in the wall to the left.
Jump through the hole and climb the ladder, then hop outside to engage the Colossus.
You'll be surrounded by lesser enemies that you should probably deal with just to get them out of your hair (though
they'll respawn endlessly anyway). To the left is a ballista set up with a large rock. Press R1 in front of the ballista to fire
the rock inside. The Colossus will intercept the rock, showing you that you need to stun the Colossus before you can
damage him.
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