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Ryan Fee's 6 Max NL Strategy Guide
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Preface 3
Table Selection 3
Preflop 5
Under The Gun (UTG) 5
Adjusting 6
Loose Games 6
Tight Games 6
Stack Sizes 6
Middle Position (MP) 6
Adjusting 7
Loose Games 7
Tight Games 7
Isolating 7
3Betting 7
Stack Sizes 9
Cut Off 9
Adjusting 10
Loose Games 10
Button 12
Looser Games 12
Tighter Games 13
Stack Sizes 13
3Betting 14
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Blinds 14
3Betting 15
Squeezing 15
Ball Till You Fall 16
Squeeze IP: All Fucking Day 16
Flop Play 17
Donk Betting (Leading) 17
Continuation Bettting 18
Loose/Bad Players 19
TAGs 20
Check-Raising 21
Floating 23
Raising 24
As PFR 24
For Value 24
Bluffs 25
Not as PFR 27
Monotone and Rainbow Boards 27
Valuetown 28
Unraised Pots 28
Dry Boards 28
Heavy Boards 29
Turn Play 29
Double Barreling 29
Draws
2 Pair or Better 30
One Pair 30
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In Position 30
Check Raising The Turn 34
Floating The Turn 35
Raising The Turn 36
River Play 39
Triple Barreling 39
Raising 39
Bluffing 39
For Value 41
Mentality 43
Health 43
Upswings 44
Session Length 44
Multitabling 44
Preface
This book will cover small stakes online 6 max ring games. All hands will be assumed to be 6
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handed, though other situations will be discussed. The focus of this book will be the
progression of a hand through preflop, flop, turn, and river.
Your hand ranges in general should adjust and be contrary to the way the game is playing.
This means that if the game is loose (meaning there are a lot of bad players, generally
players with VPIP's higher than 28, for example a player that plays 32/5/1 is a weak bad
player) you should be playing a tighter more solid game, bluffing less often (including semi-
bluffs) and value betting thinly with 1 pair type hands. You should also play less starting
hands.
On the flip side if the game is tighter you should loosen up your starting range (incorporating
hands such as 65s UTG) to exploit the your opponent's tendency to fold. In these instances
you should semi-bluff and bluff more, as you will find more fold equity.
Loose players will search for an excuse to call, whereas a tight player will look for an excuse
to fold.
Table selection
When Table selecting you want to look for the following things:
Players that play too many hands: Anything above 40 VPIP is gravy, but 30 is too many
hands as well. Also players that play something like 25/10 (meaning they are
limping/calling WAY too much preflop) will do as well
Stack sizes: Generally you want players with full stacks to the right of you. You want to
have position on players that you cover, as it is +EV. At the same time you want
players with short stacks to your left, as short stackers that have position on you are
+EV for you. In a perfect world you would play with 3 full stacks with VPIPs over 40 to
your right, and two tight short stackers to your left, but this will rarely ever happen, its
just something to think about.
Position and hands played: As described in the second feature for good game
selection you want loose players to your right and tight players to your left. Again this
isn't essential but its something to think about when switching/selecting seats, as well
as changing games.
Losing/break even regulars: Your strategy should involve you playing 4 tables or less
and really focusing on your opponents while developing very strong reads. Feel free to
play with a regular that you have as a loser or marginal winner in your database. Avoid
winners. Your superior strategy will make it profitable to sit in a game with these
players and exploit them, so feel free to sit, just don't search them out or make a habit
of it unless they are really bad.
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As a general guideline it is better to play at a table with a bunch of loose passive/weak
tight type players than a table with someone who players 80% of their hands and 4
other solid TAGs. For example I prefer a table with a: 40/10, 30/20, 25/14, 20/12, 17/12
than a table with a 70/30, 23/20, 20/18, 20/18, 18/15. Its going to be easier to play
against several bad/mediocre opponents that 1 very bad opponent and 4 good ones.
“Poker is simple, as your opponents make mistakes, you profit .”
Against loose/bad players you generally want to play straight forward tight solid poker.
Against Tight/good players you generally want to mix up your play and play a more deceptive
style. Do not make the mistake that every 20/17 multi tabling tag is tight AND good. Against
these types of players you want to lean towards a looser pre-flop strategy and a solid postflop
strategy, as they will make mistakes for you, forcing them is not necessary.
Preflop
This chapter is going to demonstrate preflop strategy and will focus on raising ranges, calling
ranges, and 3betting preflop (3B) (aka preflop reraise).
Under the Gun (UTG)
Being under the gun means that you have three players to act that hold position on you;
middle position (MP), cut off (CO), and the button (BTN). It also means you have two players
to act that are out of position relative to you, the small blind (SB) and big blind (BB). Your UTG
raising range should be the tightest of the four non-blind positions. Let's take a look at a
standard preflop UTG range, assuming full stacks and a mix of tags/lag fish (players that play
too many hands without purpose)/and loose passive (fish that check call and are easy to
extract value from):
Range:
22+ (all pairs)
ATs+ (meaning ATs, AJs, AQs, AKs) (s meaning suited)
AJo+ (meaning AJo, AQo, AKo) (o meaning offsuit)
98s+ (meaning 98s, T9s, JTs, QJs, etc)
KQo
KQs
KJs+ (KJs and Aqs [which was already covered]) (meaning suited 1 gappers)
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