SW RPG Force reference sheet.pdf
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Microsoft Word - FORCE REFERENCE SHEET.doc
FORCE REFERENCE SHEET
Force skills
Skill
Key
ability L/D Feat
Use
untrained
Action
type
Vitality
cost
Take 10
Take 20 Effect
Affect mind
Cha
Alter
Yes
Full-round
2/4
10
Plant false stimulus or suggestion
Battlemind
Con
Control
No
Move
2x bonus
10
Gain attack bonus
Drain energy
Con
D
Alter
Yes
Full-round
2-12
10
Deplete power source
Empathy
Wis
Force
Yes
Attack
2
10
Gain bonus to interaction skills
Enhance ability
Con
Force
Yes
Attack
3 (60)
20
Gain bonus to Str or Dex
Enhance senses
Wis
Sense
Yes
Attack
3 (60)
20
Gain bonus to perception skills
Farseeing
Wis
Sense
No
**
3/6/9
10
See present, past or possible future
Fear
Wis
D Sense
Yes
Attack
2
10
Give enemy attack/skill penalty
Force defense
Cha
Control
Yes
Full-round
3
10
Gain bonus to saves vs force
Force grip
Int
D
Alter
Yes
Attack
4
10
Injure one opponent
Force lightning
Int
D
Alter
Yes
Attack
6
10
Injure one opponent
Force stealth
Cha
Control
Yes
Full-round
2
10
Mask your force presence
Force strike
Int
Alter
Yes
Attack
2
10
Injure one opponent
Friendship
Cha
Force
No
Full-round
2
10
Improve attitude of one individual
Heal another
Wis
L
Alter
Yes
Full-round 1/2/4/6
10
Heal damage on another being
Heal self
Cha
Control
Yes
Full-round 0/1/2/4
10
Heal damage on self
Illusion
Cha
Alter
No
Attack
3/5/8/10
10
Creates an illusion for a short time
Move object
Int
Alter
Yes
Move 1/2/4/8 etc
-
Moves or hurls an object or being
See force
Wis
Sense
Yes
Full-round
3
10
See force auras
Telepathy
Wis
Sense
Yes
Move
3
20
Send simple message/emotion to another individual
Affect mind / Battlemind / Empathy / Illusion
Skill check
Affect mind
Will save DC Attack bonus Skill bonus
Illusion
Will save DC
Drain energy
Skill check Will save DC
-14
-4
5
+1
+1
10
Power source
VP cost
5-14
10
+2
+2
15
10
Simple
(Datapad)
2
15-24
15
+3
+3
20
15-24
15
Power pack
(Blaster)
4
25-34
20
+4
+4
25
25+
20
Energy cell
(Lightsaber)
8
35+
25
+5
+5
30
Portable generator (Droid)
12
Enhance ability
Skill check
Enhance senses
Skill check
Fear
Skill check
Penalty
Force defense
Skill check
Bonus
Bonus
Bonus
10-14
-2
10-14
+2
15-19
+2
10-14
+2
15-19
-4
15-19
+4
20-24
+4
15-19
+4
20-24
-6
20-24
+6
25-29
+6
20-24
+6
25-29
-8
25-29
+8
30+
+8
25+
+8
30+
-10
30+
+10
Friendship
Force lightning
Skill check Will save DC
-9
Current Attitude
Force grip / Force strike
Skill check Saving throw DC
-9
New attitude
Hostile
Unfriendly
10
Unfriendly
15
-
10
10-14
15
Indifferent
20
10
10-19
15
15-19
20
Friendly
25
15
20+
20
20+
25
Helpful
35
25
Heal another
Skill check Amount of healing
VP cost
Heal self
Skill check Amount of healing
10-14
Stabilize
1
VP cost
15-19
1d4+1 VP
1
10-14
1d4+1 VP
0
20-24
1d6+2 VP / 1d4+1 WP / 1d2 AP
2
15-19
1d6+2 VP / 1d4+1 WP / 1d2 AP
0 / 1
25-29
1d8+4 VP / 1d6+2 WP / 1d4+1 AP
4
20-24
1d8+4 VP / 1d6+2 WP / 1d4+1 AP
0 / 2
30+
2d6+6 VP / 1d8+4 WP / 1d6+2 AP
6
25+
2d6+6 VP / 1d8+4 WP / 1d6+2 AP
0 / 4
Move object
Max weight
Skill check
VP cost
5 kg
10
1
50 kg
15
2
Force Feats
Feat
Force Flight feat
Skill check
500 kg
20
4
VP Cost
Distance
VP Cost
5 ton
25
8
Force mastery
x2
-19
10m per move
4
50 tons
30
16
Force whirlwind
6
20-24
15m per move
4
etc
etc
etc
High Force mastery
x2
25-
20m per move
4
Mind Force feats
Feat
Bonus
VP Cost
Speed Force feats
Feat
Force mind
+2
4+1/target
Speed
Jump
VP Cost
Improved force mind
+4
8+1/target
Burst of speed
x10
x5
5
Knight mind
+6
12+1/target
Force/Knight speed
x20
x10
8
Master mind
+8
16+1/target
Master speed
x30
x15
12
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