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Dragon Magazine #138
C
ONTENTS
Issue #138
Vol. XIII, No. 5
October 1988
SPECIAL ATTRACTION
15 Dreadful Tidings:
Nothing is so bad at Halloween that it couldnt be much, much worse.
Publisher
Mike Cook
16 The Black Book and the Hunters
Craig Schaefer
Those who annoy the Old Ones should keep a careful watch behind them.
Editor
Roger E. Moore
22
The Ungrateful Dead
Tom Moldvay
Beautiful ghouls and titanic zombies: new undead for your AD&D® games.
Assistant editor
Fiction editor
Robin Jenkins
Patrick L. Price
38 Methods to Your Madness
Ed Friedlander
A new insanity system that lets a little lunacy go a long way.
Editorial assistants
Kim Walter
Barbara G. Young
Art director
Lori Svikel
44 The End of the World
Eileen Lucas
Got an ailing fantasy campaign? Cure it with the Black Death.
Production staff
Betty Elmore
Kim Janke Carolyn Vanderbilt
OTHER FEATURES
Subscriptions
U.S. Advertising
8 Through the Looking Glass
Jeanne McGuire
Bring the dead to life with just a touch of your paintbrush.
Pat Schulz
Shelia Meehan
U.K. correspondents
Graeme Morris
Rik Rose
52 Putting Fire into Firepower
Martin Landauer
Lasers in TOP SECRET
®
games; or, Whats this red button do?
U.K. advertising
Dawn Carter
Kris Starr
56 Between Thunder & Lightning
fiction by Nancy Varian Berberick
Wars purpose is to take life; to renew it is another kind of struggle.
70 The Role of Computers
Hartley, Patricia, and Kirk Lesser
If the space pirates arent tough enough, you can try the rainbow dragons.
78 Role-playing Reviews
Ken Rolston
Four role-playing games and supplements for those who take horror
seriously.
90 The Game Wizards
Scott Haring
Sifting through the Empires Of the Sands.
DEPARTMENTS
3 Letters
51 Index to Advertisers
92 Convention Calendar
6 Forum
76 Gamers Guide
96 Dragonmirth
12 Sage Advice
84 TSR Previews
98 SnarfQuest
COVER
Our Halloween Greetings cover is the first DRAGON
®
Magazine cover from
Jeff Easley, whose work should be familiar to any longtime gamers. It is also the
first cover acquisition made by Lori Svikel, our new art director. Jeff admits that
he collects antique Halloween items; he certainly has a feel for the topic.
L
ETTERS
Souvenirs
The GEN CON®/ORIGINS™ 1988
Game Fair is safely over. Your maga-
zine staff members acquired a num-
ber of items from the convention for
their services:
An ORIGINS Special Award for
Outstanding Achievement (1987) for
DRAGON® Magazine;
A dozen new colorful buttons,
including “Veni, Vidi, VISA” (“I came,
I saw, I went shopping”), “Oh, no,
not another learning experience!”
and the rather appropriate “100,000
lemmings can't be wrong!”;
Copies of the now-infamous
WOOF MEOW role-playing game of
cats and dogs gone bad (with magic
system — I am not making this up)
and the lurid MACHO WOMEN
WITH GUNS role-playing game of . . .
well . . . ahem;
The keys to the display booth,
which I had to return on an emer-
gency drive back to MECCA on
Wednesday night (sorry, Mike);
Converted new SPACE: 1889™ game
T-shirts from the Game Designer's
Workshop booth (thanks, Marc);
A chance to see the 22,986,375
playing pieces inside each of the
humongous BUCK ROGERS™ and
DRAGONLANCE™ boardgames that
sold so well at the booth;
A friendly wave from Margaret
“Darksword” Weis, who also told
visitors that the editor of this maga-
zine was the one who threw the
paper airplanes in the Hyatt and
thus brought down the wrath of the
hotel staff on the otherwise harm-
less game-industry party on Friday
night (a completely untrue assertion;
really, it wasn't me);
Several bags full of wonderful
munchies from the Ambrosia choco-
late works (just a couple of blocks
from MECCA), where the air was so
thick with chocolate you could hard-
ly breathe;
Fond memories of the good
response we got from our seminars
(thanks to all panel members and to
those in the audience); and
The usual end-of-convention colds
and exhaustion that debilitated the
staff (as well as the rest of TSR, Inc.)
for a week afterward.
It was worth it. Now, of course,
there's next year. . . .
What did you think of this issue? Do you have a
question about an article or have an idea for a
new feature youd like to see? In the United
States and Canada, write to: Letters, DRAGON®
Magazine, P.O. Box 110, Lake Geneva WI 53147,
U.S.A. In Europe, write to: Letters, DRAGON
Magazine, TSR UK Limited, The Mill, Rathmore
Road, Cambridge CB1 4AD, United Kingdom.
for prolonged visits, with meals. All prices are,
of course, subject to change as the DM desires,
and are offered only as guidelines.
The reference to issue #155 should have been
to issue #115, the November 1986 issue.
Some last words
Dear Dragon:
After reading your article The Last Word in
issue #129 and Cliff Fraziers sequel to that
article in #134, I thought of other suggestions to
include in the sequels sequel. These are:
Its probably just another gas spore.
Whos the chick with the spiders?
No, you go on without me.
Without Mjolnir, Ill bet youre a real wimp.
Whats that up ahead?
Cmon guys, lets show him whos boss.
Why is it so dark in here?
Hes probably only first level.
Ill try to talk to it.
Its just another illusion.
I think its dead.
Lets split up.
Ill walk up to the dragon invisibly.
Why is that man performing sign language?
Dont be so paranoid.
Next index?
Dear Dragon:
Will you ever consider a separate index of
past reviews of books and games? When do you
expect a follow-up index to your Ultimate Arti-
cle Index?
Matthew Pritchard
Houston TX
We used to index the items that were
reviewed in DRAGON Magazine, but discontin-
ued that practice as time went on (and the
number of things to index grew longer). Time
will tell whether we index the titles of reviewed
books and games.
We are considering several options for pub-
lishing another index for DRAGON Magazine.
We could either create a yearly index, to be
published each December, or a cumulative index
that would either appear every so often in the
June anniversary issue (as has been done
before), as a separate booklet, or in a future
Best of DRAGON Magazine anthology. Designing
such an index, however, would be a difficult and
time-cosuming task, and we’re not sure how
soon we’ll be able to get to it. We will make an
effort to have an index created and published
by the end of 1989 — but we cannot make any
promises!
Daniel Watson
Plattsburgh NY
And some more...
Dear Dragon:
With respect to The Last Word, I have come
up with a few myself:
The dragons asleep!
How much damage do I take?
They wont kill us if we surrender.
Im opening the chest.
Those stairs sure look slippery.
What does green slime taste like?
Hey, look archers!
Spikes in the bottom of a chest how
weird!
Ill dive in with full plate on.
How many are there?
Ill snap the staff!
Thats no mage!
Did you ever see so many teeth?
It says healing on the label.
Ill turn the 43 vampires!
Neat! A cave entrance that looks like a
mouth!
Im going to open the door, push the third
book to the left on the bottom shelf, enter the
secret room, open the chest, take out the 3,142
gold pieces, put on the
ring of animal control
in
the false bottom, and control the snake I find
under the box. Pretty good guess, huh?
Darrell Anderson
Elma NY
More errers
Dear Dragon:
I am writing to point out two mistakes I found
while reading DRAGON issue #136. The first
mistake I found was in the article A Room for
the Knight, in Table 1, Inn Prices. According to
this table, a four-star inn costs 5 gp to stay there
for one night, yet it only costs 15 sp to stay
there one night
and
get a meal. The second
mistake I found was in the Long Arm of the
Law. The very first sentence in the article
starts, DRAGON issue #155 printed many thief-
orientated articles . . . But this was printed in
the new issue, #136. DRAGON issue #155 is not
due out for another year and a half. Would you
please clear up these two mistakes?
Jeff Darby
Lawrence
KS
The first line under “Lodging” in Table 1 from
“A Room for the Knight” should have read “1
night without meal.” The second line should
have read “1 night with meal.” The weekly and
monthly lodging prices reflect discounts offered
DRAGON
3
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