Hackmaster Robinloft Battlesheet Appendix.pdf
(
131 KB
)
Pobierz
H
ACK
M
ASTER
:R
OBINLOFT
In addition, the central eye of the beholder projects an anti-magic ray for
140 yards in a 90 degree arc. Spells passing through this area automatically
fail.
8). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
9). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
HABITAT/SOCIETY:
Lewd beholders are very solitary, and there will
never be more than one in any dungeon or cave. How they multiply is a
mystery to sages around Garweeze Wurld.
10). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
11). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
ECOLOGY
The lewd beholder is a magically created variant of the com-
mon beholder created by the battle mage Du’Glest Adam. The lazy Du’Glest
was trying to spawn an improved maid/butler to do his housework and vari-
ous other chores for him. Since he needed a creature able to reach all the
remote areas of his tower, he settled on a modified beholder. Using powerful
magicks, he replaced two of the beholder’s eyestalks with arms and added a
rough, elongated tongue to improve cleaning effectiveness. And since the
battle mage refused to have help that was unhappy, he gave his new servant a
permanent smile.
Unfortunately for Du’Glest (and the rest of Garweeze Wurld), the new ser-
vant was quite taken with its new master. As a sign of affection it quickly
grabbed the aging battle mage by the neck and administered a full facial lick-
ing. But because he had made the tongue especially rough to clean the
toughest stains, the lick cut up Du’Glest’s face. When the super-solvent sali-
va, which was designed to dissolve grease instantly, made its way into his
bloodstream, his heart stopped and he died.
Since then, more lewd beholders have spawned, and the new generation
has quite an attitude. Embittered by the humanoids who don’t return their
affection, the lewd beholder is now a creature of evil, licking and killing any
creature it meets.
12). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
13). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
14). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
15). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
16). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
17). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
18). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
19). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
20). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
YIELD:
Medicinal: Nil
Spell Components: When an eyestalk is used as the material
component for the spell it duplicates, it doubles the effective
caster level.
Hide/Trophy Items: Nil
Treasure: A, S, T
Other: The tongue makes excellent sand paper.
21). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
22). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
23). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
B
ATTLE SHEET
24). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
C.The Svalich Woods
Encounter: Worgs
(5 entering Morosevia)/ Worgs (25 leaving Morosevia)
5 or 25 Worgs:
(HF 1, EP 175, Int 5, AL NE, AC 6, MV 18”, HD 4+4,
HP 35 ea., SZ L, #AT 1, D 2-8, SA Nil, SD Nil, Lang: none, Hon: Ave,
ML 10, TOP 17, Crit BSL Def AC+3, FF 9, Reference HoB 8 p91)
1). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
25). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
Potential Yield:
q
Kill Worgs (5) (EPV=875)
q
Kill Worgs (25) (EPV=3525)
q
Note
D. Logger’s Camp
Encounter:
Gargoyles (12)
12 Gargoyles
(HF 4, EP 420, Int 5, AL CE, AC 5, MV 9”/15” Fly (C), HD
4+4, HP 42 ea., SZ M, #AT 4, D 1-3/1-3/1-6/1-4, SA: Nil, SD: +1 or bet-
ter to hit, immune to breathing effects, Lang: nefarian, common, Hon: Ave,
ML 11, TOP: 21, Crit BSL: Def AC+3, FF 9, Reference HoB 3 p47)
1). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qq
2). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
3). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
4). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
5). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
6). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
7). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
2). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qq
3). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qq
41
H
ACK
M
ASTER
:R
OBINLOFT
4), HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qq
specialization and Str), SA: Nil, SD: Nil, Lang: common, Morosevian,
Hon: Ave, ML 11, TOP 24, Crit BSL: Def AC+1 (short sword), FF 6, Str
12/38, Dex 10/45, Con 13/10, Int 10/75, Wis 8/86, Cha 9/25, Com
5/74) Skills: armor maintenance, weapon maintenance, general upkeep,
poker face 18, wuss slap 18.
Parriwimple, merchant (fighter)
(HF1, EP 420, Int 3, AL LN, AC 2 (chain
mail and medium shield), MV 12”, HD 9d10 (9th level fighter), HP 92,
SZ M, #AT 2 with broad sword and +5 to-hit from Str and High
Mastery), D 2d4+8 (broad sword with Str and High Mastery), SA:
broadsword SF -1 due to High Mastery, SD: Nil, Lang: common Hon:
Ave, ML 13, TOP 46, Crit BSL: Def AC+8 (broad sword), FF 9, Str
17/75, Dex 15/45, Con 18/10, Int 3/15, Wis 9/33, Cha 9/14, Com
10/61) Skills: brawler 45, kidney bruiser 38, muster resolve 39.
HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qqqqq qqq
5). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qq
6). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qq
7). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qq
8). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qq
9). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qq
10). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qq
Hide Armor AC
6
7
8
9
qqqqq
qqqq
qq
q
11). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qq
Medium Shield
+5
+4
+3
+2
+1
qqqqq
qqqqq
qqqqq
qqqq
qqq
12). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qq
2). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qqqqq qqqqq qqqqq qq
Chain Mail AC
Potential Yield:
q
Kill Gargoyles (EPV=5040)
q
Sacks with Gold Pieces (GPV=593)
E.The Village of Morosevia
Encounter:
Hurudio, gypsy bard
Hurudio, gypsy bard:
(HF 5, EP 1285, AL CN, AC 7 (Dex and clothing),
MV 12”, HD 7d6 (7th level bard), HP 56, SZ M, #AT 2 (broad sword and
dagger) or 2 (thrown daggers), D 2d4+1 (broad sword and Str) and 1d6
(melee dagger) or 1d6 (+2 to hit with thrown daggers and +1 dam for Str),
SA: Performance, SD: Countersong, Lang: common, Morosevian, Hon:
Ave, ML 11, TOP 28, Crit BSL: Def AC+0 (broad sword) or Def AC+2
(thrown daggers), FF 6, Str 12/38, Dex 15/45, Con 13/10, Int 13/75, Wis
8/86, Cha 15/25, Com 12/74) Skills and Talents: ambidextrous, singing 30,
weapon maintenance, local history 48, climb walls 50%, detect noise 20%,
pick pockets 95%, read languages 20%, identify magic 35%, know trivia
35%; Spells Memorized: First (3) Aura of Innocence, Shift Blame, Grease,
Second (2) ESP, Invisibility, Third (1) Hold Person; Possessions: key to his
personal chest back at the gypsy camp,
Boots of Speed, Potion of Dwarf
Control,
broadsword, 4 daggers.
1). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qqqqq qqqqq qqqqq q
5
6
7
8
9
qqqqq qqq
qqqqq q
qqqq
qq
q
Medium Shield
+3
+2
+1
qqqqq
qqqq
qqq
Potential Yield:
q
Kill Bildrath (EPV=330)
q
Kill Parriwimple (EPV=420)
q
1 Shortsword (GPV=10)
q
Hide Armor (GPV=75)
q
+2 Medium Shield
(GPV=210) (EPV=1000)
q
1 Broadsword (GPV=10)
q
Chain Mail Armor (GPV=350)
q
Medium Shield (GPV=30)
q
Items on PHB shopping list
E2. “Blood of the Vine” Tavern
Encounter:
Arik, barkeep, Gypsy Thieves (3), Ismark Berger
Arik, Morosevian 0-level barkeep
(HF 1, EP 27, Int 4, AL CN, AC 9
(clothes), MV 12”, HD 1-1, HP 22, SZ M, #AT 1, D 1-6+1 (club, +1 to
hit and damage due to Str), SA: hurled tankard (full), ROF 1; range
10/20/30, Anyone that is hit by a full tankard (hurled) must make a sav-
ing throw vs. breath weapon with a +2 bonus or be blinded for 1d4-1
rounds; D 1d6, SD: Nil, Lang: common, Hon: N/A, ML 6, TOP 11, Crit
BSL: Def AC-4 (club), Def AC-5 (tankard), FF 6, Str 13/10, Dex 10/84,
Con 12/40, Int 4/03, Wis 10/22, Cha 10/59, Com 9/41)
3 gypsy thieves
(HF 1, EP 238, Int 12, AL N, AC 5 (clothing, acrobatics
and Dex), MV 12”, HD 3d6 (3
rd
level thieves), HP 32 ea., SZ M, #AT 1
or 2 (+3 to-hit with missile), D 1d8/1d6 (long swords/short bows and
flight arrows), SA: backstab, SD: Nil, Lang: common, Thieves’ Cant,
Morosevian, Hon: low (-1 to ALL die rolls), ML 12, TOP: 16, Crit BSL:
Def AC+1 (missile), FF 6, PP 80, OL 30, FT 5, RT 5, MS 40, HS 40,
DN 15, CW 70, RL 0, Acrobatic skill suite). One of the gypsies has a
Potion of Healing
.
Ismark Berger (fighter), Morosevian
(HF 2, EP 143, AL LG, AC 4 (studded
leather and medium shield), MV 12”, HD 2d10 (2nd level fighter), HP
36, SZ M, #AT 1, D 1-8+4 (+1 to hit and +4 to damage due to long
sword specialization and Str), SA: Nil, SD: Nil, Lang: common,
Morosevian, Hon: Ave, ML 13, TOP: 18, Crit BSL: Def AC-1, FF 7, Str
Clothing AC
9
q
Potential Yield:
q
Kill Hurudio (EPV=1285)
q
1 Broadsword (GPV=10)
q
4 Daggers (GPV=8)
q
Key to Chest (GPV=0)
q
Boots of Speed (GPV=20,000) (EPV=2500)
q
Potion of Dwarf Control (GPV=900) (EPV=500)
q
+5 Ring of Protection (GPV=25,000) (EPV=5000)
q
Coin Pouch with 50 gp (GPV=50)
q
Letter
E1. Bildrath’s Mercantile
Encounter:
Bidrath, merchant (fighter), Parriwimple, merchant (fighter)
Bildrath, merchant (fighter)
(HF 5, EP 330, AL LN, AC 1 (hide armor and
+2 Medium Shield
), MV 12”, HD 4d10 (4th level fighter), HP 48, SZ
M, #AT 1(3/2 with short sword and +1 to-hit), D 1d6+3 (short sword
42
H
ACK
M
ASTER
:R
OBINLOFT
14/44, Dex 11/35, Con 14/89, Int 9/21, Wis 10/56, Cha 14/40, Com
14/17, cricket in the pea pod 26, armor maintenance, weapon mainte-
nance, mingling 32).
1). HPs:
qqqqq qqqqq qqqqq qqqqq qq
Clothing AC
9
q
Buckler+1
qqq
Clothing AC
9
q
Potential Yield:
q
Kill Oksana Berger (EPV=295)
q
Buckler (GPV=5)
q
Broadsword (GPV=10)
E6a.The Church (Upper Level)
Encounter: Laars, dwarven Morosevian cleric of Odin
(HF 6, EP 474, AL
CG, AC 2 (chain mail, med. shield), MV 12”, HD 5, HP 54, SZ M, #AT
1, D 2d4+1 (broadsword, +1 to hit and +1 to damage due to Str), SA:
Nil, SD: turn undead, Lang: common, Morosevian, goblin, dwarven,
Hon: Ave, ML 14, TOP: 27, Crit BSL: Def AC+1, FF 7, Str 13/42, Dex
9/12, Con 15/23, Int 9/87, Wis 15/21, Cha 10/50, Com 7/35, Quirks
and Flaws: color blind, Skills and Talents: Dense skin (half damage from
blunt) haggle 23, maintain self discipline 60, religion (general) 59, carpen-
try 45, set snares 51)
First Level (7): Protection from Evil, Sanctuary, Detect Evil, Invisibility
to Undead, Purify Food and Drink, Bless, Create Water
Second Level (4): Chant, Wyvern Watch, Premonition, Know Alignment
Third Level (1): Prayer
1). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qqqqq qqqqq qqqq
2). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq qq
Clothing AC
9
q
3). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq qq
Clothing AC
9
q
4). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq qq
Clothing AC 9
q
5). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq q
Studded Leather AC
7
8
9
qqqq
qq
q
Medium Shield
+3
+2
+1
qqqqq
qqqq
qqq
Chain Mail AC
5
6
7
8
9
Potential Yield:
q
Kill Arik (EPV=27)
q
Kill Gypsy thieves (3) (EPV=714)
q
Kill Ismark Berger (EPV=143)
q
4 Long swords (GPV=60)
q
3 Short bows (GPV-90)
q
36 Flight Arrows (GPV=9 sp)
q
Potion of Healing
(GPV=400) (EPV=200)
q
Studded Leather Armor (GPV=40)
q
Medium Shield (GPV=30)
qqqq qqqq
qqqqq q
qqqq
qq
q
Medium Shield
+3
+2
+1
qqqqq
qqqq
qqq
Potential Yield:
q
Kill Laars (EPV=474)
q
Broadsword (GPV=10)
q
Chain Mail Armor (GPV=350)
q
Medium Shield (GPV=30)
E6b. Church Cellar
Encounter: 1 Morgue Prowler
(HF 34, EP 1400, Int 9, AL CE, AC 2, MV
9”, HD 7+2, HP 52, SZ S, #AT 3, D 1d4-2/1d4-2/1-12, SA: sever a limb
on a 19 or 20 (if he hits with that roll), creates Morgue Prowlers by biting
gnomes, SD: polymorph to burrowing mammal, can regenerate by eating
a corpse, immune to Charm, Sleep and Hold spells, (weakness) driven
away for 1-6 rounds by “gnomish puns”, (weakness) takes 1-6 points of
damage per round from sunlight, Lang: gnome, common, Hon: Ave, ML
11, TOP: 26, Crit BSL: Def AC+5, FF N/A, Reference HoB 5 p45)
1). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qqqqq qqqqq qq
Potential Yield:
q
Kill Morgue Prowler (EPV=1400)
q
Holy Bopper +3
(GPV=40,000) (EPV=4000)
q
Holy Water
E3. Mad Mary’s Townhouse
Encounter: Mad Mary, 0-level Morosevian
(HF 0, EP 5, Int 14, AL CN,
AC 9 (clothes), MV 10”, HD 1/2, HP 21, SZ M, #AT 1 (-2 to hit due to
Str), D 1 (unarmed), SA: Nil, SD: Nil, Lang: common, Morosevian, Hon:
N/A, ML 3, TOP: 10, Crit BSL: Def AC-7, FF 7, Str 4/10, Dex 12/69,
Con 10/23, Int 14/87, Wis 3/77, Cha 11/78, Com 7/25)
1). HPs:
qqqqq qqqqq qqqqq qqqqq q
Clothing AC
9
q
Potential Yield:
None
E4. Bürgermeister Meister Berger’s Home
Encounter: Oksana Berger, (fighter) Morosevian
(HF 1, EP 295, AL LG,
AC 8 (clothes and buckler), MV 12”, HD 4d10 (4
th
level fighter), HP 41
(10 currently), SZ M, #AT 1, D 2d8+3 (+2 to hit and +3 to damage with
broad sword due to specialization and Str), SA: Nil, SD: Nil, Lang: com-
mon, Morosevian, Hon: Ave, ML 15, TOP: 20, Crit BSL:Def AC+2, FF
7, Str 13/10, Dex 12/69, Con 14/23, Int 14/87, Wis 9/77, Cha 15/78,
Com 19/25, Quirks and Flaws: migraines, Skills and Talents: sibling
empathy, groin punch 29, armor maintenance, weapon maintenance,
singing 25, mocking jig 19, slip away into shadows 41.)
1). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq q
E7. Cemetery
Encounter:
Rogue Spirit (1), Vexing Spirits (3), Wild Spirits (10)
1 Rogue Spirit
(HF 8, EP 120, Int 13, AL NG, AC 2, MV 12”, HD 3, HP
34, SZ M, #AT 1, D 1-6, SA: dream intrusion, SD: ethereal, immune to
Charm, Sleep and Hold spells, 25% magic resistance, Lang: common, Hon:
Ave, ML 11, TOP: N/A, Crit BSL: Def AC+1, FF N/A, Reference HoB 7
p102)
43
H
ACK
M
ASTER
:R
OBINLOFT
3 Vexing Spirits
(HF 8, EP 120, Int 12, AL CG, AC 2, MV 12”, HD 3, HP
34, SZ M, #AT 1, D 1-6, SA: Fear touch vs. 2HD or less, Magic Jar (once
per week), Telekinesis (10 lbs.), Dimension Door (small objects up to 50
feet), dream intrusion, SD: ethereal, immune to Charm, Sleep and Hold
spells, 25% magic resistance, Lang: common, Hon: Ave, ML 11, TOP:
N/A, Crit BSL: Def AC+1, FF N/A, Reference HoB 7 p102)
10 Wild Spirits
(HF 6, EP 270, Int 12, AL CE, AC 0, MV 12”, HD 3+1, HP
35, SZ M, #AT 2, D 1-6 (ignores armor), SA: Fear touch vs. 2HD or less,
roll randomly for a special additional power for each Spirit (see below), SD:
+1 or better or holy weapon to hit, ethereal, immune to Charm, Sleep and
Hold spells, Lang: common, Hon: Ave, ML 8, TOP: N/A, Crit BSL: Def
AC+1, FF N/A, Reference HoB 7 p103)
Wild Spirit Special Powers (roll 1d100)
1-10 Telekinesis 10 pounds weight
11-20 Phantasmal Force three times per day
21-30 Chill Touch twice per day
31-40 Control undead as a 1st level cleric
41-50 Fear (as spell) by touch (creatures up to 8 Hit Die)
51-60 Telekinesis 50 pounds weight
61-70 Spiritual Hammer twice per day
71-80 Command twice per day
81-90 Magic Jar (two attempts per day)
91-95 Drain 1 Level by touch (increase EP value to 450)
96-100 Roll Twice, if rolled again, roll three times, if rolled again, roll four times, etc.
1). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqq
Hullnod and 8 other loggers (rangers)
Morosevian (HF 1, EP 153, AL LG,
AC 3 (Drow chainmail, buckler and Dex), MV 12”, HP 40, SZ M, #AT
2 or 2, D 1d6 (dagger, +1 to hit due to Strength) and 1d6+1 (short sword,
+1 to hit due to Strength) or 1-3 (+1 to hit due to Dex, drow hand cross-
bow, poison save at -4 or unconscious for 2-8 hours), SA: fight two-hand-
ed with no penalty, +4 to hit favored enemy (ghouls), SD: animal empa-
thy, Lang: common, Morosevian, Hon: Great (+1 to ALL die rolls), ML
15, TOP: 20, Crit BSL:Def AC-2 or Def AC+2 (ghouls), FF 7, Str 13/09,
Dex 14/72, Con 14/21, Int 14/88, Wis 15/70, Cha 15/71, Com 16/35,
Skills: Tracking 23%, Hide in Shadows 5%, Hunting 24%)
6 Villagers
(HF 0, EP 7, Int 10, AL N, AC 10, MV 12”, HD 1/2, HP 25
ea., SZ M, #AT 1, D 1d6 (club), SA: Nil, SD: Nil, Lang: common,
Morosevian, Hon: Ave, ML 8, TOP: 12, Crit BSL: Def AC-5, FF 5)
1). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq
Drow Chain Mail AC 5
6
7
8
9
qqqqq qqq
qqqqq q
qqqq
qq
q
Drow Buckler
+1
qqq
2). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq
Drow Chain Mail AC 5
6
7
8
9
2). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqq
qqqqq qqq
qqqqq q
qqqq
qq
q
Drow Buckler
+1
qqq
3). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqq
4). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqq
3). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq
Drow Chain Mail AC 5
6
7
8
9
5). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
qqqqq qqq
qqqqq q
qqqq
qq
q
Drow Buckler
+1
qqq
6). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
7). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
4). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq
Drow Chain Mail AC 5
6
7
8
9
8). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
qqqqq qqq
qqqqq q
qqqq
qq
q
Drow Buckler
+1
qqq
9). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
5). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq
10). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
11). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
Drow Chain Mail AC 5
6
7
8
9
qqqqq qqq
qqqqq q
qqqq
qq
q
Drow Buckler
+1
qqq
12). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
6). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq
13). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
14). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq
Drow Chain Mail AC 5
6
7
8
9
qqqqq qqq
qqqqq q
qqqq
qq
q
Drow Buckler
+1
qqq
Potential Yield:
q
Kill Rogue Spirit (EPV=120)
q
Kill Vexing Spirits (3) (EPV=360)
q
Kill Wild Spirits (10) (EPV=2700)
7). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq
Drow Chain Mail AC 5
6
7
8
9
E8. Logger’s Bar
Encounter:
Hullnod, Loggers (8), Villagers (6)
qqqqq qqq
qqqqq q
qqqq
qq
q
44
H
ACK
M
ASTER
:R
OBINLOFT
Faun (3)
(HF 6, EP 420, Int 8, AL N, AC 5, MV 15”, HD 3, HP 33 ea.,
SZ S, #AT 1, D 1-6, SA: Music (charm, sleep or fear), SD: 35% magic
resistance, Lang: common, elvish, pixie-fairy, Hon: Ave, ML 8, TOP: 16,
Crit BSL: Def AC+1, FF 5, Reference HOB 7, p25) The fauns each carry
3 gems worth 500 gp each.
Ariel, half-elf
(HF 2, EP 250, AL CN, AC 7 (Dex), MV 12”, HD 4 (4th lvl
thief ), HP 32, SZ M, #AT 1, D unarmed, SA: backstab, SD: Infravision,
30% resistance to Sleep and Charm, Lang: common, Thieves’ Cant,
elvish, pixie-fairy, orc, Hon: Ave, ML 10, TOP 16, Crit BSL: Def AC-3,
FF 6, Str 9/15, Dex 17/57, Con 12/40, Int 11/27, Wis 13/03, Cha
13/66, Com 14/46, Skills: PP 60, OL 35, FT 30, RT 20, MS 45, HS 50,
DN 20, CW 70, RL 20,)
Shimone, half-elf
(HF 4, EP 320, AL LG, AC 8 (Dex), MV 12”, HD 4 (4th
lvl knight errant), HP 46, SZ M, #AT 1, D 1d6+2 (club, +1 to hit and +2
to damage due to Str), SA: Nil, SD: Apology, Infravision, 30% resistance
to Sleep and Charm, Lang: common, elvish, goblin, orc, Hon: Ave, ML
13, TOP 23, Crit BSL: Def AC+1, FF 8, Str 14/69, Dex 15/80, Con
16/01, Int 13/18, Wis 13/10, Cha 17/50, Com 15/43, Skills: riding (land
based) 40, armorer 21, blind fighting, endurance 22, gaming 31, social
etiquette 23, weaponsmithing 22, leatherworking 50, metalworking 50,
blacksmithing 50.)
Susan, human
(HF 5, EP 400, AL NG, AC 8 (Dex), MV 15”, HD 4(d12)
(4th lvl barbarian), HP 62, SZ M, #AT 1, D unarmed (+1 to hit and +3
to damage due to Str), SA: can hit creatures requiring +1 or better weapon
to hit, surprise 5 in 10, SD: surprised only 1 in 10, +4 save vs. poison, +3
vs. paralyzation (etc.), +2 versus rod, staff, wand, +1 vs. spells, detect
backstab 20%, detect illusion 20%, detect magic 40%, Lang: common,
elvish, gnomish, Hon: Ave, ML 10, TOP 31, Crit BSL: Def AC+1, FF 5,
Str 15/24, Dex 14/44, Con 15/75, Int 13/89, Wis 9/13, Cha 13/10, Com
15/49, Skills and Talents: outdoor craft, climb walls 78, hide in natural
surroundings 35, survival skill suite 26, first aid skill suite 27, tracking 31,
animal handling 19)
1). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq qqq
Drow Buckler
+1
qqq
8). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq
Drow Chain Mail AC 5
6
7
8
9
qqqqq qqq
qqqqq q
qqqq
qq
q
Drow Buckler
+1
qqq
9). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq
Drow Chain Mail AC 5
6
7
8
9
qqqqq qqq
qqqqq q
qqqq
qq
q
Drow Buckler
+1
qqq
10). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq
Clothing AC
9
q
11). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq
Clothing AC 9
q
12). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq
Clothing AC 9
q
13). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq
Clothing AC
9
q
14). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq
2). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqq
Clothing AC
9
q
3). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqq
4). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqq
15). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq
Clothing AC
9
q
Potential Yield:
q
Kill Hullnod (EPV=153)
q
Kill Loggers (8) (EPV=1224)
q
Kill Villagers (6) (EPV=42)
q
9 Suits Drow Chain Mail (GPV=6300)
q
9 Drow Bucklers (GPV=45)
q
9 Drow Short swords (GPV=90)
q
9 Drow Daggers (GPV=18)
q
9 Drow Hand Crossbows (GPV=2700)
q
108 Hand Crossbow Bolts (poisoned, Type S) (GPV=10908)
q
189 Silver Pieces (GPV=18)
F. Road Side Jamboree
Encounter:
Satyr, Fauns (3), Ariel, Shimone, Susan
Greater Satyr
(HF 21, EP 1297, Int 11, AL N, AC 5, MV 18”, HD 6+2,
HP 63, SZ L, #AT 1, D 2d4+2, SA: Satyrical Music (charm, sleep or
fear), SD: 50% magic resistance, Lang: common, pixie-fairy, bird, elvish,
Hon: Ave, ML 13, TOP: 31, Crit BSL: Def AC+4, FF 5, Reference HoB
7, p25 and the Monster Matrix for large size variant, p16)
Periapt of
Proof Against Poison, 2 Elixirs of Health, Potion of Delusion (flying).
5). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq qq
6). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qqqqq q
7). HPs:
qqqqq qqqqq qqqqq qqqqq qqqqq qqqqq
qqqqq qqqqq qqqqq qqqqq qqqqq qqqq qq
Potential Yield:
q
Kill Satyr (EPV=975)
q
Kill Fauns (3) (EPV=1260)
q
Kill Ariel (EPV=250)
q
Kill Shimone (EPV=320)
q
Kill Susan (EPV=400)
q
Periapt of Proof Against Poison
(GPV=10,000) (EPV=1500)
q
Elixir of Health
(2) (GP=4000) (EPV=700)
q
Potion of Delusion
(flying) (GPV=150) (EPV=0)
q
Gems (9) (GPV=1500)
q
Club (GPV=0)
45
Plik z chomika:
thrallofgrazzt
Inne pliki z tego folderu:
Hackmaster GameMaster's Guide.pdf
(127474 KB)
Hackmaster Annihilate the Giants.pdf
(28560 KB)
Hackmaster Demon Tower of Madness.pdf
(36029 KB)
Hackmaster Annihilate the Giants Battlesheet Appendix.pdf
(3415 KB)
Hackmaster Descent Into the NetherDeep.pdf
(15853 KB)
Inne foldery tego chomika:
Alternity
Burning Wheel
Bushido
Call of Cthulhu
Castlemourn
Zgłoś jeśli
naruszono regulamin