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CINCINNATI FOOTBALL SPEED DEVELOPMENT PROGRAM
CINCINNATI FOOTBALL SPEED DEVELOPMENT PROGRAM
Note: This program will be taught to you when you report to camp
I. Speed can be taught.
II. The mechanics of speed development applied properly will improve speed.
III. Speed is developed while changing body movements on the run.
IV. Speed development is not form running.
V. Speed development is the utilization of a one-word speed vocabulary with
reference to body parts.
VI. Speed Vocabulary: There are a number of key words, which reinforce our training
techniques and will help you with on-the-field speed development. Select specific
upper or lower body techniques to work on each day. Select no more than two
techniques per day. When used on the field they can trigger a physical adjustment
in the athlete's running movement.
THE UPPER BODY
1. PINCH - Serves as a way to control the rotational force of the arm
action, which hinders straight ahead speed. The actions of the right arm
affect the left leg and the actions of the right hand affect the left foot.
2. FOCUS - Keep your eyes on the horizontal plane as if conversing with
someone your own height. A downward head tilt causes the body to
lean due to the weight of the head.
3. FIX - Maintain an arm angle of 90 degrees.
4. ROTATE - Swing the arms through the shoulder area. Remember to
keep the arms fixed at an angle of 90 degrees.
5. LOW - The position of the hands. The hands must go through the
pocket below the hip and past the butt.
6. PULL - The hard downward and backward action of the arm, from chest
height, through the pocket, below the hip and past the butt.
7. LOCKOUT - The freeze position of the upper arm occurs with the
shoulder down and the hand past the butt.
8. CHOKE - The forward swing of the hands stopping at the sternum level.
THE BOTTOM LINE
9. CRACKDOWN - Just like the toes of the foot pointing to the ground in
a downward action as the leg goes back while running, we want the hand
and knuckles of the hand to "crackdown" at the wrist joint - as if you are
cracking a whip- to put as much force down into the ground as possible.
10. HAMMER - Aggressive speed downward. Point your knuckles to the
ground and extend your wrist.
11. SQUEEZE - Keep your arms close in to the torso. Avoid creating space
between your arms and upper body.
THE LOWER BODY
1. HANG - Create and maintain a 90-degree angle at the knee in the recovery
phase. Your leg should be inactive from the knee down. Lead with your knee.
Keep your foot and foreleg down and under your knee. When the 90-degree
angle is lost (foreleg reach), the leg slows up.
2. PUNCH - Drive your knee out and forward, not up, on your initial movement
from the ground. A forward and upward knee action rotates the hips to cover
more ground.
3. SNAP - Pull your foot down and back under the hip in the recovery phase. Any
time the foot hits ahead of the hip forward momentum is broken.
4. LIFT - Run tall as if someone were measuring your height. The lift occurs after
the first 10 yards of the 40, in the open field.
A. 1/4 Speed
B. 1/2 Speed
C. 3/4 Speed
D. Full Speed
VIII. Utilize the Set Principle.
A. Initial stages, 2 sets, 5 repetitions, 40 yards
B. Increase to 3 sets when the first two sets are run without a drop off in
technique or time.
C. The maximum goal is 5 repetitions per set, 3 sets per session, running 40
yards at full speed. Full recovery between sets is necessary.
IX. Train with people of comparable speed.
THE BOTTOM LINE
VII. Speed Training Techniques are taught at progressive speeds.
X. Quality is more important than quantity.
XI. Train in speed distances that apply to game situations, 20 to 50 yards.
XII. When applying speed principles always start off fresh.
XIII. Select one or two techniques at a time.
XIV. Speed Stance
B. Distance from back foot to front door = 1 1/2 feet
C. Both feet should be pointing straight
D. Place the ground hand directly under shoulder
E. Scrape down hand to a lock, do not lift
F. Punch toward destination, do not punch up.
G. Focus forward with the understanding that the focus of the eyes change,
gradually bringing the head up.
H. The free arm should be kept high, at a 90-degree angle, the lockout position
I. All of the weight should be on the front leg and down hand
J. Use the thigh of the front leg as a spring
THE BOTTOM LINE
A. Point Stance
40 Yard Sprints
One of the most common tests looked at throughout the football community is a player’s
40-yard sprint time. Because of this, we break down 40 yards into 3 separate sprints (10,
20, and 40 yards). Here, we are able to work on each individual portion of the test
isolating any problems a player might have.
Stance
A sprinters stance: power leg forward, opposite leg
back with only 4-6 inches from the heel of the front
foot to the big toe of the back foot. Place starting
hand (opposite side of power leg) just behind the
start line with your other arm in a cocked position
(bent 90 degrees with the hand just past the waist)
Keep the legs bent with the shoulders just below the
hips.
10 Yard
Sprint
The purpose behind a ten-yard sprint is to work on exploding
out of your starting position. With these sprints, place an
emphasis on coming out of your stance in a forward direction
and not an upward direction. Also, make each of these first
steps “Drive Steps”; this means driving off of each foot with
as much power as possible. Try to increase your acceleration
with each step. Finish through the yard marker.
20 Yard
Sprint
With the 20 yard sprints, carry over everything from the ten-
yard sprint. The main difference here will be working on
transitioning your explosive start into a full acceleration. As
your drive steps begin to end, make sure that the body is still
leaning forward slightly. You should not be at an upright
position until the end of this sprint. Finish through the yard
marker.
40 Yard
Sprint
Again, carry over everything you’ve learned about the first
two sprints and apply them here. The main focus here will be
to concentrate on full acceleration, and to keep a relaxed and
comfortable form. Do not allow the face, jaw, or shoulders to
clench during these sprints. Also, try to imagine that you are
running a 50 or 60 yard sprint; accelerate for as long as
possible finishing through the 40 yard marker at your top
speed.
THE BOTTOM LINE
INTERVAL TESTING
The Interval Test will be administered upon reporting to camp. The purpose of the test is
to evaluate your anaerobic endurance, first ten intervals; that is your ability to sustain
next to maximal effort for a series of repeated sprints without a significant drop in
performance.
Failure to pass the test will result in being held out of camp until you can
pass it!
THE TEST
• The interval test is run on the football field going from sideline to sideline.
Intervals
Intervals are a sprint that covers the width of the field two times. From
the starting line, run to the opposite side of the field, touching the line
with your hand, and sprinting back. Allow 35 seconds rest before
beginning another interval.
THE BOTTOM LINE
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