GameLoading.txt

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screen GameLoading
{
	widget Label LoadingText
	{
		mins 10, 460
		size 120, 32
	
		text "#Loading"
		
		textAlignment "right"
		textVerticalAlignment "top"
		
		style "BannerText02"
	}
	
	widget GameDrawCallback LoadingAnimDraw
	{
		EventToFireOnDraw "LoadingAnimDraw"
		
		mins 70, 500
	}
	
	animation In
	{
		init screen color=(255,255,255,0)
		at 0 ms consoleCommand	"event UIStartLoadingEffect"
		at 0 ms colorScreen from (255,255,255,0) to (255,255,255,255) over 300ms speed=Cosine
	}
	
	animation Out
	{
		init screen color=(255,255,255,255)
		at 0 ms consoleCommand	"event UIStopLoadingEffect"
		at 0 ms colorScreen from (255,255,255,255) to (255,255,255,0) over 300ms speed=Cosine
	}
}

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