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THERE IS ONLY WAR
CONFLICTS OF THE 41 ST MILLENIUM
“WHATEVER HAPPENS , , YOU WILL NOT BE MISSED”
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THE THIRD ARMAGEDDON WAR
941.M41 - THE THIRD ARMAGEDDON WAR
The Third Armageddon War is nothing less than the greatest Ork menace ever known. Ghazghkull had
failed to invade that accursed world once before, and returned with a new plan and new determination to
avoid repeating his mistakes. A terrible time was about to begin...
THE LEGACY OF WAR
The Second Armageddon War, Ghazghkull’s first
invasion of that ill-fated planet, had cost the
Imperium dearly. As the Imperium finally
repelled the Ork invaders, their forces pushed
outwards to reclaim worlds and systems which
had been cut off for years, finding most of them
to be little more than smouldering wrecks.
Rebuilding even a tiny portion of the carnage
wreaked by the Orks would stretch the
Imperium’s resources to the limit. More
pressingly, ensuring a sturdy defence during this
time, to guard against further opportunistic
attacks, would be a tall order with the depleted,
dilapidated and demoralised forces now
available to the Imperium. The Apocalypse class
battleship, Triumph, was brought into
Battlefleet Armageddon in 951.M41 and,
between the wars, served as the flagship of the
defence fleet under Captain Honyaeger. The
Triumph proved to be the bane of many pirate
fleets keen to take advantage of any weakness in
the Imperial Navy. Amassing an impressive roll
of honour, the Triumph became the symbol of
the Emperor’s Will within the sub-sector.
A generation later, when further Ork attacks on
systems surrounding Armageddon started to
drastically cut the amount of merchant shipping
voyaging to the main system, the Triumph and
other ships of the Imperial Navy found
themselves stretched to breaking point. There
were simply too few ships to cover so much
space and it was the merchant transports that
were feeling the effect. An appeal for
reinforcements was met by the arrival of Admiral
Parol on board His Will, accompanied by three
first line cruiser squadrons. Acknowledging the
Admiral’s seniority and greater experience,
Captain Honyaeger transferred command of the
fleet to Parol and, for a short time, the
depredations of the Ork pirates abated.
This all changed, almost overnight, as the
piratical raids turned into full blown planetary
assaults of several minor systems.
THE GREEN TIDE
APPROACHES
The Third Armageddon War began in earnest
when the Ork fleet re-entered normal space at
the very fringes of the Armageddon system,
converging immediately on Monitor Station
Dante, one of three stations specially designed
to guard against just such an attack. Dante
survived barely long enough to open a
communications channel, let alone broadcast a
distress signal, but for the defenders of
Armageddon, already convinced that attack was
inevitable, the breakdown in such
communications was all the proof they needed
that Ghazghkull had returned.
While the ground forces in Armageddon and its
neighbouring systems were placed on high
alert, preparations were made for deep space
conflict. Admiral Parol, commanding the fleet
from his flagship His Will, led seven cruiser
groups against the invading Ork fleet,
intercepting them close to the high-gravity
world of Pelucidar.
THE BATTLE OF
PELUCIDAR
For Parol, perhaps feeling the pressure as the
first line of defence against this greatest of
threats, Pelucidar presented a quandary. The
Orks’ inevitable goal would be to land on
Chosin, Armageddon and the host of other
populated planets in the system. Here, amidst
the far less appealing gas giants and barren
super-planets of the outer reaches might well be
the only chance the Imperium would get to fully
engage the Ork fleet. On the other hand, even
the few garbled messages received from Dante
station were enough to tell him that victory
would not come against such a numerous
enemy. Regardless, perhaps feeling the burden
of hope placed upon him, Parol felt forced to
commit his entire fleet to an action staged
around Pelucidar.
Within five days of leaving St. Jowen’s Dock, the
Imperial fleet had encountered leading
elements of the Ork fleet, decoying enemy
escorts with the battleships as the faster moving
Imperial cruisers used Pelucidar’s gravity well
to swing around the Orks’ flanks.
The Triumph and His Will worked in concert,
combining their fearsome lance armament to
create a lethal web of firepower that no Ork
vessel could survive for long. Over sixty enemy
escorts were blasted apart for no loss on the
Imperial side. As more and more Ork ships
joined battle though, combat degenerated into
a chaotic brawl of the sort Orks excel in. As the
bulk of the alien fleet moved further into the
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THE THIRD ARMAGEDDON WAR
Armageddon system, the Imperial ships suffered
greatly as the Orks’ combined numbers and
suicidal rushes threatened to overwhelm the
Naval line. The battlecruiser, Thunderchild, was
the first to fall, its Captain bravely deciding to
fight on whilst crippled rather than disengage, in
order that the rest of his squadron could rally
around the battleship His Will.
As more and more cruiser squadrons started to
suffer losses, Admiral Parol ordered the Triumph
to keep station so that the Imperial fleet had a
stable rallying point. The Admiral took His Will
forward to join the engagement of the first Ork
hulk to enter the pitched battle. Almost
immediately, an oversized squadron of kroozers
took advantage of the break in the Imperial line
and surged forward, taking little damage from
His Will’s long ranged broadside fire, before
bracketing the Triumph and bombarding her
with massed fire. Triumph’s shields failed within
seconds and its ancient hull was soon battered
by crude but heavy Ork weaponry. As the
kroozers moved closer to the battleship, a series
of boarding attempts by attack craft and
teleporters took the battle into the very heart of
the Triumph, where its crewmen fought valiantly
hand-to-hand against the Orks. As crew were
diverted from their main duties to fight the
boarders, the kroozers in the void outside found
it easier to continue their bombardment of the
increasingly sluggish Triumph, heedless of the
lives of the Orks they had already sent to board
the battleship.
Captain Honyaeger was pained by the onslaught
his ship had suffered and reluctantly gave the
order to disengage from combat, a feat he barely
managed in his crippled vessel. The fighting to
clear the Ork boarders from his vessel
reportedly took another four days to complete.
With the Triumph out of action and three more
Ork fleets detected entering the Armageddon
system, Admiral Parol was forced to disengage
the remainder of his ships and regroup them to
slow the Ork advance through Imperial space by
any means he could.
In the event, the Orks seemed to care little for
the Imperial fleet, obviously viewing a fleeing
enemy as good as a destroyed one and instead
sped forward as fast as they could towards the
glittering jewel of Armageddon itself. Parol and
his captains watched on, helpless as their
system was overrun.
A WORLD SHUDDERS
First to feel the wrath of the Ork fleets was the
sector naval facility of St. Jowen’s Dock, as
facility commander, Captain Starrkos, recorded
in a transmission to Admiral Parol in the days
after Pelucidar:
“I must now report on our own situation here
on St. Jowen’s Dock. As the Ork fleet swept past
your line, we prepared for multiple boarding
actions but, incredibly, the Orks opted for
simple bombardment. Few enemy vessels
attempted orbit of our dock, preferring instead
to simply unload ammunition into our hull as
they continued their headlong rush towards
Armageddon itself. I feel that we were in no way
a target for them – St. Jowen’s Dock was just in
their way.
Over ninety percent of our surface defences
were destroyed in the first seven hours of the
attack, negating our ability to strike back at the
invaders. Soon after, enemy assault boats were
launched. There was nothing co-ordinated in
their assault and many of my bridge officers
have formed the opinion that the many
boarding craft that left the launch bays of
passing Terror Ships were the result of poor
discipline amongst the aliens. Simply put, we
believe we were finally boarded by Orks that
could not wait long enough to reach
Armageddon before engaging in battle.
With our defences all but nullified, we were
powerless to stop them entering the Dock itself,
but I organised combat teams to repel their
assault with all haste. We suffered heavy losses
as the Orks fought with literally inhuman
ferocity and the fighting that took place as the
aliens pushed towards the main reactors was
intense. I was forced to divert many teams to aid
in the defence of the reactors for fear that the
Dock could be lost altogether if they succeeded
in their attack, though this allowed many of
their number to sweep unopposed through to
some of our upper decks. We now have the
Orks somewhat under control, but we have lost
almost all contact with the lower decks and
must consider them enemy held territory. We
have the manpower to halt any further advance
now that the fleets have moved passed us and
begun their main assault, but we will never be
able to clear the infestation unaided“.
Although at first report Parol was mildly
relieved to hear the fate of St. Jowen’s Dock,
escaping, as it had, complete destruction at the
hands of the Orks, he quickly realised that their
dismissal of the stations importance was in fact
an even more damning blow to the Imperium’s
efforts. If the Orks had no intention of
spreading their green curse across the entire
system, the sheer scale of invasion which was
Armageddon was about to face must be even
larger than previously feared, Parol reasoned.
Still, ever the calm strategist, even amidst these
hopeless opening defeats of the war, this chain
of events nurtured some hope in Parol. If the
Orks, apparently under direct instruction to do
nothing more than bombard St. Jowen’s Dock,
could still not resist their barbaric urge to close
and tussle with the enemy, perhaps their actions
could be as much of his making as their
master’s. A strategy of divide and conquer was
rapidly becoming the Imperium’s last hope.
TO RECLAIM THE STARS...
While Parol remained distant from the conflict,
regrouping and re-evaluating the Navy’s effort
in the wake of Pelucidar, matters on
Armageddon itself became ever more urgent.
Fearing that the encroaching Ork fleet would
come upon Armageddon before a coordinated
defence could be mounted, many of those
Space Marine Chapters now massing on the
planet took to their battlebarges and strike
cruisers and returned to space. As the Ork fleet
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THE THIRD ARMAGEDDON WAR
approached the assembled fleet, under the
command of Black Templars High Marshall
Helbrecht, they gambled on a single, short
lasting volley of fire against the Orks. Almost in
unison, more than a dozen battlebarges and
several dozen strike cruisers pummelled
Ghazghkull’s fleet with torpedoes and
bombardment cannon, virtually demolishing the
first wave of escorts and crippling the hulk,
Rumbledeth. Even so, Helbrecht quickly realised
that the stars could not belong to the Space
Marines that day, and dispatched most of the
assembled forces back to the planet, leaving the
fleet to retire and join Parol’s own navy vessels in
solemnly allowing the Orks to push on to
Armageddon virtually untouched.
LOGISTICS
Following Pelucidar, as final preparations for a
ground war were undertaken, very serious
consideration had to be given to the role the
Imperial Navy could play in the coming war. In
the Imperium’s long history, combined actions
where Imperial Navy elements acted principally
as transports for the lumbering Imperial Guard
armies, or as reserves guarding supply chains and
patrol routes were common, as were the many
space-bound wars which the Navy had become
accustomed to fighting. Likewise, the Chapters of
the Adeptus Astartes excelled in swift and bloody
fleet actions designed to hammer a way through
to contested planets where their particular
penchant for planetary assaults would lend them
the upper hand. Armageddon, however, proved
to be something quite different.
Simply using the Navy to defeat the Orks in space
had proved impossible, since Ghazghkull had no
reason to allow any portion of his fleet to be
drawn into combat where superior Imperial
discipline would probably overwhelm Ork
brutality. Likewise, relying on the speedy
deployment of ground forces to counter the Orks
as they landed was ineffective. The Ork horde
was simply too great in numbers to be
conclusively beaten in a solely planetside
conflict, but likewise too vast, and what’s more
too reticent to be properly engaged in space.
Instead a new strategy had to be devised – one
allowing the Imperial Navy to operate effectively
in deep space, despite being overwhelmingly
outnumbered, whilst maintaining enough of a
transport capacity to ensure that no single
enclave of the system became overlooked or cut
off from the Imperial effort. For virtually the first
time since the Heresy, a system wide war had
broken out which required the complete
integration of ground and fleet actions.
These problems, initially at least, were not easily
overcome. Unusually, the majority of the Imperial
fleet was made up of Space Marine vessels, and
their role in this mixed campaign was initially
unclear. Commitments on the ground led to an
undermanned Space Marine fleet, and one
further stymied by the need to remain close to
their attendant ground forces should the need for
sudden movements arise. Any determined
attempt to muster a Space Marine fleet for deep
space combat invariably compromised other
areas of the campaign.
MARSHALLING THE FORCES
After several horrifying defeats in the early part of
the war, the Space Marines quickly came to
realise, however, that the almost unstoppable
numbers in which the Orks were arriving on
Armageddon itself was only being exacerbated by
their failure to deal with the threat effectively in
space. Angry at his counterpart’s arrogant
dismissal of the Imperial Navy, High Marshall
Helbrecht of the Black Templars restructured
firstly his own men, then gradually all Imperial
forces, to better fight the war system wide.
Helbrecht, like many descendants of Dorn, had
always prided himself on his willingness to
cooperate with other elements of the monolithic
Imperial institutions, and his skill at negotiation
and delegation proved pivotal. Helbrecht himself
assumed joint command of the fleet, taking
responsibility for organised movement and
transport affairs whilst Parol was freed to dedicate
his time solely to the actual matter of fighting one
of the Imperium’s largest ever space conflicts.
Helbrecht quickly realised that the inevitable
casualties on the ground were themselves
making the size of the Space Marine fleet a
problem. Indeed, the Salamanders, one of the
Chapters hardest hit in the early stages of the
conflict, reluctantly reported to Helbrecht that
two of their much needed battlebarges would be
unable to attend as they had been left in a state
of near abandonment for several weeks
following an overzealous commitment of their
crews to the fighting around Acheron Hive. To
Helbrecht, the Master of a Chapter whose entire
existence is spent aboard their Crusade Fleets,
such problems were easily remedied. The typical
Space Marine tactic of boarding had to be stayed
– such close quarters fighting would be reserved
for the bloodied soil of Armageddon. Helbrecht
also overcame the initial reluctance of his fellow
commanders to withdraw a greater proportion
of their men from the ground to place them
aboard the fleet with the insistence that the
extra mobility such increased manpower would
lend the fleet would make those same Space
Marines infinitely better able to return speedily
to the surface should the need present itself.
TO TRADE
VICTORY FOR DEFEAT
Even with such masterfully crafted reforms, the
initial Ork assault had already pummelled large
parts of Armageddon into a bleeding, smoking
mass of rubble and corpses. That battle,
Helbrecht and Parol agreed, was already lost.
Instead, both the Marine and Navy vessels
withdrew from the immediate space around
Armageddon to concentrate instead on a
blockade of the system to prevent Ork
reinforcements. From this strategy born of
earlier failure, an unexpected boon was gained
by the Imperium.
Allowing such vast numbers of Ork vessels
through pandered to the Ork psyche (as Parol
had already presciently noted after St. Jowen’s
Dock) and they began a frantic planetary assault
in their millions. Orks from the lowliest Grot to
the most ancient and bloated of Warbosses
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boarded landing craft and plunged violently
and insanely towards the planet’s surface,
leaving their fleet a muddled and disorganised
mass. As well as this, the Ork landing diverted
the vast majority of their available fighta-
bommas, leaving the Ork fleet largely without
attack craft for the remainder of the campaign –
a fact which would cost Ghazghkull dearly.
HELBRECHT’S REVENGE
Capitalising on this, Helbrecht began the first
stage of the war to return space to Imperial
control. At the battle later dubbed ‘Helbrecht’s’
Revenge, a Space Marine fleet acting in wedge
formation (a tactic allowing powerful forward
bombardment whilst retaining as many
defensive attributes as possible) closed upon
the Ork hulk, Rokdroppa.
The encounter proved to be something new for
many of the Space Marine vessels present – a
battle in which the firepower superiority of
their ships was to be utilised almost to the
exclusion of their favoured boarding and assault
tactics. Amongst the fleet, members of the Black
Templars and Black Dragons Chapters, already
experienced naval chapters, excelled beyond all
others, and in their absolute supremacy acted as
a fine example to the rest of the fleet of how the
war must henceforth be fought. Against the
wedge of vessels, Rokdroppa was unable to
move itself into a good firing position without
leaving itself vulnerable, even with the sizeable
armada of escorts, kroozers and roks which
accompanied it. No matter which way it turned,
Rokdroppa found itself pummelled by
bombardment cannons. The Orks, unable to
resist the urge to close with the enemy, only
brought themselves closer to the hungry guns
of the Space Marine fleet.
At the loss of two thirds of its escorting vessels
and the apparent death of its Warboss,
Rokdroppa finally turned to disengage, though
it was too late and its hurried flight served only
to bring it into the sights of Ebon Flame, a Black
Dragons battlebarge operating in the honour
position of the left hand flank of the wedge.
Mere moments after it came into range, the
Rokdroppa was torn clean in two, even its
wreckage pummelled by the astute Helbrecht
for fear such a large chunk of a hulk might fall
planetward if left simply to float through the
ether.
A CIRCLE OF IRON
Even with such a victory under its belt, the
Space Marine fleet still remained a lone
lighthouse in a sea of green, and at great risk of
encirclement. At this point, Parol enacted the
first stage of his counterpart plan to slowly
widen a blockade around the entire
Armageddon system. Parol and his fleet
emerged alongside the victorious Space Marine
fleet just in time to repel a further opportunistic
attack from a second Ork fleet. Parol deployed a
cordon of battleships and cruisers to the rear of
the Space Marines while determined packs of
Imperial escorts saw off the already intimidated
Orks. Parol’s manoeuvre allowed the Space
Marines the time needed to disengage from
their highly effective, but woefully immobile,
wedge formation in safety.
Having at last bought themselves a little
breathing space, the fleet dispersed into a series
of more effective, smaller battlegroups, moving
cautiously at first to guard one another’s backs,
but nonetheless slowly widening the area of
space over which they could exert control.
Helbrecht willingly took a back seat to Parol
during this stage of the campaign, whose
unequalled tactical skill allowed the Imperial
fleet to rapidly expand its blockade for only
minimal loss.
Parol was keenly aware that his only advantage
lay in the Orks’ predictable pattern of invasion,
doing, as they did, little more than head for
whichever planets they hadn’t already overrun.
Parol clustered his battlegroups around the
planets in question, though always taking care
to remain some distance away from any
planetary assaults already underway. Instead
clever manoeuvring, so Parol hoped, would
allow his fleets to retain the cover of those
planets, moons and phenomena for as long as
they could, before intercepting the Ork fleets as
they approached. The remnants of the Chosin
line, a woefully inadequate perimeter of
planetary defences installed in the system after
the Second Armageddon War, finally proved to
be of some, albeit minor, use in this strategy.
By these means, Parol overcame his lack of
numbers, since he could afford to leave gaps in
the blockade in deep space areas, from where
the Orks would inevitably head planetward and
run in to the Imperial forces later on, anyway.
SILENT RUNNING
Insurgencies beyond the blockade were still
frequent however, and when they did occur,
Parol carefully monitored the movement of the
Ork hulks in question, waiting for them to
approach within precise ranges of other key
points of the blockade. At meticulously timed
opportunities, battlebarges would make a single
speedy movement towards a rendezvous point
before disabling their own systems and gliding
coldly and silently on a straight collision course
with the invading hulk. Several hulks and the
battleship Gorbag’s Revenge were lost to this
new ‘silent running’ tactic, where battlebarges
would suddenly engage their systems and
appear to emerge from nowhere to quickly
cripple their unsuspecting prey. Ever the
masters of hit-and-run warfare, silent running
quickly became a favourite tactic of the White
Scars elements of the Imperial fleet, keenly
rejoicing in the unexpected ability to fight by
their own favoured means, even in the cold
blackness of space. The White Scars’ battlebarge
Plainsmaster was even renamed The Silent
Horseman in honour of this newly adopted
mode of attack.
Such a blockade would never be strong enough
to repel the Ork attack completely, indeed both
Parol and Helbrecht would have considered any
attempt to do so foolish in the light of earlier
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