Battlefleet Gothic - Execution Hour.pdf

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EXECUTION HOUR
A battle based on Gordon Rennie’s novel ‘Execution Hour’
by TIM DRISCOLE
The current situation is this. The planet of
Belatis is doomed, its execution hour has been
set and Abaddon the Despoiler’s Planet Killer
fleet are en route through the Warp. The
Imperium have no hope of defending the
planet, so are hastily abandoning it.
The Imperial Navy have constructed an
evacuation fleet to rescue important people
and resources from the planet before the
Planet Killer arrives. This fleet is currently in
orbit around Belatis and includes an Adeptus
Arbites Strike Cruiser, the Inviolable
Retribution , to collect the embattled Arbites
garrison. Two Sword class frigates, the Pegasus
and the Achilles , are posted out-system to
guard against the Chaos fleet’s approach.
Rumours of the planet’s imminent demise has
sparked mass panic on the surface, and using
the rioting as cover, misguided Chaos cultists
have overrun most of Belatis, including
capturing the ground based orbital defence
weapons. Only pockets of Imperium resistance
remain on the surface.
In one of these pockets is Imperial Navy
Captain Leoten Semper, commander of the
Macharius . He was on a mission to the surface
when his shuttle was hit and crashed. The crew
of the Macharius , now under the command of
First Officer Ulanti, believe their Captain is
dead, until the ship’s astropath receives a
message from the surface using Semper’s
personal security codex. Ulanti then seeks to
rescue his Captain.
As a subplot, amongst the Chaos fleet is the
plagueship Virulent , commanded by Bulus Sirl.
Sirl was humilated at the battle of Helia IV by
the Macharius and has been plotting the
Macharius ’ destruction ever since. He has
managed to secretly infect the Macharius with
a Plaguebearer which is lurking in the lower
decks ready to cause havoc. Sirl wants nothing
more than to destroy his nemesis!
For more explanation read the book… it’s
great.
The Graf Orlock, Borodino, Inviolable Retribution and Macharius leave Belatis’ orbit
as the Planet Killer fleet approaches.
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“S OMEWHERE FAR OUT on the fringes of the Belatis system, something vast and terrible
ripped its way out of warp space and back into the realm of the real universe.
Following in its wake, dragged through the breach in the fabric of reality by the pull of
the object’s massive warp drive field were numerous smaller vessels, some of them
formidable weapons of war in their own right, but none of them as terrible and
powerful as the object they clustered around. This far out-system, it would take many
light-minutes for the energy of the object’s unique and massive warp-burst signature
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“L IKE THIEVES IN the night, the evacuation fleet slipped out of orbit and stole away into
the
stellar darkness, heading away from doomed Belatis.
Aboard the Macharius, the mood on the command deck was sombre and subdued. It
had been several hours since the final wave of evacuation shuttles had docked with the
cruiser Inviolable Retribution, carrying the last of the planet’s Adeptus Arbites
garrison force. In their wake had come a battered, damaged Arbites Eagle shuttle
craft, barely managing to limp its way up out of the gravity well. The heavily
Imperial Forces
Lord Solar Macharius (Ld 7)
Dictator class Cruiser
Drachenfels (Ld 9) Gothic class Cruiser
Graf Orlock (Ld 8) Lunar class Cruiser
Borodino (Ld 8) Lunar class Cruiser
Inviolable Retribution (Ld 9)
Adeptus Arbites Strike Cruiser (see below)
Pegasus and Achilles (Ld 7)
Sword class Frigates
15 Imperial Transports
1 Orbital Dock
2 Space Stations
2 Orbital Laser Platforms
2 Orbital Weapon Platforms
150 points of Imperial Escort vessels
(with random leadership) of any class
From Turn 2
3 defence laser silos (may start firing from
Turn 2. They may not be attacked until they
have opened fired)
Arriving on Turn 3
Virulent (Ld 8) Slaughter class Cruiser,
commanded by Bulus Sirl, Chaos Lord with
Mark of Nurgle
3 defence missile silos (may only fire once)
Arriving on Turn 5
Scylla (Ld 9) Styx class Heavy Crusier
Kali (Ld 7) Slaughter class Cruiser
Planet Killer (Ld 10) commanded by Abbadon
the Despoiler, Warmaster of Chaos
Harbinger of Doom (Ld 10)
Chaos Space Marine Battle Barge
Deathlord (Ld 10) Desolator class Battleship
Despoiler (Ld 10) Desolator class Battleship
300 pts of Chaos Escort vessels
(with random Leadership) any class
Chaos Forces
Arriving on Turn 1
Charybdis (Ld 8)
Murder class Cruiser
2 squadrons of 5 Infidel class Raiders (Ld 8)
First turn
The Chaos fleet takes the first turn.
45cm
Achilles and
Pegasus
Belatis
75cm
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“He watched as Belatis receded into the distance behind the retreating evacuation
convoy. It was a tomb now, he thought to himself, not just for Semper but for all still
left alive upon it. They had less than a day to live, if the estimates of the astrogation
lexmechanics were correct. For, moving through the outer system towards Belatis
was the Planet Killer, closing slowly but inexorably on its target. Long-range surveyor
scans showed that most of its escort fleet were still with it, moving slowly in-system
Set Up
Place a medium planet 75cm from the Chaos
table edge in the centre of the board. There are
no other celestial phenomena.
Chaos ships arrive on the turns noted, moving
on from their table edge.
All Imperial ships, except Pegasus and Achilles,
start in low orbit. Pegasus and Achilles must be
deployed no more than 45 cm from the Chaos
table edge.
The Adeptus Arbites Strike Cruiser counts as
the Space Marine equivalent in all respects,
except it carries assault boats instead of
Thunderhawks
Subplot One
On turn 5 the Inviolable Retribution and
Macharius must attempt to retrieve Captain
Semper by sending an attack craft wave to the
surface where they must wait for one turn and
return to base contact with either ship. If all the
attack craft are destroyed coming back Captain
Semper is killed and you fail. During this the
two ships count as a squadron, if you recover
the Captain the Macharius becomes Ld 8.
Subplot Two
If it is in range the Virulent must attempt to fire
any weapons in arc at the Macharius . It can fire
weapons not able to hit the Macharius at other
targets, but it must fire at the Macharius if it
can.
Subplot Three
The Macharius has a Plaguebearer on board. At
the end of turn 4 roll a D6, on a 1 or 2 the ship
suffers an immediate engines damaged,
thrusters damaged and shield collapse critical.
None of these criticals cause any extra damage
and may all be repaired, including the shields.
Number of Turns
The game lasts until all the Imperial transports
have left the board or have been destroyed.
Special Rules and Sub Plots
The Imperial transports cannot leave orbit
until Turn 3.
The Planet Killer must destroy Belatis before
moving past it. To do this see the Exterminatus
scenario in the BFG rule book.
After the Planet Killer successfully destroys
Belatis roll a D6, after this many turns replace
the planet with an asteroid field.
For the first three turns of the game Imperial
ships are not affected by gravity.
The Harbinger of Doom may not attempt to
exterminate the planet and is immune to the
‘You have failed me for the last time...’ special
rule.
Victory! (and defeat)
To see who wins consult the table below.
Belatis Destroyed Belatis not destroyed Planet Killer destroyed
0-5 transports escape Chaos Victory Draw Imperial Major Victory
6-10 transports escape Chaos Minor Victory Imperial Minor Victory Imperial Major Victory
11-15 transports escape Draw
Imperial Victory
Imperial Major Victory
The Achilles and Pegasus face the Charybdis and Virulent in thevanguard of Abaddon’s fleet
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