Battlefleet Gothic Magazine #15 [extracts].pdf

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CHAOS SPACE MARINE FLEETS
By Pete Haines
With Abaddon’s 13th Black Crusade unfolding across the entire Warhammer 40,000
universe in the shape of the Eye of Terror worldwide campaign, we present these rules
for a Black Crusade Fleet list, representing the forces Abaddon has unleashed on those
sectors surrounding the Eye of Terror. Bring on the Chaos Space Marines...
Through his warp eye, Captain Vassenna saw
the frigate rock as his heavy plasma batteries
hammered into it, shattering its shields and
cutting through its armour. From his crypt
Vassenna was mind-linked to all his ship’s
systems, even though his withered body lay in
its sarcophagus he still found joy in slaughter.
His amplified laughter echoed around his
ship, chilling the souls of the long lines of
slaves labouring beneath the lashes of
Vassenna’s Black Legion overseers. The
Darkside was a Carnage class cruiser,
unbelievably ancient but still a sleek hunting
shark with superior speed, range and weight
of fire than any Imperial ship of the same
displacement.
“Keep firing, yes ALL weapons! I want those
destroyers dead before they can release their
torpedoes”.
On the gun decks, Vassenna’s crew, renegades,
corsairs and freebooters all, redoubled their
efforts, urged on by their Captain’s words and
the watchful attention of the Chaos Space
Marines.
Vassenna watched the bright explosions, the
incoming Cobras were easy targets once
locked into their attack runs. The Darkside’s
Captain felt the waves of energy from their
destruction and exulted in it. His warp eye
opened, matter faded, and his gaze pierced the
real universe studying the tides of the
empyrean, judging his moment.
“Warp engines, NOW”.
The Darkside’s hull shrieked as its warp
engines tore a bloody wound from reality and
slid into the vibrant, pulsing, unreality of the
warp that lay beneath and drifted onward
carried on a tide of mortal dreams.
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Long ago, when the Emperor of Mankind led
his Space Marine Legions across the stars in
what was to become known as the Great
Crusade, Primarchs captained his armies. Each
Primarch commanded not only a Legion of
Space Marines but also vast fleets of warships
and innumerable armies of Guardsmen. The
military might at the disposal of each of them
was immense. Then came the Horus Heresy
and fully half the Primarchs rebelled against
the Emperor. The history of the Heresy is well-
known, it was a dark and terrible time in which
civil war almost destroyed the Imperium. In its
aftermath, it was clear to the High Lords that
too much power had been at the disposal of
the traitor Primarchs. The Codex Astartes of
Roboute Guilliman was the main reform. The
huge Space Marine Legions were broken down
into Chapters of a thousand warriors and
equipped with specialist barges and strike
cruisers. The fleet was reorganised into
battlefleets dispersed between the major
worlds of each Segmentum. The Imperial
Guard was reorganised to more clearly define
who could authorise the formation and
deployment of additional regiments. The
measures were successful insofar that although
there have been rebellions since the Heresy
they have always lacked the capacity to tear the
Imperium apart as Horus almost did.
The defeated Traitor Marines were never a part
of these reforms however. When the
Ultramarines were spawning numerous
successor Chapters, the Black Legion, the
World Eaters and all the others were
establishing territories in the Eye of Terror
using all the forces they had managed to
salvage from the defeat on Terra. To this day
Chaos fleets are subordinate to the Lords of
the Chaos Space Marine Legions.
Chaos Space Marines in Battlefleet Gothic
From the perspective of Battlefleet Gothic, this
means that the Chaos Space Marine Legions
have never needed to build specialist
battlebarges and strike cruisers. To them any
capital ship with the capacity to launch
Dreadclaws or boarding torpedoes is
potentially a Battlebarge and any fast cruiser
might be used to move small forces around.
Chaos Space Marines are relatively rare
however and a great many Chaos fleets will be
made up of renegade captains and their ships
with not a Traitor Marine in sight. The degree
of fealty rogue captains extend to their Chaos
Marine masters is variable and some pirate
fleets that ostensibly serve Chaos have
probably never seen a Chaos Space Marine so
it is perfectly OK to use a Chaos fleet without
including members of the Traitor Legions.
The existing list in the Battlefleet Gothic
rulebook covers Abaddon’s fleets in the Gothic
Sector War. This war was primarily fought in
space and Abaddon had no need to gather the
Lords of the Traitor Legions around him. This
list represents a Black Crusade fleet where the
object is to transport Chaos Space Marines to
conquer and destroy Imperial worlds.
“What is a Space Marine without a ship to
carry him? He is an insignificant insect
crawling in the mud of a single world. But
what is a Space Marine with a fleet to
carry him? He is death from above, a
harbinger of the gods who walks the stars
seeking battle.”
Gorsameth, Lord-Captain,
Night Lords Legion, M.35
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ABADDON’S 13th BLACK CRUSADE
Chaos Space Marine Fleet List
FLEET COMMANDER
0-1 Chaos Warmaster
Yo u can only include a Chaos Warmaster in
your fleet if it includes any Capital ships. He
must be assigned to the most expensive ship
and improves its rolled Leadership by 2, to a
maximum of 9.
Chaos Warmaster (Ld +2) . . . . . . . 100 pts
Chaos Warmasters get one re-roll. In addition
they may be given a single Mark of Chaos as
shown opposite.
The Warmaster may be given an extra re-roll at
a cost of +25 points.
Abaddon
You may include Abaddon the Despoiler as the
Wa r m a ster in any Chaos fleet worth more than
1,000 points.
Abaddon (Ld 10) . . . . . . . . . . . . . .195 pts
Abaddon receives one re-roll per turn, in
addition see his special rules as stated in this
magazine.
Mark of Slaanesh . . . . . . . . . . . . . +25 pts
The ship is full of the sensation-craving
followers of Slaanesh and their siren cries
extend into the minds of the crews of nearby
enemy ships. Enemy ships within 15cm suffer
-2 to their Leadership value.
Mark of Khorne . . . . . . . . . . . . . . +20 pts
Crewed by the homicidal followers of Khorne,
the ship is extremely dangerous in boarding
actions. It doubles its value in boarding
actions.
Mark of Tzeentch . . . . . . . . . . . . . +25 pts
The Captain can call upon the power of
precognition as well as formidable magiks to
control his vessel. This ship has an extra re-roll.
Mark of Nurgle . . . . . . . . . . . . . . . +35 pts
The vessel is rank with putrescence and the
many plagues of the Lord of Decay. It gains 1
Damage point and may not be boarded.
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Chaos Lords
Any Capital ship, apart from that of the
Wa rmaster, may be captained by a Chaos
Lord. If so, then add 1 to the Leadership rolled
for the ship at the start of the game, subject to
a maximum of 9.
Chaos Lord (Ld +1) . . . . . . . . . . . . .25 pts
A Lord may be given a re-roll (which he can use
for his own ship or squadron only) at +25
points. A ship commanded by a Lord may be
given a single Mark of Chaos from the list 8.
DAEMONSHIPS
Any number of capital ships in your fleet may
be upgraded to a Daemonship at the
additional points cost shown, based upon the
type of vessel chosen.
Battleship . . . . . . . . . . . . . . . . . . . . . +50 pts
Grand Cruiser . . . . . . . . . . . . . . . . . . +30 pts
Heavy Cruiser . . . . . . . . . . . . . . . . . . +25 pts
Cruiser. . . . . . . . . . . . . . . . . . . . . . . . +20 pts
A Daemonship may not be commanded by a
Warmaster or a Chaos Lord even if it is the
largest ship in the fleet. This is an exception to
the normal rule. A Daemonship may not have a
Chaos Space Marine crew. Any number of
capital ships can be upgraded to Daemonships
subject to these limitations.
Any Daemonship may have a single Mark of
Chaos with the same effects and cost in points
as described in the list 8.
CAPITAL SHIPS
0-1 Planet Killer
A fleet of 1,000 points or more may include the
Planet Killer. If you include the Planet Killer,
Abaddon must be present, though he does not
have to be aboard the Planet Killer.
Planet Killer. . . . . . . . . . . . . . . . . . . . . 505 pts
Battleships
Yo u may include up to one battleship in your
fleet for every three cruisers or heavy cruisers.
Despoiler class battleship . . . . . . . . . . 400 pts
Desolator class battleship . . . . . . . . . . 300 pts
Grand Cruisers
Yo u m a y include up to one grand cruiser in
your fleet for every three cruisers or heavy
cruisers.
Repulsive class grand cruiser . . . . . . . . 230 pts
Vengeance class grand cruiser . . . . . . . 230 pts
Retaliator class grand cruiser . . . . . . . . 295 pts
Executor class grand cruiser . . . . . . . . 210 pts
Heavy Cruisers
Yo u may include up to one heavy cruiser in
your fleet for every two cruisers.
Chaos Styx class heavy cruiser . . . . . . . 290 pts
Chaos Hades class heavy cruiser . . . . . 200 pts
Chaos Acheron class heavy cruiser. . . . 190 pts
0-12 Cruisers
Chaos Devastation class cruiser . . . . . . 190 pts
Chaos Murder class cruiser . . . . . . . . . 170 pts
Chaos Carnage class cruiser . . . . . . . . 180 pts
Chaos Slaughter class cruiser . . . . . . . 165 pts
ESCORTS
Yo u can include any number of escorts in your
fleet.
Chaos Idolator class raider . . . . . . . . . . 45 pts
Chaos Infidel class raider . . . . . . . . . . . 40 pts
Chaos Iconoclast class destroyer . . . . . . 30 pts
These vessels may not contain a Chaos
Warmaster, a Chaos Lord or have a Chaos Space
Marine crew, neither can they be given Marks.
You should feel free to paint and model them
to be consistent with the rest of your fleet, it
will not have any game effect however.
ORDNANCE
Ships with launch bays can have a mixture of
Swiftdeath fighters, Doomfire bombers and
Dreadclaw assault craft. Ships with torpedo
tubes are armed with normal and boarding
torpedoes.
A ship with a Chaos Space Marine crew may be
equipped with Thunderhawk gunships but if
so it may only carry Thunderhawks and may
not launch Swiftdeaths, Doomfires and
Dreadclaws. Furthermore, the launch capacity
of the ship’s bays is halved (round down). This
is because the launch bays have to be
substantially rebuilt to deal with the larger
Thunderhawks.
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CAPITAL SHIP SPECIAL RULES
Chaos Lords. Any Capital ship, apart from that
of the Warmaster, may be captained by a Chaos
Lord at +25 points. If so, then add +1 to the
Leadership rolled for the ship at the start of the
game, subject to a maximum of 9. A Lord may
be given a re-roll (which he can use for his own
ship or squadron only) at +25 points. A ship
commanded by a Lord may be given a single
Mark of Chaos from the list above.
Chaos Space Marines . Any Capital ship can be
designated as having a Chaos Space Marine
crew at +35 points. The ship will be subject to
the Chaos Space Marine special rules. If the
ship contains the Warmaster or a Lord then you
can assume that he is also a Chaos Space
Marine.
Marks of Chaos. A ship with a Chaos Space
Marine crew may have a Mark of Chaos, even if
a Warmaster or Lord does not captain it.
However, there are some restrictions on exactly
which mark it can have based on the Chaos
Space Marine Legion that controls it. Even if a
Warmaster or Lord captains a ship, if it has a
Chaos Space Marine crew the choice of Mark of
Chaos is limited as well. The options are shown
in the table below.
Example: A fleet Warmaster’s ship has a Death
GuardChaos Space Marine crew. His ship has
the Mark of Nurgle. His fleet contains six other
cruisers, three ships have Chaos Space Marine
crew and one of these also has a Chaos Lord.
The two Chaos Space Marine ships without
Lords must be crewed by the Death Guard and
must therefore have the Mark of Nurgle. The
ship containing the Lord can be Death Guard
as well but doesn’t have to be as it could
represent an allied force from another Legion.
Because the fleet contains members of the
Death Guard, the Lord’s ship may not be
crewed by the Thousand Sons but may be
represented any other Legions. Let’s assume it
is the Emperor’s Children and therefore has
the Mark of Slaanesh.
When organising these ships into squadrons,
the Warmaster and Lord’s ships may not be in
the same squadron and each must command
any squadron they do join. The Chaos Lord’s
squadron may not contain any ships with a
Mark other than that of Slaanesh, and the
Wa rmaster’s squadron may not include any
ships with a Mark other than that of Nurgle.
CHAOS SPACE MARINE
SPECIAL RULES
Leadership. A vessel with a Chaos Space
Marine crew will have +1 Leadership (in
addition to any other bonuses due to there
being a Chaos Warmaster or Chaos Lord on
board). Furthermore, the maximum
Leadership of the vessel is increased to 10.
Boarding and hit-and-run. The superior
fighting skills of the Chaos Space Marines are
most apparent in boarding actions. A ship with
a Chaos Space Marine crew adds +2 to its roll
when performing boarding actions, and enemy
conducting hit-and-run attacks against them
subtract one from their hit-and-run result. Hit-
and-run attacks launched by boarding
torpedoes, Dreadclaws, Thunderhawks or
teleportation originating from such a ship add
+1 to their result.
Planetary Assault. Ships with Chaos Space
Marine crews in a planetary assault mission
score 2 Assault points for every turn they spend
landing troops.
Te r minator Teleport Assault. For an extra 10
points, Battleships and Grand Cruisers with
Chaos Space Marine Warmasters, Lords or
crews may roll two dice when conducting hit
and run teleport attacks and select which one
they wish to count. They will add +1 as
normal. This represents them unleashing their
Chosen Terminators in a teleport assault.
Owning Legion Marks
World Eaters Must have Mark of
Khorne only
Emperor’s Must have Mark of
Children Slaanesh only
Death Guard Must have Mark of
Nurgle only
Thousand Sons Must have Mark of
Tzeentch only
Black Legion
May have any one Mark
Others
May not have any Mark
Legion Fleets. If the Warmaster’s ship has a
Chaos Space Marine crew, then all other ships
in the fleet that have Chaos Space Marine crew
must be of the same Legion, unless a Chaos
Lord captains them.
Rivalry. Members of the Emperor’s Children
and the World Eaters cannot be combined in
the same fleet. Similarly, members of the Death
Guard and Thousand Sons may not be
combined in the same fleet.
Capital ship Squadrons. If Capital ships are
grouped as Squadrons, then each Squadron
may only contain a single Warmaster or Lord
and that ship must lead the squadron. Similarly,
a squadron may not include ships with
different Marks of Chaos.
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