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Firebase Issue Seven.indd
July 2008 – Issue #7
Art by Tim Divar
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Editorial
“That’s the end of that one.
Atmospheric conditions in
outer space often interfere with
transmitting.” - General Roberts,
‘Plan 9 From Outer Space’
search for devoted staff to help with Firebase
- okay, so some did approach me themselves,
but I’m glad they did! In this issue you’ll fi nd we
have some talented new artists and writers who
will become regular contributors to Firebase.
We’ve got a fan-made codex that is nothing
short of excellent, complete with instructions
on making your own terrain and a battle report.
Comprehensive event coverage from both
sides of the world is included, and even a peek
into what our staff are working on themselves; I
hope, faithful readers, that you will be pleased
with our efforts. We’re already working on Issue
8, amongst other fun stuff for you, and I think
you’re going to be in for a treat.
FIREBASE STAFF
Editor . . . . . . . . . . . . . . . . .Gabriel Schrock
Gaming Sub-Editor . . . . Michael Glaeser
Time for release already?! It’s already been
three months since I wrote my last editorial?!
It hasn’t been an easy three months for many
of us, and I must admit how proud of the staff
and myself I am this issue. Despite many of us
being full time students, having a career, raising
children and having to deal with the variety of
life we’ve still managed to put together yet
another astounding issue. I sincerely hope you
will agree.
Modelling Sub-Editor. . . . . . Stephen Gair
Advisor. . . . . . . . . . . . . . . . . . .Adam Smith
Design & Layout . . . . . . . . . . Jon Mattison
Proofreaders . . . . . . . . . . . Greg Alexander
Huw Davies
James Maliska
Matthew Phelps
I’ve got one more bit to say, summer is here!
Have a safe and fun one!
STAFF
Cover Art . . . . . . . . . . . . . . . . . . . Tim Divar
This issue we’ve been working on making a great
magazine better. I’ve been very fortunate in my
-Gabriel “Gabe” Schrock, Editor
Art . . . . . . . . . . . . . . . . . . . . Travis Andrews
Nacho Fernandez
Tim Solosy
Comics. . . . . . . . . . . . . . . . . Brian Solomon
Paul Wantland
Writers . . . . . . . . . . . . . . . . . . . Timo Lorenz
David McGuire
Geoffrey Snider
FIREBASE is published every three months in association with Warseer.com. All text and layout remains the copyright
of FIREBASE. FIREBASE is a fully independent publication and its views are not the views of any company mentioned
herein. All characters and artwork shown in this magazine remain the © and trademark of their respective owners.
No part of this magazine may be reproduced without the express permission of the Editor or Deputy Editor. FIREBASE
can accept no responsibility for inaccuracies or complaints arising from editorial or advertising within this magazine.
All letters and emails received will be considered for publication, but we cannot always provide personal replies.
This fanzine is completely unoffi cial and in no way endorsed by Games Workshop Limited. FIREBASE is a nonprofi t
making fanzine with the aim of promoting Games Workshop games, products and hobby.
Firebase Issue #7 – July 2008
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Table of Contents
IN THIS ISSUE
18
51
Staff Work-in-Progress . . . . . . . . . . . . . . . . . 4
News from the Library . . . . . . . . . . . . . . . . 11
Adepticon Travelogue . . . . . . . . . . . . . . . . 14
Open Bash Coverage. . . . . . . . . . . . . . . . . 18
APOC Datasheet: Stormhammer . . . . . . . 30
The Imperial Register . . . . . . . . . . . . . . . . . 31
What’s Wrong with my Bolter? . . . . . . . . . 34
Tips & Tactics: Army List Effi ciency . . . . . . 36
Ruleset: Jungles of Death battlezone. . . . 43
Battle Report: Jungles of Death . . . . . . . . 51
Modeling: Jungles . . . . . . . . . . . . . . . . . . . 69
Modeling: Advanced CoD Ruins. . . . . . . . 77
Scratchbuilding: Tau Orca . . . . . . . . . . . . . 89
APOC Datasheet: Tau Orca . . . . . . . . . . . 103
Scratchbuilding: Tyranid Meiotic Spore . 106
Stripping Forgeworld Tanks. . . . . . . . . . . 110
Comics. . . . . . . . . . . . . . . . . . . . . . . . . . . . 112
Fiction: Four Horsemen Amateur Night. 115
Fiction: Titans Anamnesis . . . . . . . . . . . . 120
BoLS: 5th Edition First Impressions. . . . . 129
Interview: Ross Watson . . . . . . . . . . . . . . 130
Dark Heresy: Daemonhosts . . . . . . . . . . . 133
Specialist Games Section . . . . . . . . . . . . 135
30
89
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Staff Work-in-Progress
STAFF WORK-IN-PROGRESS
BEN SKINNER
Top Left: I’m putting together a new 40k
Marine Army for 5th edition; each squad is
going to be painted as if they’re fi ghting at
night with a light shining on it.
Top Right: An example of the light effect
as used on the Terminator Squad.
Right: I’m also working on some Epic
Chaos Space Marines. The Daemon
Prince is scratchbuilt.
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Staff Work-in-Progress
HUW DAVIES
Wolfi e
I had a crazy idea to make a really distinctive Spawn
based on the ‘Loper’ creatures from the ‘Return To Castle
Wolfenstein’ game, and after some brainstorming this...
thing was the result. The basis for the torso is the top
half of an Ogre body, with sprue forming the ‘skeleton’
of the arms; I wanted to use the same technique CGI
artists use to get realistic body proportions, building
muscles over skeleton and adding skin last of all. In the
second shot you can see how far I’ve gotten with this,
just needing now to blend in the claws and add horrible
Nurgly skin...
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