Chapter01-TechnicalOverview.pdf

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X3D Graphics for Web Authors
Chapter 1
Technical Overview
When we mean to build, we first
survey the plot, then draw the model.
William Shakespeare, Henry IV
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Chapter Overview
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Overview: Technical Introduction
This chapter provides a broad overview of how
X3D graphics is designed and implemented
Goal is to provide quick coverage of many features
For newcomers to X3D, a quick read is sufficient
Getting started building models in Chapters 2 and 3
is more important that understanding every point
Can review again later to reinforce concepts
Details found in Chapter 1, X3D for Web Authors
This chapter is available free online
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