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X3D Graphics for Web Authors
Chapter 1
Technical Overview
When we mean to build, we first
survey the plot, then draw the model.
William Shakespeare, Henry IV
Contents
Chapter Overview
X3D Significance
•
VRML
historical background
•
Web3D Consortium
,
X3D Specifications
,
standards
Technical Overview
•
Browsers
and
scene graph
•
Profiles + components
,
field
and
node
data types
•
XML encoding
,
ClassicVRML
,
Compressed binary
Additional Resources
and
Chapter Summary
References
and
Book testimonials
Chapter Overview
Overview: Technical Introduction
This chapter provides a broad overview of how
X3D graphics is designed and implemented
•
Goal is to provide quick coverage of many features
For newcomers to X3D, a quick read is sufficient
•
Getting started building models in Chapters 2 and 3
is more important that understanding every point
•
Can review again later to reinforce concepts
Details found in Chapter 1, X3D for Web Authors
•
This
chapter
is available free online
back to Table of Contents
X3D Significance
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