Dark Heresy DH11 - Ascension OEF.pdf

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Ascension
EVERYTHING YOU
KNEW WAS A LIE
®
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ROLEPLAYING IN THE GRIM
DARKNESS OF THE 41 ST MILLENNIUM
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Credits
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Lead Developer
Ross Watson
Managing RPG Developer
Michael Hurley
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Written by
Alan Bligh, Andy Hoare, John French, and Sam Stewart
Publisher
Christian T. Petersen
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Additional Writing by
Owen Barnes
G ames W orkshop
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Editing
Leigh Anne Gross
Licensing Manager
Owen Rees
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Dark Heresy Designed by
Owen Barnes, Kate Flack, and Mike Mason
Licensing & Acquired Rights Manager
Erik Mogensen
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Graphic Design & Layout
Kevin Childress and Mark Raynor
Intellectual Property Manager
Alan Merrett
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Cover Art
Henning Ludvigsen
Head of Legal & Licensing
Andy Jones
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Interior Art
Mark Bedford, John Blanche, Alex Boyd, Matt Bradbury,
Kevin Chin, Victor Corbella, Paul Dainton, Sascha Diener,
Simon Eckert, Wayne England, David Gallagher, David
Grifith, Illich Henriquez, Imaginary Friends Studio, Nuala
Kennedy, Igor Kieryluk, Anton Kokarev, Karl Kopinski, Clint
Langley, Fares Maese, Aaron Panagos, Adrian Smith, Greg
Smith, Theo Stylianides, Tiernan Trevallion, Andrea Uderzo,
Kev Walker, John Wigley, and Liu Yang
Proofreaders
Jay Little, Thaadd Powell, James Savage, and Paul Tucker
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Special Thanks
Craig Williams with Cheona Crabb, Stefan Elliot, Leonard Goulds,
David Thatcher, Danica Zuks, “Bring the Noise” James Savage
with Davie Gallacher, Thomas S. Ryan, Stewart Strong, “Curious
Pastimes” Paul Tucker with Ben Cawkwell, Sarah Cawkwell, Pel
Pearcey, “Sons of a Rogue Trader” Robin Everett-McGuirl with
Chris Brandmeier, Adam Hargraves, Peter Larotta, Bob Leuzarder,
Matthew Robenhymer, Nate Taylor, David Schumpert with David
Hudock, Martin Linde, Adam Schumpert, Pierre Wagenseil, Benn
Williams with Gary Beller, Chris Lancaster, Aric Wieder, Rebecca
Williams, Eric Young, and Bo Hasle Buur
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Art Direction
Zoë Robinson
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Production Manager
Gabe Laulunen
FANTASY
FLIGHT
GAMES
Fantasy Flight Games
1975 West County Road B2
Roseville, MN 55113
USA
Copyright © Games Workshop Limited 2010. All rights reserved. Games Workshop, Warhammer 40,000, the Warhammer 40,000 logo, Warhammer
40,000 Roleplay, the Warhammer 40,000 Roleplay logo, Dark Heresy, Ascension, Calixis Sector, and all associated marks, logos, places, names, creatures,
races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the
Warhammer 40,000 universe are either ®, TM and/or © Games Workshop Ltd 2000–2010, variably registered in the UK and other countries around
the world. All rights reserved. Published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy
Flight Publishing, Inc. All Rights Reserved to their respective owners. No part of this publication may be reproduced, stored in a retrieval system, or
transmitted in any form by any means, electronic, mechanical, photocopying, recording or otherwise without the prior permission of the publishers.
ISBN 978-1-58994-711-5 Product Code DH11 Print ID: 716DEC09
Printed in China
For more information about the Dark Heresy line, free downloads, answers to
rule queries, or just to pass on greetings, visit us online at
www.FantasyFlightGames.com
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CREDITS
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What is in this Book? ............................................. 5
Talents of Inluence. ........................................... 110
Positive and Negative Inluence ....................... 110
Peers and Enemies ............................................. 112
Reputation and Power ....................................... 113
Other Ascendant Talents ................................... 120
The Gift of Fate .....................................................10
Spending Fate Points ............................................11
Burning Fate ..........................................................11
Inluence and Acquisition ....................................13
Measuring Inluence .............................................14
Using Inluence .....................................................15
Manipulating Others ............................................16
Manifesting Psychic Powers ............................. 124
Psychic Ascendancy ........................................... 125
Stormwroth ......................................................... 128
Maelstrom of Destruction ................................. 129
Will Unleashed ................................................... 129
Burning Apocalypse ......................................... 130
Daemonsbane .................................................... 131
Witchesbane ....................................................... 132
Psychokinesis ..................................................... 132
Temporal Manipulation ..................................... 133
Forming a Team of Agents. ..................................20
Creating New Ascended Characters ...................23
Acolytes to Agents ................................................23
Transition Packages. ..............................................30
Using Transition Packages ...................................30
Crusader Packages ...............................................30
Death Cult Assassin Packages ............................31
Desperado Packages ............................................32
Hierophant Packages ...........................................34
Inquisitor ...............................................................35
Interrogator ...........................................................37
Judge ......................................................................38
Magos ....................................................................39
Primaris Psyker ....................................................40
Sage ........................................................................42
Storm Trooper ......................................................43
Vindicare Assassin ................................................44
General Transition Packages ................................46
Ascended Careers ..................................................49
Skills .......................................................................49
Ascended Traits .....................................................49
Crusader .................................................................50
Death Cult Assassin ..............................................54
Desperado .............................................................58
Hierophant .............................................................62
Interrogator. ...........................................................66
Judge .......................................................................70
Magos .....................................................................74
Primaris Psyker .....................................................78
Sage.. .......................................................................82
Storm Trooper .......................................................86
Vindicare Assassin .................................................90
Inquisitor ................................................................94
Commissioning Items and Weapons. ............... 136
New Weapon Special Qualities ........................ 137
Ranged Weaponry .............................................. 138
Melee Weapons .................................................. 141
Armour ................................................................ 143
Force Fields ......................................................... 144
Gear ..................................................................... 145
Unusual Ammo ................................................... 147
Implants and Augmetics .................................... 148
The Holy Remit ................................................. 151
Sanctions ............................................................. 154
The Bearers of the Seal ..................................... 157
Factions . .............................................................. 160
The Balance of Power ....................................... 165
Becoming an Inquisitor. .................................... 165
The Inquisitorial Rosette ................................... 166
Inquisitorial Cadres. ........................................... 167
The Inquisitorial Household. ............................ 168
The Ordos ........................................................... 169
Interaction ........................................................... 174
The Inquisitor and His Cadre. .......................... 182
Power and the Inquisitor ................................... 183
How the Cadre Functions ................................. 185
Threats and Challenges ..................................... 187
There is Always a Bigger Fish .......................... 188
The Immediate Threat ...................................... 188
The Conspiratorial Threat. ................................ 189
Running a Campaign ......................................... 191
The Campaign Focus ......................................... 191
Campaign Types. ................................................ 192
Mastered Skills ................................................... 101
Using Mastered Skills ........................................ 101
Gaining Mastered Skills .................................... 102
New Skill Groups. .............................................. 103
Paragon Talents .................................................. 104
Gaining Paragon Talents ................................... 104
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Ordo Hereticus Adversaries .............................. 197
The Burning Princess ........................................ 197
Eversor Assassin ................................................. 198
Governor Malaki Vess ........................................ 199
Magos Vathek ..................................................... 201
Ordo Malleus Adversaries ................................. 203
Herald of Khorne. .............................................. 203
Marabas, Lord of Change. ................................. 204
Ordo Xenos Adversaries .................................... 206
Dire Avenger Exarch. ......................................... 206
Slaugth Intendant Recusant .............................. 207
Slaugth Warrior Vassal Construct .................... 209
Part I: A Feast Among Vipers ........................... 227
You are Cordially Invited…. ............................ 227
What the Holy Ordos Knows .......................... 228
The Burning Parade. .......................................... 229
The Feast of Welcome ....................................... 230
The Festivities. .................................................... 230
Part II: Death at High Mass .............................. 235
The Ceremony of Investiture ............................ 236
The Breaking Storm .......................................... 237
Part III: Cause and Consequence ..................... 242
Going After Ensor. ............................................. 242
Into the Catacombs. ........................................... 242
Ceremonies of Mourning and Guilt ................ 244
Rewards ............................................................... 245
Matters of Church and State ............................. 245
Antagonists & NPCs. ......................................... 246
The Clergy and their Servants. ......................... 246
The Noble Houses ............................................. 248
The Commercia .................................................. 249
The Powers of Ruin ........................................... 250
Map of The Temple of Alepth. ......................... 251
Map of The Tabernacle ..................................... 252
Ascension Character Sheet. ............................... 253
The Setting ......................................................... 212
GM’s Brieing ..................................................... 212
Synopsis of the Adventure ................................ 213
Lords of the Imperium ...................................... 213
GM Resources .................................................... 215
The Principal Actors .......................................... 215
Sydom’s Conspiracy. .......................................... 215
The Noble Houses of Mali ............................. 216
The Temple Aleph ............................................. 218
Dramatis Personae .............................................. 219
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