A Novice's Guide to Hacking 2004.txt

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               |              The LOD/H Presents               |
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 \                 A Novice's Guide to Hacking- 2004 edition                 /
  \                =========================================                /
   \                                  by                                   /
    \                             The Mentor                              /
     \                  Legion of Doom/Legion of Hackers                 /
      \                                                                 /
       \                        December, 2004                         /
        \                  Merry Christmas Everyone!                  /
         \+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++/

    **********************************************************************
    |  The author hereby grants permission to reproduce, redistribute,   |
    |  or include this file in your g-file section, electronic or print  |
    |  newletter, or any other form of transmission that you choose, as  |
    |  long as it is kept intact and whole, with no ommissions, delet-   |
    |  ions, or changes.  (C) The Mentor- Phoenix Project Productions    |
    |                                     2003,2004  XXX/XXX-XXXX        |
    **********************************************************************

Introduction: The State of the Hack
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
   After surveying a rather large g-file collection, my attention was drawn to
the fact that there hasn't been a good introductory file written for absolute
beginners since back when Mark Tabas was cranking them out (and almost
*everyone* was a beginner!)  The Arts of Hacking and Phreaking have changed
radically since that time, and as the 90's approach, the hack/phreak community
has recovered from the Summer '87 busts (just like it recovered from the Fall
'85 busts, and like it will always recover from attempts to shut it down), and
the progressive media (from Reality Hackers magazine to William Gibson and
Bruce Sterling's cyberpunk fables of hackerdom) is starting to take notice
of us for the first time in recent years in a positive light.
   Unfortunately, it has also gotten more dangerous since the early 80's.
Phone cops have more resources, more awareness, and more intelligence that they
exhibited in the past.  It is becoming more and more difficult to survive as
a hacker long enough to become skilled in the art.  To this end this file
is dedicated .  If it can help someone get started, and help them survive
to discover new systems and new information, it will have served it's purpose,
and served as a partial repayment to all the people who helped me out when I
was a beginner.

Contents
~~~~~~~~
   This file will be divided into four parts:
       Part 1: What is Hacking, A Hacker's Code of Ethics, Basic Hacking Safety
       Part 2: Packet Switching Networks: Telenet- How it Works, How to Use it,
               Outdials, Network Servers, Private PADs
       Part 3: Identifying a Computer, How to Hack In, Operating System
               Defaults
       Part 4: Conclusion- Final Thoughts, Books to Read, Boards to Call,
               Acknowledgements

Part One: The Basics
~~~~~~~~~~~~~~~~~~~~
    As long as there have been computers, there have been hackers.  In the 50's
at the Massachusets Institute of Technology (MIT), students devoted much time
and energy to ingenious exploration of the computers.  Rules and the law were
disregarded in their pursuit for the 'hack'.  Just as they were enthralled with
their pursuit of information, so are we.  The thrill of the hack is not in
breaking the law, it's in the pursuit and capture of knowledge.
    To this end, let me contribute my suggestions for guidelines to follow to
ensure that not only you stay out of trouble, but you pursue your craft without
damaging the computers you hack into or the companies who own them.

I.    Do not intentionally damage *any* system.
II.   Do not alter any system files other than ones needed to ensure your
      escape from detection and your future access (Trojan Horses, Altering
      Logs, and the like are all necessary to your survival for as long as
      possible.)
III.  Do not leave your (or anyone else's) real name, real handle, or real
      phone number on any system that you access illegally.  They *can* and
      will track you down from your handle!
IV.   Be careful who you share information with.  Feds are getting trickier.
      Generally, if you don't know their voice phone number, name, and
      occupation or haven't spoken with them voice on non-info trading
      conversations, be wary.
V.    Do not leave your real phone number to anyone you don't know.  This
      includes logging on boards, no matter how k-rad they seem.  If you
      don't know the sysop, leave a note telling some trustworthy people
      that will validate you.
VI.   Do not hack government computers.  Yes, there are government systems
      that are safe to hack, but they are few and far between.  And the
      government has inifitely more time and resources to track you down than
      a company who has to make a profit and justify expenses.
VII.  Don't use codes unless there is *NO* way around it (you don't have a
      local telenet or tymnet outdial and can't connect to anything 800...)
      You use codes long enough, you will get caught.  Period.
VIII. Don't be afraid to be paranoid.  Remember, you *are* breaking the law.
      It doesn't hurt to store everything encrypted on your hard disk, or
      keep your notes buried in the backyard or in the trunk of your car.
      You may feel a little funny, but you'll feel a lot funnier when you
      when you meet Bruno, your transvestite cellmate who axed his family to
      death.
IX.   Watch what you post on boards.  Most of the really great hackers in the
      country post *nothing* about the system they're currently working
      except in the broadest sense (I'm working on a UNIX, or a COSMOS, or
      something generic.  Not "I'm hacking into General Electric's Voice Mail
      System" or something inane and revealing like that.)
X.    Don't be afraid to ask questions.  That's what more experienced hackers
      are for.  Don't expect *everything* you ask to be answered, though.
      There are some things (LMOS, for instance) that a begining hacker
      shouldn't mess with.  You'll either get caught, or screw it up for
      others, or both.
XI.   Finally, you have to actually hack.  You can hang out on boards all you
      want, and you can read all the text files in the world, but until you
      actually start doing it, you'll never know what it's all about.  There's
      no thrill quite the same as getting into your first system (well, ok,
      I can think of a couple of bigger thrills, but you get the picture.)

   One of the safest places to start your hacking career is on a computer
system belonging to a college.  University computers have notoriously lax
security, and are more used to hackers, as every college computer depart-
ment has one or two, so are less likely to press charges if you should
be detected.  But the odds of them detecting you and having the personel to
committ to tracking you down are slim as long as you aren't destructive.
   If you are already a college student, this is ideal, as you can legally
explore your computer system to your heart's desire, then go out and look
for similar systems that you can penetrate with confidence, as you're already
familar with them.
   So if you just want to get your feet wet, call your local college.  Many of
them will provide accounts for local residents at a nominal (under $20) charge.
   Finally, if you get caught, stay quiet until you get a lawyer.  Don't vol-
unteer any information, no matter what kind of 'deals' they offer you. 
Nothing is binding unless you make the deal through your lawyer, so you might
as well shut up and wait.

Part Two: Networks
~~~~~~~~~~~~~~~~~~
   The best place to begin hacking (other than a college) is on one of the
bigger networks such as Telenet.  Why?  First, there is a wide variety of
computers to choose from, from small Micro-Vaxen to huge Crays.  Second, the
networks are fairly well documented.  It's easier to find someone who can help
you with a problem off of Telenet than it is to find assistance concerning your
local college computer or high school machine.  Third, the networks are safer.
Because of the enormous number of calls that are fielded every day by the big
networks, it is not financially practical to keep track of where every call and
connection are made from.  It is also very easy to disguise your location using
the network, which makes your hobby much more secure.
   Telenet has more computers hooked to it than any other system in the world
once you consider that from Telenet you have access to Tymnet, ItaPAC, JANET,
DATAPAC, SBDN, PandaNet, THEnet, and a whole host of other networks, all of
which you can connect to from your terminal.
   The first step that you need to take is to identify your local dialup port.
This is done by dialing 1-800-424-9494 (1200 7E1) and connecting.  It will
spout some garbage at you and then you'll get a prompt saying 'TERMINAL='.
This is your terminal type.  If you have vt100 emulation, type it in now.  Or
just hit return and it will default to dumb terminal mode.
   You'll now get a prompt that looks like a @.  From here, type @c mail <cr>
and then it will ask for a Username.  Enter 'phones' for the username. When it
asks for a password, enter 'phones' again.  From this point, it is menu
driven.  Use this to locate your local dialup, and call it back locally.  If
you don't have a local dialup, then use whatever means you wish to connect to
one long distance (more on this later.)
   W...
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