FableprimaOfficialGameGuide-2004.pdf

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PRIMA ® OFFICIAL GAME GUIDE
Visit us online at primagames.com
This game has received the
following rating from the ESRB
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Prima Games
A Division of Random House, Inc.
3000 Lava Ridge Court
Roseville, CA 95661
1-800-733-3000
www.primagames.com
Created by Kaizen Media Group
Producer: Howard Grossman
Author: Casey Loe
Designer: Billy Silver
Special thanks to Justin Robey for making this guide possible!
The Prima Games logo is a registered trademark
of Random House, Inc., registered in the United
States and other countries. Primagames.com is
a registered trademark of Random House, Inc.,
registered in the United States.
© 2004 by Prima Games. All rights reserved. No part of
this book may be reproduced or transmitted in any form
or by any means, electronic or mechanical, including
photocopying, recording, or by any information storage
or retrieval system without written permission from
Prima Games. Prima Games is a division of Random
House, Inc.
Fable © 2004 Lionhead Studios Ltd. in conjunction with
Big Blue Box Studios Ltd. Lionhead, the Lionhead logo,
the Big Blue Box Studios logo, and Fable are registered
trademarks of Lionhead Studios Ltd. All rights reserved.
Product Manager: Jill Hinckley
Please be advised that the ESRB rating icons, “EC”, “K-
A”, “E”, “T”, “M”, “AO” and “RP” are copyrighted works
and certification marks owned by the Entertainment
Software Association and the Entertainment Software
Rating Board and may only be used with their permission
and authority. Under no circumstances may the rating
icons be self-applied or used in connection with any prod-
uct that has not been rated by the ESRB. For information
regarding whether a product has been rated by the ESRB,
please call the ESRB at 1-800-771-3772 or visit
www.esrb.org. For information regarding licensing issues,
please call the ESA at (212) 223-8936. Please note that
ESRB ratings only apply to the content of the game itself
and does NOT apply to the content of this book.
Important:
Prima Games has made every effort to determine that the
information contained in this book is accurate. However,
the publisher makes no warranty, either expressed or
implied, as to the accuracy, effectiveness, or complete-
ness of the material in this book; nor does the publisher
assume liability for damages, either incidental or conse-
quential, that may result from using the information in
this book. The publisher cannot provide information
regarding game play, hints and strategies, or problems
with hardware or software. Questions should be directed
to the support numbers provided by the game and device
manufacturers in their documentation. Some game tricks
require precise timing and may require repeated attempts
before the desired result is achieved.
ISBN: 0-7615-4179-9
Library of Congress Catalog Card Number: 2003116129
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QUESTS
In Fable, you can’t become a hero without proving your worth in quests. They’re your primary source of money and
renown, and the only way to earn trophies. Quests come in three varieties:
REQUIRED QUESTS
Marked with the yellow symbol, these quests advance the game’s story. Major
characters like the Guildmaster and Maze will tell you about them, but you may
need to pick them up from the Map Table to begin them formally. Once a
required quest is underway, the World Save option will be replaced with the
Hero Save option, meaning you can save your stats, but not your progress.
OPTIONAL QUESTS
Marked with the blue symbol, these quests usually offer significant rewards,
but are not required to beat the game. They are almost always found on the
Map Table at the Heroes’ Guild. As with required quests, once an optional
quest is underway only Hero Save is available, but if you fail you can usually
try again by reselecting the quest from the table.
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