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Burning Wheel
Mount Burner
by Luke Crane and Richard Soto
BETA 01.27.04
the
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Contents
© 2003 Luke Crane
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The Horse Burner
The Book of Mounts
Horses
Described below are a number of types of horses. While not
breeds per se, these creatures offer the distinction between the
various roles a horse can play in society—and as such these animals
were bred for their respective tasks. As always, look to the lifepaths,
skills and traits of the creatures to gain an understanding of their
function.
To the modern reader, horses tend not to hold much weight or
fascination. They seem to be something of a relic and almost an
inconvenience when one considers the animal’s necessities and
requirements of food, companionship and space.
However, in the period in which we choose to reenact much of
our fantastic adventure—indeed up to just over 100 years prior to
our own time—horses were a fixture in daily life and largely still a
necessity of those modern times.
Courser
Lifepaths/Age:
Born Courser, War Training, Campaign/ 6 years old
As the car is to us today, so was the horse for perhaps three
thousand years. The horse was the foundation of civilized society—
it was the vehicle of rapid transportation of body, force and idea.
It’s introduction and embracement by successive ancient civilizations
irrevocably changed their cultures, as much as the car has changed
ours.
Stats:
Pe: B3 (4) Wi: B2 Ag: B4 Sp: B6 Po: B7 Fo:B7
PPV: walk: 3p, jog: 6p, sprint: 10p
Attributes:
He: B5 St: B7 Re: B4 MW: B13
Hesitation: 5 (Fearless and Determined)
In ancient Byzantine, for example, the empire was spread and
kept by her horses. Huge herds were maintained for breeding, and
these animals decided not only victory in battle, but they brought
news of the outcome of conflict as well. Along her old post roads,
a Byzantine courier could travel a hundred miles in a day using a
supply of fresh horses kept at intervals along the mail routes for
just such transmission of information.
PTGS
Su: B4 Li: B8 Mi:B10 Se: B11 Tr: B12 MW: B13
IMS:
Hooves: I: B5
M: B9 S:B13 VA — Add 2
Skills:
Rider Training, Mounted Combat Training, Armor Training,
Formation Fighting Training, Intimidation B2, Brawling B3,
Foraging B2
As herds flourished and prospered, so did civilization. Gradually,
the horse supplanted the ox as the all-purpose farm implement.
New harness technology allowed fields to be plowed faster and more
efficiently—allowing greater crop yields and contributing to
population boom and eventually the growth of cities.
Traits:
Level-Headed, Loyal, Determined, Fearless, Aggressive plus
Long-Limbed, Keen Hearing, Hooved, Ungulate.
And what seem to us inconveniences of feed, shelter and care
were facts of life for many. Tending to and keeping a horse was
simply part of life. Indeed, for a knight in medieval Europe, the
horse was his most valuable possession!
Beliefs:
I am loyal to my master.
Instincts:
Obey master’s commands. Smite master’s foes. Mount mares as
soon as master isn’t looking.
This chapter attempts to mechanically illustrate the use and role
of horses in Burning Wheel—in war, in travel, in trade and in work.
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The Horse Burner
Destrier
Gelding
Lifepaths/Age:
Born Courser, War Training, Campaign/ 6 years old
Lifepaths/Age:
Born to be Cut, Riding Animal/ 5 years old
Stats:
Pe: B3 (4) Wi: B2 Ag: B4 Sp: B5 Po: B8 Fo:B8
PPV: walk: 2p, jog: 5p, sprint: 8p
Stats:
Pe: B3 (4) Wi: B2 Ag: B2 Sp: B6 Po: B6 Fo:B6
PPV: walk: 3p, jog: 6p, sprint: 10p
Attributes:
He: B5 St: B7 Re: B4 MW: B14
Hesitation: 5 (Fearless and Determined)
Attributes:
He: B4 St: B3 Re: B4 MW: B12
Hesitation: 8
PTGS
Su: B5 Li: B9 Mi:B11 Se: B12 Tr: B13 MW: B14
PTGS
Su: B4 Li: B8 Mi:B9 Se: B10 Tr: B11 MW: B12
IMS:
Hooves: I: B5
M: B10 S:B15 VA — Add 2
IMS:
Hooves: I: B4
M: B7 S:B10 VA — Add 2
Skills:
Rider Training, Mounted Combat Training, Armor Training,
Formation Fighting Training, Intimidation B2, Brawling B3,
Foraging B2
Skills:
Rider Training, Foraging B2
Traits:
Castrati, Docile, Obedient, and Proud plus Long-Limbed, Keen
Hearing, Hooved, Ungulate.
Traits:
Muscular, Aggressive x2, Loyal, Determined, Fearless, plus
Long-Limbed, Keen Hearing, Hooved, Ungulate.
Beliefs:
Born to be ridden.
Beliefs:
Crush, Kill, Destroy!.
Instincts:
Obey.
Instincts:
Wait for master to mount up, then Crush, Kill, Destroy.
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The Horse Burner
Hackney
Jennet
Lifepaths/Age:
Born to be Cut, Riding Animal, Beast of Burden/ 8 years old
Lifepaths/Age:
Born Jennet, Riding Animal/5 years
Stats:
Pe: B3 (4) Wi: B2 Ag: B2 Sp: B5 Po: B7 Fo:B7
PPV: walk: 2p, jog: 5p, sprint: 8p
Stats:
Pe: B3 (4) Wi: B2 Ag: B4 Sp: B5 Po: B5 Fo:B5
PPV: walk: 2p, jog: 5p, sprint: 8p
Attributes:
He: B4 St: B3 Re: B3 MW: B13
Hesitation: 8
Attributes:
He: B3 St: B3 Re: B4 MW: B11
Hesitation: 8
PTGS
Su: B4 Li: B8 Mi:B9 Se: B10 Tr: B11 MW: B13
PTGS
Su: B3 Li: B5 Mi:B7 Se: B9 Tr: B10 MW: B11
IMS:
Hooves: I: B4
M: B8 S:B12 VA — Add 2
IMS:
Hooves: I: B3
M: B6 S:B9
VA — Add 2
Skills:
Hauling B3, Cart Training, Rider Training, Foraging B2
Skills:
Rider Training, Foraging B2
Traits:
Obedient, Sleek, Beast of Burden, and Apple Eater plus Long-
Limbed, Keen Hearing, Hooved, Ungulate.
Traits:
Obedient, and Gentle plus Long-Limbed, Keen Hearing, Hooved,
Ungulate.
Beliefs:
Born to be pull.
Beliefs:
Born to be ridden.
Instincts:
Obey.
Instincts:
Obey. Run from danger.
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