Commodore_64_Fun_and_Games.pdf

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Fisher
Sawyer
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COMMODORE 64
FUN AND GAMES
Ron Jeffries
Glen Fisher
Brian Sawyer
Osborne/McGraw-Hill
Berkeley, California
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COMMODORE 64
FUN AND GAMES
Ron Jeffries
Glen Fisher
Brian Sawyer
Osborne/McGraw-Hill
Berkeley, California
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Disclaimer ofWarranties and Limitation ofLiabilities
The authors have taken duecare in preparingthis book and the programs in it, including research,
development,and testingto ascertain theireffectiveness. The authors and the publisher make no expressed
orimplied warranty ofany kind with regardto these programs northe supplementarydocumentation in
this book. Inno event shall the authors orthe publishers beliableforincidental orconsequential damages
inconnection with orarising out ofthe furnishing, performance, oruse ofany ofthese programs.
COPYRIGHT. This collection ofprograms and theirdocumentation is copyrighted. You may not
copy or otherwise reproduce any part ofany program in this collection orits documentation, except that
you mayload the programs into acomputeras anessential step inexecutingthe program onthecomputer.
You may nottransferany part ofany program in this collection electronicallyfrom one computerto
another overa network. You may not distribute copies ofany program orits documentation to others.
Neitherany program norits documention may be modified ortranslated without written permissionfrom
Osborne/McGraw-Hill.
NO WARRANTY OF PERFORMANCE. Osborae/McGraw-Hill does not and cannot warrant
the performance orresults that maybe obtained by usingany program inthis book. Accordingly, the
programs in this collection and theirdocumentation are sold "as is"without warrantyas to their perform
ance, merchantability or fitness for any particular purpose. The entire risk as to the results and perform
ance ofeach program inthe collection is assumed byyou. Should any program in this collection prove
defective, you (and not Osborne/McGraw-Hill or its dealer) assume the entire cost ofall necessary
servicing, repair, or correction.
LIMITATION OF LIABILITY. Neither Osborne/McGraw-Hill nor anyone else who has been involved
in the creation, production, ordelivery ofthese programs shall be liable forany direct, incidental, or
consequential benefits, such as, but not limited to, loss ofanticipated profits or benefits, resultingfrom the
use ofany program in this collection or arising out ofany breach ofanywarranty. Some states do allow
the exclusion or limitation ofdirect incidental or consequential damages, so the above limitation may not
apply to you.
Published by
Osborne/McGraw-Hill
2600 Tenth Street
Berkeley, California 94710
U.S.A.
For information on translations and book
distributors outside
ofthe U.S.A., please write to
Osborne/McGraw-Hill at the above address.
C-64 is a trademark ofCommodore Business Machines, Inc. C-64 Fun and Games is not sponsored or
approved by or connected with Commodore Business Machines, Inc. All references to C-64 in the text of
this book are to the trademark ofCommodore Business Machines, Inc.
CBM is a trademark ofCommodore Business Machines, Inc.
CURSOR (TM) is a trademark ofThe Code Works.
Master Mind (R) is a registered trademark ofInvitica Plastics.
Othello (R) is a registered trademark ofGabriel Industries, Inc.
Yahtzee (R) is a registered trademark of E.S. Lowe Company, Inc.
Chutes and Ladders (R) is a registered trademark of Milton Bradley Company.
COMMODORE 64™FUN& GAMES
Copyright ©1984 by McGraw-Hill. All rights reserved. Printed in the United States of America. Except
as permitted under the Copyright Act of 1976, no part ofthis publication may be reproduced or
distributed in any form or by any means, or stored in a data base or retrieval system, without the prior
written permission ofthe publisher, with the exception that the program listings may be entered, stored,
and executed in a computer system, but they may not be reproduced for publication.
1234567890 DODO 89876543
ISBN 0-88134-116-9
Judy Ziajka, Acquisitions Editor
Brad Hellman, Technical Editor
Elizabeth Swigert, Copy Editor
Sharon Smith, Cover Design
Jenni Jeffries, Coverand Text Illustrations
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Contents
INTRODUCTION
v
YAHTZEE
75
TINY-1
1
Ifyouthink rollingfive dice to come up withthe
samenumberiseasy,perhapsyoushouldtrythis
game.
LEAP
TINY-2
2
TINY-3
3
81
TINY-4
5
Remove pegs one by one simplybyleapingover
them, but try to end up withjust one peg.
BOX
TINY-5
7
85
Each Tiny is a short program that displays dif
ferent patterns and colors on your screen.
ROADHOG
9
Shoot rays intoa boxtodiscoverhiddenatoms.
LAWN
91
Test your driving skill ^along a narrow and
crooked road.
PIANO
12
Mowa suburban lawnfrom thecomfort ofyour
chair, butyou mustfinish before running out of
gas.
KALAH
95
Performcatchymelodieswithascreenkeyboard
playing along.
BETS
17
Sow pebbles into your kalah and you'll be a
winner.
BONZO
102
Try to outbet three opponents in this unusual
card game.
SAFE
23
Race to the top, but watch the obstacles thatare
thrown in.
BJACK
107
Canyouburglarizeasafebeforebeingcaughtby
the law?
BOSWAIN
31
Deal another hand because this imaginary card
game allows you all the money you can spend.
FIRE
Payattention to this guy's hands because he has
a hungry eye on yours.
HANOI
114
38
Theinfernohasstartedandonlyyoucanprevent
total disaster.
ZAP
Figure out how to move the golden disks that
some Asian priests have been moving for
centuries.
MISER
119
43
Maneuver your "zapper" around an arena and
score points by "zapping" your opponents.
EVEREST
123
Riskyourlife tryingto discoverhiddentreasure
in a haunted mansion.
MAD
53
The harsh elements ofthe world's tallest moun
tain hinder your trek to the peak.
REVERSI
129
The C-64 creates interesting stories from words
that you supply.
GODZILLA
58
Thegamemaybeasoldastimeitself,butjusttry
to defeat the C-64 with strategy and guile.
BOP
136
One ofthe world's most famous monsters is on
the rampage again.
RATRUN
69
If you think counting on your fingers is old-
fashioned, try counting this way.
SPOT
143
Wander through a maze from a "rat's eye"view
in search ofcheese.
You only need foursquares ina rowto win, but
the fun is how you place the squares.
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