Victoriana 1st Edition.pdf

(20159 KB) Pobierz
2483997 UNPDF
Tuckey, Rhymer, Nunn,
Chmakova, Davies, Hamilton,
Labus, Lolli, Vernon
2483997.010.png 2483997.011.png
1
2483997.012.png 2483997.013.png
V ICTORIANA
CREDITS
Game Design: John Tuckey
Additional Design: Richard Nunn
Development & Typesetting: John Tuckey
Authors: John Tuckey, Richard Nunn, Scott Rhymer
Editing: John Tuckey
Proofreading: Mark Pacey, John & Hilary Hereward
Art Direction: John Tuckey
Artists: Tara K Labus, Kelly Hamilton, Svetlana Chmakova, Ursula Vernon, Matteo Lolli, Samuel Araya, Ed Davis,
Shawn Brack, Fufu Frauenwahl, The Illustrated London News Archives
Coverart, Maps & Logo: Ursula Vernon
A Special thank you to all the players who have playtested, honed and tuned Victoriana in its pre-release purgatory:
Mr D, Chris Freeman, Rick Farrand, Mark Selby, Dan Farrand, Mike Stonin, Debra Rhymer, John Martin, Melanie Carr,
Scott Rhymer, Joe Greig.
A Personal thank you from John & the team to:
A special thank you to the numerous fans who sent us fan mail during development - as much as twelve months before
release. Rog & the gang at Waylands Forge for their enthusiam; Lisa & Mike Pondsmith, Jim Fallone, & James Wallace
for their advice. John Hereward for his faith in the vision. Brother Shuffle for being consistently disgusting whatever the
occasion; To Demonicus for being the ever righteous Uberdemon; Mr D the Questioning Knight - may your questions be
answered with straight answers; and to Lida for all her support.
Thank you!
The Victoriana Game World © 1992. This edition © 2003 Heresy Gaming.
2
All Artwork is the property of the Artist, and used with Permission.
FUZION TM is the Fuzion Labs Group TM trademark for its multigenre game system.
Published by: Heresy Gaming, 3 Peel Close, Hampton in Arden, B92 0AL, United Kingdom
2483997.001.png 2483997.002.png 2483997.003.png 2483997.004.png
CONTENTS
Gambling 39
The arts 39
The ballet 39
The baths 39
The brothel 39
The cinematograph 40
The gin palace 40
The hunt 40
The music hall 40
The opera 40
The opium den 40
The prize-fight 41
The public house 41
The races 41
The theatre 41
The gentleman’s club 41
The law 42
The poor law amendment act of 1836 43
The workhouse 44
Education 45
Religion & society 46
The Aluminat 46
The thirty year war and the heresy 47
The Aluminat church of today
Introduction
Gutter runners
17
What does my character do?
18
What is a role playing game?
18
What you need to play
19
Pens, Paper & buckets of dice
19
Dice rolls
19
Skill and action rolls
19
Effect and damage rolls
19
Society
Who fits where?
21
Aluminat decency
21
Artistic license
22
Correct by convention
22
Upper class
22
Resources
23
Ethics
24
Middle class
25
Resources
25
Ethics
26
Lower class
27
47
Resources
28
The Aluminat
49
Ethics
28
The Anglican aluminat
49
The fairer sex
29
The evangelical puritans
50
Customs of society
31
The earth goddess & the dark gods
50
Afternoon tea
31
Paline, lady of subversion
54
Calling cards
31
The marital institution
32
Science & Steam Power
Naval Technology
Presentation balls
33
Rough music
33
55
Policies of the revolution
33
Flight
56
Communist
33
Overland Transportation
57
Bolshevik
34
Roads & coach houses
57
Chartism
35
Rail
57
Nihilist
35
Electricity
59
Anarchist
35
Weapons
59
Nationalist
36
Communication
60
Free traders
36
Telegraph connection
61
Entertainment & vice
37
Misinterpretation
61
Drink
37
Messengers
61
Drugs
37
The royal mail
61
Prostitution
37
Computers
62
3
2483997.005.png 2483997.006.png 2483997.007.png
Cyberware?
62
Primary vs. Derived characteristics 103
Characteristics 103
Skills 104
Starting skills 105
Childhood experience 106
Past career 108
Creating your own experience package 116
Option points 118
Raising & buying skills 118
Raising derived characteristics 118
Talents 118
Perks & privileges 118
Contacts & favours 119
Property & assets 123
Gear, equipment, cash 126
Complications 126
Complications with property & assets 128
Social complications
Healthcare
62
Manufacturing
62
Europe & The Rest of the World
Types of government
66
Britain
67
London
68
Eire
69
The French republic
70
Paris
72
Spain
72
The Hapsburg empire
74
Vienna
74
Praag
75
The Dutch Netherlands
75
Amsterdam
76
The Italian states
76
128
Russia
76
Finishing touches
129
The ottoman empire
79
Provisions & commodities
The monetary system
The Crimea
79
131
Pan Scandinavian federation
80
Portugal
81
Skills
Using skills 141
Which characteristic do I use? 141
Which skill do I use? 142
Action rolls 142
Effect and damage rolls 142
How difficult is it? 142
Unopposed 142
Opposed 142
When you don’t have a skill 143
Defaulting to skills 143
Trying again & improving your chances 143
Complementary skills
Switzerland
81
Bern
82
Geneva
82
Zurich
82
The Prussian confederation
82
India
86
Africa
88
Australasian & new Zealand
89
China
90
America
91
Japan
93
Character Creation
Character creation summary
143
97
Taking extra time
144
Common knowledge & specialities
144
Social class
98
Skills
144
Social Class & Character Limits
98
Skill list
144
Races
99
Common knowledge
145
Men
99
Specialities
145
Beastmen
99
The complete skill list
146
Eldren
100
Languages
149
Dwarves
100
Halflings
101
Combat
What can I do as an action?
Gnomes
102
Ogres
102
153
4
Characteristics
103
Initiative
153
2483997.008.png 2483997.009.png
Zgłoś jeśli naruszono regulamin