EotE Character - CH-1 Free RPG Day 2013.pdf
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CHARACTER SHEET
CHARACTER NAME :
CH (CUSTOM HUMANOID)-1
DROID
BOUNTY HUNTER (GADGETEER)
CHARACTERISTICS
®
TM
2
4
1
5 10 15 20
SPECIES
OBLIGATION
CAREER
BRAWN
AGILITY
INTELLECT
SOAK VALUE
4/5
WOUNDS
STRAIN
CRITICAL INJURIES
2
4
1
12
14
THRESHOLD
CURRENT
THRESHOLD
CURRENT
CUNNING
WILLPOWER
PRESENCE
CHARACTER BACKGROUND
SKILLS
GENERIC SKILLS
RANK
DICE POOL
Obligation:
Obsession (5)
In addition to its custom chassis, CH-1 features unique self-
improvement programming. The droid is driven to continue its
creator’s legacy and modify, upgrade, and customize itself to
perfection, and will eliminate any who stand in its way (includ-
ing its former master). Mechanics and equipment aren’t
cheap, however. Luckily, the droid discovered that collect-
ing bounties both paid well and gave it a chance to hone
its skills. Ever since the Bounty Hunter Guild accepted
it into its ranks, CH-1 has done jobs wherever it can.
Its work recently brought it to Coruscant,
where the droid heard the Pyke Syndicate
was placing a price on the head of an un-
authorized, rogue bounty hunter.
CH-1 starts with an Obligation value of 5,
but can increase the magnitude of its ob-
session up to as much as 20 in order to
add an additional talent or weapon modiica-
tion. It is able to do this by beneiting more from
its single-purposed programming, but this may
come back to haunt it in the future. Add the origi-
nal and any newly incurred Obligation, and circle
the appropriate value above.
Playing CH-1
Athletics (Br)
1
º
π
Coercion (Will)
1
º
π
π
π
Perception (Cun)
2
º
º
Piloting - Planetary (Ag)
1
º
π
π
π
Vigilance (Will)
2
º
º
π
π
COMBAT SKILLS
RANK
DICE POOL
Brawl (Br)
2
º
º
Ranged - Light (Ag)
1
º
π
π
π
Ranged - Heavy (Ag)
2
º
º
ππ
WEAPONS & EQUIPMENT
WEAPON SKILL DAMAGE RANGE DICE POOL
Blaster Rile
Ranged-Heavy 9 Long
º
º
π
π
• You deal 9 damage on a hit + 1 damage per Success
≥
symbol rolled.
• Inlict a critica
l
injury on a hit for
≤≤≤.
Fists
Brawl 2 Engaged
º
º
• You deal 2 damage on a hit + 1 damage per Success
≥
symbol rolled.
• Inlict a critical injury on a hit for
≤≤≤≤≤.
OPTIONAL: ADD 10 OBLIGATION TO UNLOCK
Grants Blast 4 to CH-1’s Blaster Rile. Blast 4: Spend
≤≤
to hit
everyone within short range of the original target, dealing 4 damage
each. The weapon’s range is reduced from long to medium.
GEAR, EQUIPMENT, & OTHER ITMES
2 Emergency
Repair Patches
Spread
Barrel
•
Heavy weapons are your specialty, though you’re
proicient with various types of combat. Between
your custom-itted armor and your talent for ir-
ing into melee, you prefer to ight at short range
over long, fearlessly wading directly into battle.
•
Your senses are inely-tuned compared to av-
erage humans, and you’re always on alert for
incoming threats, be they organic or inorganic.
•
As a gadgeteer you specialize in customizing
your equipment and making the most of what
you have, such as by modifying your weapons
and optimizing your armored chassis.
Use a maneuver to heal 3 wounds to a droid. Consumed on use.
Commlink
Allows communication between other characters with
comlinks.
Armored Chassis
Soak 1; already included in soak value 4.
50 Credits
Money with which to buy equipment, information, or cooperation.
TALENTS & ABILITIES
NAME
ABILITY SUMMARY
Droids do not need to eat, sleep, or breathe, and are unaffected by
toxins or poisons. Droids do not recover with stimpacks or Medicine
skill checks. Instead, droids are repaired with a Mechanics check us-
ing the same dificulties and results of Medicine checks. Emergency
repair patches can be used to repair damage.
Inorganic
Once per round, may perform Defensive Stance maneuver and suffer
1 strain to upgrade dificulty of all incoming melee attacks once. The
character cannot suffer more than 1 strain per skill check.
Point Blank
Add 1 damage to one hit of successful attack while using Ranged
(Heavy) or Ranged (Light) skills at close range or engaged.
OPTIONAL: ADD 5 OB
LIGATION TO UNLOCK
SYMBOLS & DICE
Defensive
Stance
Success
Triumph
Advantage
Failure
Despair
Threat
When wearing armor, increase total soak value by 1. Circle soak
value 5 on character sheet.
Armor
Master
Ability
Die
π
Proiciency
Die
º
Dificulty
Die
π
Challenge
Die
º
Boost
Die
∫
Setback
Die
∫
Force
Die
º
2
Permission granted to photocopy for personal use. © LFL 2013. Character sheet also available for download at www.FantasyFlightGames.com
Plik z chomika:
holmes001
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