manual_us.pdf

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CONTENTS
IN TRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
INSTALLATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Enter CD Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Latest Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
THE SINGLE PLAYER GAME . . . . . . . . . . . . . . . . . . . . . 4
MAIN MENU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
PLAYING THE GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
In-Game Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
MOVEMENT CONTROLS . . . . . . . . . . . . . . . . . . . . . . . 8
Crouching and Going Prone . . . . . . . . . . . . . . . . . . . . . . 10
Leaning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
VIEW CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
WEAPON CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Aiming Down the Sight (ADS) . . . . . . . . . . . . . . . . . . . . 13
Melee Attack . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Reloading Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Swapping Weapons and Picking Up Items . . . . . . . . . . . . 14
OTHER CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Show Objectives/Score . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Quick Save/Quick Load . . . . . . . . . . . . . . . . . . . . . . . . . 15
WEAPONS IN CALL OF DUTY . . . . . . . . . . . . . . . . . . 16
United States . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Russia . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
United Kingdom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Germany . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Stationary Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
OTHER INFORMATION . . . . . . . . . . . . . . . . . . . . . . . . . 23
Health Kits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
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MULTIPLAYER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Multiplayer Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Finding and Connecting to Multiplayer Servers . . . . . . . . 26
Connecting to Your ISP . . . . . . . . . . . . . . . . . . . . . . . 26
Setting Your Data Rate . . . . . . . . . . . . . . . . . . . . . . . 26
Server Listing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Connecting to a Specific Server . . . . . . . . . . . . . . . . . 27
Adding to Favorites . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Creating a Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Multiplayer Game Types . . . . . . . . . . . . . . . . . . . . . . . . . 30
IMPORTANT TIPS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
CREDITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
CUSTOMER SUPPORT . . . . . . . . . . . . . . . . . . . . . . . . . . 40
SOFTWARE LICENSE AGREEMENT . . . . . . . . . . . . . . 42
INTRODUCTION
In war, no one fights alone. From the fields of France to the Volga
River—from the smallest squads dropped behind enemy lines, to
the massive divisions that won the war on multiple fronts—the
soldiers of the Allied Forces stopped the German Army by standing
and fighting together, side by side.
In Call of Duty, you get to fight alongside your brothers-in-arms
as history comes alive. In momentous battles from D-Day to
Stalingrad, you’ll find yourself in incredibly real terrain, caught in
breathtaking life and death combat. You’ll fight as American and
British paratroopers and as a young Russian soldier conscripted into
the Soviet Army. Whether cut off in a village in Normandy, battling
to re-take Red Square, boarding and sinking a German battleship,
speeding down German-held roads or rescuing Allied officers from
a German stronghold, the dangers are more than any one soldier
can overcome. To make it through, you’ll need your buddies around
you, and they’ll need you. That’s what war is about, and it’s what
Call of Duty is all about.
INSTALLATION
Insert Disc One of Call of Duty into your CD-ROM drive. After
a few seconds, the splash screen will appear. Click Install to begin
the installation process and then follow the on-screen instructions.
If the splash screen does not appear, you may have Autorun
disabled. Double-click on the My Computer icon on your desktop.
Open the CD-ROM drive with the Call of Duty CD inserted.
Double-click on Setup.exe to launch the Start screen.
If you need more information, consult the help files.
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Enter CD Key
The Installer will prompt you to enter a CD key. You must have a valid
CD key in order to continue the installation process and play Call of
Duty. Your unique CD key is affixed to the game’s jewel case. When
prompted, enter the CD key as it appears on the jewel case. It’s
important that you observe the following guidelines to insure the
privacy of your CD key:
• Keep your CD key in a safe, private place in case you need to
reinstall your game at a later point.
• Players with invalid CD keys will not be permitted to join
multiplayer games, so be sure to enter it correctly as it appears
on the jewel case.
No one from either Activision ® or Infinity Ward will ever ask you for
your CD key (in game, on message boards or in chat rooms). Never
give it out to anyone! If you lose your CD key, you will not be issued
another one.
MAIN MENU
After you view the
introductory movies,
the game’s Main
Menu will appear.
From this menu you
can launch new
games, resume games
in progress, switch
to the Multiplayer
portion of Call of
Duty or access the
configuration options.
Resume Game – Load the last game you saved so you can
continue your progress through the campaigns. This option is
displayed only after starting a mission.
New Game – Launch a new Call of Duty game from the
beginning of the first campaign. After selecting New Game,
choose your difficulty level from one of the four options available.
Load Game – Load any games you have saved. When you reach
the load/save menu, select the game name in the box on the left
side of your screen and then click on the word Load.
Multiplayer – Launch the multiplayer component of Call of
Duty where you can join or create multiplayer servers via LAN
or Internet.
Options – Configure your controls and adjust audio/video quality
and performance settings. Click on the sub-sections on the right
side of the screen to see a new set of adjustable options on the left
hand side of the screen. Click on a setting to change it.
Credits – View the in-game credits sequence.
Quit – Exit the game and return to the desktop.
Latest Information
You will find the latest information about the game in the Readme file
on the game disc. Select Readme from the Start screen or select
Support on the splash screen then select Readme to view this
information. If you are having problems installing or playing the game,
you will also find assistance in the Help files section of the Start screen.
THE SINGLE PLAYER GAME
In the single player campaigns of the game, you play as an Allied
soldier deep in the thick of some of the fiercest combat of the Second
World War. The success of your squad, the completion of your mission
and your very survival will depend on how well you move, how well
you shoot and, perhaps most importantly, how well you keep your wits
about you.
To begin a single player game, select Play Call of Duty Single Player
from the Call of Duty folder contained in the Programs section of the
Windows ® Start Menu.
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PLAYING THE GAME
Each mission’s briefing will provide crucial information about the
setting, objectives, opportunities and potential obstacles you’ll
encounter. This information will take the form of personal journal
entries or communiqués from your superiors. Study them closely
before entering the mission. The information they contain could
save your life.
Status Text – Throughout the game, updates appear here
including changes in mission objectives, picking up health and
other alerts.
Ammunition Counter – The box in the lower right-hand
section of the screen is your ammunition counter. The first
number indicates how many rounds are in your current
weapon’s clip. The second number indicates your total number
of rounds.
Health Bar – This bar indicates your current health status.
A full green bar indicates full health. The bar reduces in size
and changes color along the spectrum from green to red as you
lose health.
Crosshair – Use your crosshair to aim your weapon at your
enemies. When you run or walk, your crosshair will widen,
indicating the lack of accuracy that comes from attempting to
aim while moving. The wider the crosshair, the less accurate
your shots. When you stop moving, you automatically steady
your weapon and your crosshair narrows. It is often wisest to fire
when completely stopped to ensure accurate shots (and enable
you to conserve ammo). Crouching or lying prone also keeps
your crosshair focused, and it is advisable to use these positions
whenever possible. Your crosshair will change when you
encounter interactive objects. If you move your crosshair over an
ally who is close to you, you will see your crosshair change to
the image of a person. Press the Use key (default: F ) to ask
individuals to move out of your line of sight.
Pickup Indicator – This indicator appears
when there is an item you can pick up, be it a
health kit, secret documents or a new weapon.
In order to pick up the desired item, press your
Use key (default: F ). In the case of a new
weapon (or ammunition for your current arsenal),
you must press and hold the Use key.
In-Game Display
Crosshair
Status Text
Compass
Ammunition
Counter
Stance
Indicator
Pickup
Indicator
Health
Indicator
Compass – The compass is useful for helping you navigate your
surroundings and for getting your bearings. In addition to
showing you which direction you’re facing, it also shows you the
location of Allies in your vicinity (green arrows) and the location
of your current objective (a golden star).
Stance Indicator – The triangle-shaped icon shows you what your
current stance is in the game. The icon will change from standing
to crouching to prone, depending on the stance you choose.
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MOVEMENT CONTROLS
The default movement keys are as follows:
Command
Default Key Description
Command Default Key Description
Stance Up Unbound Move up one stance position
(from crouching to standing
or from prone to crouching).
Toggle Crouch Unbound Press once to move into crouch
position. Press again to return
to your previous stance.
Toggle Prone Unbound Press once to move into prone
position. Press again to return
to your previous stance.
Crouch Unbound Hold to crouch. When
released, you return to your
previous stance.
Prone Unbound Hold to lie prone. When
released, you return to your
previous stance.
Turn Left Unbound Rotate to the left while
staying in one position.
Turn Right Unbound Rotate to the right while
staying in one position.
Strafe Unbound Sidestep (control direction
with mouse).
In addition to running forward, backward, left and right, you’ll
need to master the other movement skills described on the
following pages.
Forward
W
Walk forward.
Backpedal
S
Walk backward.
Move Left
A
Sidestep to the left.
Move Right
D
Sidestep to the right.
Lean Left
Q
Lean to the left around
corners to minimize
your exposure.
Lean Right
E
Lean to the right around
corners to minimize
your exposure.
Stand/Jump
Spacebar
Stand upright from
either the crouching or
prone position.
Go to Crouch
C
Crouch from either the
standing or prone position.
Go to Prone
CTRL
Lie prone from either
the standing or
crouched position.
Jump/Stance Up Unbound
Jump (when already
standing) or move up to
stand from either prone or
crouch.
Stance Down
Unbound
Move down one stance
position (from standing to
crouching or from
crouching to prone).
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