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FLASHCARDS ACTIVITIES BANK
This section contains simple activities that are helpful to use as the
pupils are being introduced to words that describe the lashcards.
They can be used with any group of lashcards.
House and furniture
Teacher-directed activities
armchair
fridge
1. Show me
Display a number of lashcards. Say the name of an object on one
of the cards. Ask individual pupils to come to the front of the class
and point to the appropriate card which has that named object
on it. You can vary the rhythm of the game to make it more fun.
For example, if you speak very slowly, the children do the actions
in slow motion, and vice-versa.
Source: Backpack Starter Teacher’s Book, Pearson Longman
bath
lamp
bed
plant
bookcase
sink
carpet/rug
sofa
2. What’s this?
The pupils say the name of the object in unison or individually as
you show lashcards. You could ask the pupils either to say the
words in full sentences, such as “It’s a ball/It’s an orange.” or to
say the word on its own, such as “orange” or “ball”.
Source: Backpack Starter Teacher’s Book, Pearson Longman
chair
table
clock
toilet
cooker
wardrobe
3. Is this a …?
Show lashcards. For each card, ask “Is this a/an …?” Prompt
the students to answer “Yes, it’s a/an ….” or “No. It’s a/an …
(correct name).” Deliberately give the wrong names so that the
pupils need to correctly identify and name objects.
Source: Backpack Starter Teacher’s Book, Pearson Longman
cupboard
wash basin
curtain
washing machine
4. Name bee
Divide the class into two teams. Show a lashcard and ask
a member of a team to identify it. Alternate showing cards
to teams and team members. A team gets one point for each
correctly named object. The team with the most points at the end
of the game wins.
Source: Backpack Starter Teacher’s Book, Pearson Longman
Farm Animals
bull
goose
5. Naming by initial letter
Display a selection of lashcards, including a number of items that
begin with the same letter. Ask the pupils to name all the objects
beginning with the same letter.
Source: Backpack Starter Teacher’s Book, Pearson Longman
cat
hen
cow
horse
dog
mouse
6. Naming by position
If the pupils know prepositions and place words, display ive
or six lashcards. Say, “It’s next to the … . It’s not a … . What is it?”
or “It’s to the right of the … . What is it?”
Source: Backpack 2 Teacher’s Book, Pearson Longman
donkey
pig
duck
rabbit
7. Pictionary
Divide the classroom into two teams. Have one child from each
team come to the front of the class. Show each one a lashcard
in secret and tell they have to draw it on the blackboard. Divide
the blackboard down the middle by drawing a line, and have each
child draw their picture in the space provided. The rest of their
teams has to guess the word. The irst team to guess wins. You
can continue with different children drawing different words.
Source: Fun English 2 Teacher’s Guide, Pearson Longman
farmer
rooster
farm
sheep
goat
turkey
8. Find something (blue)
Get the class into groups. Ask the students to look at the cards
and then say: “Find something (blue/round/big)” etc.
Source: Fun English 4 Teacher’s Guide, Pearson Longman
2
© Pearson Education Polska 2006
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FLASHCARDS ACTIVITIES BANK
9. Miming
Ask pupils to come to the front of the class and look at a lashcard
without the rest of the class being able to see it. Let the pupils
mime or act out what is on the card, the rest of the class tries to
guess the word being mimed. You can also put on some lively
music and pass the lashcards around the class. When the music
stops, get the pupils who are holding a lashcard to stand up and
mime or act out what is on the card.
Source: Backpack 4 Teacher’s Book, Pearson Longman
18. Memory game 1
Ask the pupils to look carefully at the cards. Give them a limited
amount of time to remember the words. Hide the cards and have
the class write down as many words as they can (again with
a time limit).
Source: Fun English 4 Teacher’s Guide, Pearson Longman
19. Memory game 2
Start by saying: “In my school there’s a (computer room).” The
next pupil continues: “In my school there’s a (computer room)
and a (gym).” The pupils take turns to add new words, but must
remember all the items which have gone before.
Source: Fun English 4 Teacher’s Guide, Pearson Longman
10. What’s behind my back?
Take one of the cards and put it behind your back. The pupils
try to guess what it is. Continue with the different cards. Repeat
using different prepositions and places (the chair, desk, bag, etc.).
Use gestures to make your questions clear.
Source: Fun English 1 Teacher’s Guide, Pearson Longman
20. Memory game 3
Ask four or ive pupils to line up in front of the class. Give each
of the pupils a lashcard. Let each pupil name the object on his or
her card and show it to the class. Then tell the pupils to put their
lashcards behind their backs so that the rest of the class cannot
see them. Now tell the pupils to change the order in which they
are standing. The rest of the class has to say the name of the
lashcard that each student is holding, by asking questions such as
“What has Maria got?” with the class responding with the name
of the object.
Source: Backpack 4 Teacher’s Book, Pearson Longman
11. Ordering
The pupils have their cards laid out on their desks in front of
them. They listen to your instructions and put the cards in the
corresponding order.
Source: Fun English 1 Teacher’s Guide, Pearson Longman
12. Simon says
The pupils have their cards laid out in front of them. Say: “Simon
says, hold up a .” The pupils hold up the corresponding card.
If you don’t include “Simon says”, the pupils don’t respond.
Source: Fun English 1 Teacher’s Guide, Pearson Longman
21. Chain game
Have the pupils stand in a circle with their cards in their hands.
A child starts and names one of the objects on his or her cards,
showing it at the same time. The next child continues and
shows and names a different object. This continues until you say
“Change!”, at which point the direction changes and the ‘chain’
starts to go in the opposite direction. As the pupils become
familiar with the game, speed it up.
Source: Fun English 1 Teacher’s Guide, Pearson Longman
13. Parrots
Show one of the cards to the pupils and say: “It’s a (fridge).” If the
statement is true, the pupils should repeat it. If the statement is
false they should remain silent. You can play this as a team game
and ask individual pupils in the teams to respond. Give points for
a correct response.
Source: Fun English 1 Teacher’s Guide, Pearson Longman
14. What is it?
Place the set of cards in an envelope and slowly start to reveal
one of them. The pupils try to guess what it is without seeing the
whole image. Alternatively you can have the card appear from
behind a book.
Source: Fun English 1 Teacher’s Guide, Pearson Longman
22. What’s missing?
Display the lashcard pictures of ive objects. Ask the pupils to
name the objects several times, going in order from left to right.
Then pick up all the lashcards, mix them up and remove one
card. Display the remaining lashcards. The class has to say the
name of the object on the missing lashcard. As the pupils get
more proicient in the game, add more cards.
Source: Backpack 4 Teacher’s Book, Pearson Longman
15. Bingo!
The pupils use their cards to make a Bingo ‘board’. They should
select their cards (give the pupils a speciic number) and lay them
out in front of them to form the ‘board’. Now play Bingo! As you
call out the objects the pupils turn their cards over.
Source: Fun English 1 Teacher’s Guide, Pearson Longman
23. Anagrams
Mix up the letters of the words and write them on the board.
The pupils try to ind the ‘hidden’ word. Pupils can then make
their own anagrams for each other.
Source: Fun English 4 Teacher’s Guide, Pearson Longman
16. Catch and say
Choose a lexical set and stick the lashcards on the board one
by one. Elicit the words. Scrunch up a sheet of paper into a ball,
name a lashcard and throw the ball to a pupil. He or she names
another lashcard and throws the ball to a classmate. The game
ends when the pupils have named all the lashcards without
repeating words.
Source: My First English Adventure 2 Teacher’s Book, Pearson
Longman
24. Word chains
Write one of the words from the cards on the board. The
pupils must ind a word which begins with the last letter of the
word on the board. Build up a chain of words with the pupils’
suggestions.
Source: Fun English 4 Teacher’s Guide, Pearson Longman
25. Descriptions
Provide descriptions or deinitions of the pictures, e.g. “You can
play basketball there.” The pupils try to guess which place or
object you are talking about.
Source: Fun English 4 Teacher’s Guide, Pearson Longman
17. Whispering words
Choose a word and whisper or mouth it for the class to guess.
Source: Fun English 4 Teacher’s Guide, Pearson Longman
© Pearson Education Polska 2006
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FLASHCARDS ACTIVITIES BANK
26. True or false
Make statements about the items on the cards. The pupils decide
if they are true or false. Ask pupils to prepare their statements and
to correct the false sentences.
Source: Fun English 4 Teacher’s Guide, Pearson Longman
34. Cloze sentences
Choose ive to ten lashcards. Write a sentence for each card on
the board but leave out the name of the object pictured. Display
the cards. Let the pupils complete the sentences with the words
pictured. Be sure to write sentences for which there is only one
possible answer among the lashcards. For example, use “The … is
pink” when there is only one pink object in the set of lashcards.
Source: Backpack 4 Teacher’s Book, Pearson Longman
27. Concentration
Use related cards (e.g. pieces of furniture to be found in the same
room). First stick the cards on the board and let the pupils decide
on relationship between lashcards. Then mix the cards up and
stick them on the board face down. The pupils take turns to come
to the board and ind a related pair by turning over two cards.
If they correspond, they can keep the cards and the next team has
a turn. If they don’t correspond, they are replaced on the board.
Source: Fun English 3 Teacher’s Guide, Pearson Longman
35. Spelling Bee
Show the pupils some lashcards and let them spell the words
after you. After you have done this several times, have a spelling
bee. Divide the class into two teams. Show a lashcard and ask
a member of a team to spell the word. Alternate giving words
to teams and team members. A team gets one point for each
correctly spelled word. The team with the most points at the end
of the game wins.
Source: Backpack 4 Teacher’s Book, Pearson Longman
28. Riddles
Display eight to ten lashcards. Make up sentences relating to
one of the items, such as “It’s an animal. It’s not a pet. It hasn’t
got legs. What is it?” (A snake). The pupils have to guess which
lashcards you are describing.
Source: Backpack 4 Teacher’s Book, Pearson Longman
36. Class Bingo
Ask the pupils to make a bingo card. They should draw two
vertical and two horizontal lines to make nine squares. Show the
pupils nine lashcards. They should write the name of each on
their bingo cards. Instruct them to write the words in random
order. Then play bingo. Place the lashcards in a large bag or box,
pick them out at random and say the name. The pupils cross out
words that you name. The irst pupil to cross out three words
across, down or diagonally calls out “bingo” and wins the game.
For more advanced groups, get the pupils to make cards with
more squares and use more lashcards.
Source: English Parade Picture Cards, Pearson Longman
29. Chain chants
Ask the pupils to chant simple sentences in unison as you show
lashcards. For example, show a picture of salad and get the pupils
to chant, “I like salad.” Then display another lashcard such as
biscuits, and get pupils to chant “I like salad and biscuits.” Place
the second lashcard next to the irst. Continue in the same way
until the pupils are naming ten objects. To extend the activity,
you could remove cards and ask the pupils to continue chanting,
naming all the “missing” objects.
Source: Backpack 2 Teacher’s Book, Pearson Longman
37. Which go together?
Display cards from various categories. The pupils decide on the
category and write the names of the objects that belong in it.
To make the game more interesting, have them write the words
in an outline of one of the objects, for example, in the outline
of an elephant for animal words.
Source: English Parade Picture Cards, Pearson Longman
30. Picture sentences
Ask the pupils to learn and chant sentences for the key word on
each lashcard that you present. In this way, pupils learn additional
words that arise from the context of the picture: “The ducks are
on the farm.”, “It’s cold. Put on a sweater.”
Source: Backpack 2 Teacher’s Book, Pearson Longman
Pair or group activities
31. Which doesn’t belong? / Odd one out
Place a number of lashcards on the chalk tray. All cards except
one should fall into one category. Ask pupils to identify the card
that doesn’t belong. With stronger classes you can have them
prepare their own quizzes for each other with their cards.
Source: Backpack 3 Teacher’s Book, Pearson Longman
38. Picking and naming
Choose lashcards for at least ten words that the pupils know,
and place in a large box or bag. In pairs or small groups, pupils
take turns picking out cards at random and naming the object on
the card. To make this into a game, the pupils keep the cards that
they can identify. The pupil with the most cards after all the cards
have been picked out wins the game.
Source: Backpack 4 Teacher’s Book, Pearson Longman
32. Rhyming words in sentences
Show a group of lashcards. Ask pupils to form sentences with
a new word that rhymes with the word pictured on the card, such
as “No tea for me.”
Source: Backpack 3 Teacher’s Book, Pearson Longman
39. Word matching
Write the names of the objects from a set of lashcards on separate
pieces of paper. Give pairs or small groups the cards and pieces
of paper. Pupils should match the words to the lashcards.
Source: Backpack 4 Teacher’s Book, Pearson Longman
Reading/Writing Activities
33. Holding Up Matching Words
Write four or ive words on the board. Tell the pupils to copy each
word on a separate piece of paper. Show a lashcard. Ask the
pupils to hold up the word for the card you are showing.
Source: English Parade Picture Cards, Pearson Longman
40. Pelmanism
The two children shufle together their sets of cards and lay them
face down on the desk. They take it in turns to turn over two
cards. If they match, they say the word and keep the pair. If they
don’t match they put them face down again. The child with the
most cards in the end wins.
Source: Fun English 2 Teacher’s Guide, Pearson Longman
© Pearson Education Polska 2006
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FLASHCARDS ACTIVITIES BANK
41. Desk-size game board
Prepare a sheet of paper with the words “Start” and “End”
as shown. Put nine lashcards into the coniguration as shown.
Have a dice ready or prepare small pieces of paper with the
numbers or 2 and put them into a bag. Ask the pupils to work
in pairs and use coins or buttons as markers. The pupils take
turns removing a piece of paper from the bag and advancing
their marker the number indicated. Pupils name the item pictured
for the square they land on. They get one point for each picture
they correctly name. The pupil with the most points after arriving
at “End” wins.
46. Corner Solitaire
The pupils lay the cards in a square 6 x 6. In pairs they have to try
to get from one corner to another by naming the cards correctly.
The aim is to reach the other corner in the smallest number
of moves.
Source: Longman Minilashcards, Pearson Longman
47. I Spy…
The pupils spread out the cards, picture up, over the desk. One
of the players calls out the beginning letter of a card for the next
player to ind. If he inds the card, he keeps it. If he does not ind
it, the irst player must give the correct answer and keep the card.
The player with the most cards wins.
Source: Longman Minilashcards, Pearson Longman
START
CARD CARD CARD
END
48. Knock Knock
One pupil is the quiz show host/hostess and the other two the
contestants. The host/hostess puts a card on the desk and covers it
with one hand, then takes the hand away quickly. The contestants
must knock on the desk if they think they can guess the card.
If the irst one to knock is right, he/she keeps the card. If wrong
he/she loses a card or misses a go if no cards are held. The one
with the most cards at the end wins.
Source: Longman Minilashcards, Pearson Longman
CARD
CARD
CARD CARD CARD CARD
Source: Backpack 3 Teacher’s Book, Pearson Longman
49. Sensational sentences
Place the pack of cards on the desk. Players have to make up
a sentence using the card on the top. One point for each word
in the sentence – the longer the sentence, the more points.
Source: Longman Minilashcards, Pearson Longman
42. Writing on backs
The pupils work in pairs. They take turns to choose a word from
the cards and then write it on their partner’s back with their inger.
Their partner tries to guess the word.
Source: Fun English 4 Teacher’s Guide, Pearson Longman
50. What is it?
The pupils play in groups. One member of the group turns around
while the others choose a card. The pupil then tries to ind the
word by asking: “Is it (a) …?”
Source: Fun English 4 Teacher’s Guide, Pearson Longman
43. Memory game 4
The pupils play in groups with two sets of the cards. Have them
place the cards face down on a desk, mixed up. The pupils take
turns to turn over two cards to try to ind a matching pair. As they
turn the cards over they name the object they reveal. If the cards
are the same the pupils keep the pair and continue.
Source: Fun English 1 Teacher’s Guide, Pearson Longman
51. Cops and robbers
This activity works well at the end of the year for consolidation
of vocabulary. You need a large space to play this game,
preferably outside. Divide the class into two groups, the ‘cops’
and the ‘robbers’. Stand the groups behind lines facing each other.
Put different cards on the ground. When you shout out the name
of an object, the ‘robbers’ run and try to pick it up and take
it back across the line. If the ‘cops’ touch them before they cross
their line they have to return the object.
Source: Fun English 1 Teacher’s Guide, Pearson Longman
44. Snap
Play this game in groups. The pupils place their cards upside down
in front of them, in a pile. They take turns to reveal a card and say
what it is. If the card is the same as the object that went before,
the pupils shout “Snap!” The irst pupil to shout “Snap!” keeps
the pair, but must be able to name the object. The pupil with the
most pairs at the end wins.
Source: Fun English 1 Teacher’s Guide, Pearson Longman
Individual activities
52. Draw the setting
Show the pupils a lashcard. Indicate the word for them to focus
on. Ask them to draw a setting for the object. For example,
the monkey could be drawn in a zoo or in a rain forest.
Source: Backpack Starter Teacher’s Book, Pearson Longman
45. Happy families
The pupils play in groups of four. They ‘pool’ their cards and
then hand out four to each child. The rest of the cards are
placed upside down in the centre of the desk. The pupils try to
collect a group of four cards which are the same. They take turns
to ask each other: “(Ania), have you got a (banana)?” If (Ania)
has a (banana) she hands the card over and the pupil continues
to ask the other children in the group. If the answer is “No”,
the pupil takes a card from the pile in the centre, but must put
down another one next to it.
Source: Fun English 1 Teacher’s Guide, Pearson Longman
53. Personal sentences
Ask the pupils to write personal sentences related to a lashcard.
For example, for a monkey, they could write “I like the zoo.
There are two monkeys at our zoo. One is a baby.”
Source: Backpack 4 Teacher’s Book, Pearson Longman
© Pearson Education Polska 2006
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