ActionReplay MK-III - Manual.pdf

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INSTRUCTION
GOVAN ROAD, FENTON INDUSTRIAL ESTATE
FENTON, STOKE-ON-TRENT, ST4 2RS, ENGLAND.
TEL 0782 744707.
FAX 0782 744292.
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by Olaf Boehm and Joerg Zanger
© Datel Electronics Ltd. England 1990/91
documentation by Wayne.H.Beckett
WARNING
1988 COPYRIGHT ACT
Datel Electronics neither condones or authorises the use of it's
products for the reproduction of copyright material.
The back-up facilities of this product are designed to reproduce
only software such as public domain material, the users own
programs or software where permission to make a back-up has
been clearly given.
a to make copies, even for your own use, of copyright
material, without the expressed permission of the copyright
owner, or their licencee.
It is il
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NTRODUCTION
CONGRATULATIONS on your purchase of The Amiga Action Replay which we think,
and you will soon find, is the most powerful utility available for the Amiga. With a whole
host of graphics, sound and programming features it is possible to get 100% more from
your computer. Before you start we strongly recommend that you read the manual,
even though the temptation is to plug in and go, as reading what one command does
will help you understand others. Until you are familiar with some of the more complex
coding instructions like CODE, don't use valuable disks. If you do have problems with
a command, please do not dwell on it too long, come back to it later and it may become
clearer. A few of the sections such as that on the monitor commands and the System
information are rather complex for the beginner so don't expect to understand them
straightaway. Remember that the Amiga hardware can cover many manuals, so if you
really want to learn buy, beg or borrow a few of these and soon with the help of your
Action Replay you will become an expert on the Amiga. Good luck.
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I NSTALLATION
GETTING STARTED
First and foremost you must never plug in or unplug your Action Replay from your
machine while it is switched on! The installation of the two versions of Action Replay is
slightly different so please read the relevant section following.
AMIGA 500
First switch your machine off. Next on the left side of the machine by the keyboard you
will find a removable panel which hides the expansion port - it will come off but may be
a little stiff. Now, with the button and switch facing up, insert the Action Replay firmly
i nto this port; it should now be quite solid. Now switch your computer on. The green
li ght on the Action Replay will be on and the red light off. If the red light is on then the
slow-mo is active; throw the switch to disable it and the machine should boot as normal.
If the machine does not boot properly switch the machine off and repeat the installation
procedure. When the Kickstart screen appears, press the red freezer button and a blue
screen will appear - this is the screen from which you use the following commands.
Before you continue you should check the country code of your machine by pressing
the F9 key. It will toggle between US and German -there are slight differences between
the two (e.g. X and Y are reversed). Once the keymap has been set for your machine
you need not set it again till the power is switched off. To restart press X (return).
AMIGA 1500/2000
For owners of the Amiga 1500 or 2000 the installation is slightly different. You must
first switch the machine off and take the case off the machine. The slot which the Action
Replay is inserted in is the one slightly to the left of the disk drives looking from the front
(it is also slightly to the left of the 68000 chip). The connector which leads to the remote
points to the rear of the machine. Slot the card in firmly and trail the remote through an
appropriate gap in the case of the machine and keep it to hand. Put the case back on
the machine and switch the power on. The red light on the remote should be off. If it
i s on then the slow-mo is enabled; throw the switch to disable it. When the Kickstart
screen appears press the red button and a blue screen will appear. If this does not
happen repeat the installation procedure. Before you proceed check that the country
code is set correctly by pressing the F9 key a couple of times. If it is set incorrectly the
X and Y keys will be reversed. Once the keymap is set it need not be changed until the
machine is switched off.
A590
For owners of the A590 hard drive, when you see the blue screen you should press
the F3 key and clear the addmem option and set the autoconfig option. Restart the
Amiga and reboot the machine. The hard drive will boot.
There are several simple features available on the Action Replay which you will find very
useful.
( HELP)-
Probably the most used key of all, gives you a brief description
of all commands.
(SHIFT)-
No scroll / Pause
(TAB) -
I nsert spaces
(ESC) -
Will abort most commands
(F1)
-
Clear screen and Home cursor
(F2)
-
Home cursor without clearing screen
(F3)
-
Preference screens
(F5)
-
Print screen to printer if attached
(F6)
-
Switch printer dump on/off
(F7)
-
Switch between overwrite/insert mode
( F8)
-
Show instructions for mempeeker
(F9)
-
Toggle between US and German keyboards
( F10)
-
Switch to second screen (switch back)
When the power light is dim in Action Replay mode the computer is waiting for an
i nstruction. When it is flashing Action Replay is working on a command.
The slow-mo can be activated at any time by flicking the switch so the red light is on.
Adjusting the potentiometer will vary the speed. It is obviously not a good idea to keep
the slow-mo on during disk access and may cause loading problems.
There is one of the above function keys which requires a more detailed description
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GETTING STARTED
GETTING STARTED
and this is the (F3) key. This will display a preference screen which may be exited at
any time by pressing the (ESC) key.
The options are selected by using the mouse and left mouse button.
There is now a second preference screen available by clicking on the next page
box.
MEMORY CONTROL
BOOTSELECTOR
The display to the top left of the screen shows the memory available for use by the
Amiga. This can be changed by clicking on the appropriate squares which will select/
disable memory as appropriate. By clicking on the values beneath External Memory,
the area of memory can be altered.
The boot selector in the top left is used so you can get the machine to boot from any
drive. You may select any drive available or variable so that the computer will search
each drive for a bootable disk. With this option there are two things you should bear
i n mind. The first is that when you have selected this option and exited you must reboot
the machine before it will work even if you are on the kickstart screen. The second thing
is that the success of this option depends on the disk you are booting from, i.e. if it starts
to boot from disk df1: and the program tells the computer to go and read from df0: the
boot will fail, so please bear this in mind. The easiest way to try out the variable boot
i s to use an Action Replay disk that has a bootblock on it (using the install command).
MODULE INTERNA
This set of options is to do with the machine resets, and set up. The No res option
removes the Amiga Action Replay reset screen. The testl and test2 options are
apparently different types of system reconfiguration when using the X command to
restart the machine after freezing, in some cases the machine can lock up. If this
happens you should try setting the testl and/or the test2 options. The blanker option
is a screen saving facility, when switched on, if no keys are pressed on the freeze screen
for a while, then it is blanked. To get it back press any key (shift is probably best as no
keys are typed).
The bottom left section is used to select the colours that the Action Replay screen is
displayed in.
DISKCODER
The disk coding section is now available from the second preference screen. Each
option can either be enabled or disabled by clicking on the appropriate icon. For more
i nformation on these features please see the section on disk based instructions.
DRIVECONTROL
Drives can simply be turned off or on by clicking on the appropriate boxes.
MEGASTICK
VIRUS TEST
The megastick option is for the joystick translation codes which can be entered using
the megastick command.
The cwo meters on the right of the screen are used to allocate an auto fire rate for the
two joysticks. They can be set totally independently of one another so a player can be
handicapped.
Using these options you can switch off the automatic virus detection. This is useful
when you are using disks that have built in virus protection, e.g. Sentinel, which contain
parts of the viruses so they can be identified. This code is then interpreted by Action
Replay as a virus itself. Kill is useful for similar reasons. You would normally leave it
active so a virus that is found is killed. Virus boot will check the bootblock of your disk
as well as checking for a virus in memory. This option should be turned off if you are
using a hard drive.
AUTOCONFIG
The autoconfig option allows Action Replay to detect what it thinks the computer is,
for example when on it will detect and boot an A590 hard drive.
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