[01-2001] Infinite Worlds.pdf

(5709 KB) Pobierz
Inf Worlds.qxp
I NFINITE W ORLDS . . .
I NFINITE A DVENTURE !
The good news is, there are other Earths.
Maybe an infinite number. The bad news is,
somebody out there doesn't like us.
Welcome to the core setting of GURPS Fourth
Edition ! Every other GURPS setting is on one of
the Infinite Worlds timelines . . . whether they
know it or not! GMs can use this to create a whole
meta-campaign, or just as an excuse to move char-
acters between worlds when the plot requires it.
Compiled by Kenneth Hite, the master of alternate
histories, GURPS Infinite Worlds combines and
updates material from GURPS Time Travel , GURPS
Alternate Earths , and GURPS Alternate Earths 2
into one volume, and has dozens of new worlds to
explore as well! This is the complete genre book on
both alternative-world gaming and time travel. It
also provides a wide variety of suitable threats and
hazards -- from evil cross-time Nazis and cosmic
conspiracies to "ordinary" monsters and disasters.
Whether you're playing accidental travelers or the
hardened troops of the Infinity Patrol, this book is
your gateway to adventure. Infinite adventure.
This PDF is an electronic copy of the first print-
ed edition of GURPS Infinite Worlds . All
known errata to that edition have been corrected,
as of the publication date of March 10, 2006.
GURPS , Warehouse 23, and the all-seeing pyramid are registered trademarks
of Steve Jackson Games Incorporated. Pyramid , GURPS Infinite Worlds , and
the names of all products published by Steve Jackson Games Incorporated are
registered trademarks or trademarks of Steve Jackson Games Incorporated, or
used under license. All rights reserved. GURPS Infinite Worlds is copyright ©
2004, 2006 by Steve Jackson Games Incorporated.
e23
The scanning, uploading, and distribution of this material via the Internet or
via any other means without the permission of the publisher is illegal, and pun-
ishable by law. Please purchase only authorized electronic editions, and do not
participate in or encourage the electronic piracy of copyrighted materials. Your
support of the authors’ rights is appreciated.
STEVE JACKSON GAMES
e23.sjgames.com
TM
STEVE JACKSON GAMES
e23.sjgames.com
Stock #82-0128 Version 1.0 March 10, 2006
DOWNLOAD.
PRINT.
PLAY.
58344869.009.png 58344869.010.png
JACKSON
58344869.011.png 58344869.012.png 58344869.001.png 58344869.002.png 58344869.003.png
Written by KENNETH HITE, STEVE JACKSON, and JOHN M. FORD
Edited by ANDREW HACKARD
Cover Art by ABRAR AJMAL, GUY BURCHAK, ALAN GUTIERREZ, TONY PARKER,
ROWENA, BOB STEVLIC, ROGÉRIO VILELA, and BOB WALTERS
Illustrated by ABRAR AJMAL, BRENT CHUMLEY, JOHN MORIARTY, TONY PARKER,
DOUGLAS SHULER, BOB STEVLIC, and EVA WIDERMANN
ISBN 1-55634-734-0
12 3 4 5 6 7 8 9 10
STEVE JACKSON GAMES
58344869.004.png
C ONTENTS
2. E NEMIES
E VERYWHEN . . . . . . 45
C ENTRUM . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
History . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Centrum Today . . . . . . . . . . . . . . . . . . . 48
Centrum World Classification . . . . . . . 51
Centrum Parachronics . . . . . . . . . . . . . 51
The Interworld Service . . . . . . . . . . . . . 52
Centrum Plots to Foil . . . . . . . . . . . . . . 54
Centrum Campaigns . . . . . . . . . . . . . . . 54
Alternate Infinite Wars . . . . . . . . . . . . . 55
Centrum Dark, Centrum Light . . . . . . . 56
R EICH -5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
History . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Geopolitik . . . . . . . . . . . . . . . . . . . . . . . 58
Technology on Reich-5 . . . . . . . . . . . . 61
Outtime Discoveries . . . . . . . . . . . . . . . 63
SS Raven Division . . . . . . . . . . . . . . . . 64
Glorious Goals . . . . . . . . . . . . . . . . . . . 67
T HE C ABAL . . . . . . . . . . . . . . . . . . . . . . . . . 68
Truth and Lies . . . . . . . . . . . . . . . . . . . . 68
The Cabal in the Campaign . . . . . . . . . 69
L ESSER T HREATS . . . . . . . . . . . . . . . . . . . . . 70
Organized Crime . . . . . . . . . . . . . . . . . 70
Swagmen . . . . . . . . . . . . . . . . . . . . . . . . 71
Freelance Criminals . . . . . . . . . . . . . . . 71
Where Are the Starships? . . . . . . . . . . . 72
P ARACHRONOZOIDS . . . . . . . . . . . . . . . . . . . 73
Spoor and Stigmata . . . . . . . . . . . . . . . 74
O THER H AZARDS . . . . . . . . . . . . . . . . . . . . . 74
The Spaces Between . . . . . . . . . . . . . . 74
Banestorms . . . . . . . . . . . . . . . . . . . . . . 75
Reality Quakes . . . . . . . . . . . . . . . . . . . 75
Mathematical Bafflegab . . . . . . . . . . . . 76
Going Elsewhere . . . . . . . . . . . . . . . . . 77
Reality Quakes in the Game . . . . . . . . 78
Gates of Thoth . . . . . . . . . . . . . . . . . . . 79
Shiftrealms . . . . . . . . . . . . . . . . . . . . . . 79
Echoes . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Putting a Little English on It . . . . . . . . 87
Parallels . . . . . . . . . . . . . . . . . . . . . . . . . 88
Te chnology Variants . . . . . . . . . . . . . . . 89
Challenge Worlds . . . . . . . . . . . . . . . . . 94
Unusual Civilizations . . . . . . . . . . . . . . 95
H ISTORY , A LREADY IN P ROGRESS . . . . . . . . 96
Direction . . . . . . . . . . . . . . . . . . . . . . . . 96
Decision . . . . . . . . . . . . . . . . . . . . . . . . 97
Alternate Greats . . . . . . . . . . . . . . . . . . 98
Plagues . . . . . . . . . . . . . . . . . . . . . . . . . 99
Development . . . . . . . . . . . . . . . . . . . . . 99
Generational Cycles . . . . . . . . . . . . . . 100
Civilization as Biology . . . . . . . . . . . . 102
A LTERING W ORLDS . . . . . . . . . . . . . . . . . . 104
Timeline Shifting . . . . . . . . . . . . . . . . 104
Try to Change the World . . . . . . . . . . 105
1. I NFINITY U NLIMITED . . . 5
Infinite Worlds Glossary . . . . . . . . . . . . . 6
T HE I NFINITY P ATROL . . . . . . . . . . . . . . . . . . 8
The Mission and the Mindset . . . . . . . . 8
Human Resources . . . . . . . . . . . . . . . . . . 9
Headquarters . . . . . . . . . . . . . . . . . . . . . . 9
Intervention Service . . . . . . . . . . . . . . . 10
Infinite Justice, Inc. . . . . . . . . . . . . . . . . 12
Cover Stories . . . . . . . . . . . . . . . . . . . . 14
Penetration Service . . . . . . . . . . . . . . . . 14
Recon Procedures . . . . . . . . . . . . . . . . . 17
Miracle Workers . . . . . . . . . . . . . . . . . . 18
ISWAT . . . . . . . . . . . . . . . . . . . . . . . . . . 18
P ARACHRONIC L ABORATORIES . . . . . . . . . . . 19
Theory . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Further Infinities . . . . . . . . . . . . . . . . . . 21
Research . . . . . . . . . . . . . . . . . . . . . . . . 22
Personal Equipment . . . . . . . . . . . . . . . 22
Homeline TL . . . . . . . . . . . . . . . . . . . . . 23
Projectors . . . . . . . . . . . . . . . . . . . . . . . 27
Standard Issue . . . . . . . . . . . . . . . . . . . 27
Conveyors . . . . . . . . . . . . . . . . . . . . . . . 28
In the Cube . . . . . . . . . . . . . . . . . . . . . . 29
Conveyor Loadout . . . . . . . . . . . . . . . . 30
T HE U NITED N ATIONS
I NTERWORLD C OUNCIL . . . . . . . . . . . . . . 31
Infinity Development . . . . . . . . . . . . . . 31
Alternate Outcomes, Inc. . . . . . . . . . . . 31
Crosstime Colonies . . . . . . . . . . . . . . . . 32
“Eternity’s Rangers” . . . . . . . . . . . . . . 34
C ORPORATE S TRUCTURE . . . . . . . . . . . . . . . 35
Infinite Darkness . . . . . . . . . . . . . . . . . . 36
O UR C ORPORATE P ARTNERS . . . . . . . . . . . . . 37
Cliodyne Research Group . . . . . . . . . . 37
Consolidated Mines, Unltd. . . . . . . . . . 37
Time Tours, Ltd. . . . . . . . . . . . . . . . . . . 37
Johnson Crosstime Incorporated . . . . . 38
Time Tours in the Time Campaign . . . . 39
Our Corporate Rivals . . . . . . . . . . . . . . 40
White Star Trading . . . . . . . . . . . . . . . . 40
T HE P UBLIC S ECTOR . . . . . . . . . . . . . . . . . . 41
The United Nations . . . . . . . . . . . . . . . 41
National Governments . . . . . . . . . . . . . 42
Israel and the Alternity Exodus . . . . . . 43
Non-Governmental Organizations . . . . 44
Rogue States . . . . . . . . . . . . . . . . . . . . . 44
4. W ORLDS
E NOUGH . . . . . . . 107
A RMADA -2 . . . . . . . . . . . . . . . . . . . . . . . . . 109
A TTILA . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
Other Mongol Conquests . . . . . . . . . . 111
A ZOTH -7 . . . . . . . . . . . . . . . . . . . . . . . . . . 112
Other Azoths . . . . . . . . . . . . . . . . . . . . 113
B ONAPARTE -4 . . . . . . . . . . . . . . . . . . . . . . . 113
Other Bonapartes . . . . . . . . . . . . . . . . 114
B RITANNICA -3 . . . . . . . . . . . . . . . . . . . . . . 115
Other Britannicas . . . . . . . . . . . . . . . . 116
C ALIPH . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
Other Muslim Worlds . . . . . . . . . . . . . 118
C AMPBELL . . . . . . . . . . . . . . . . . . . . . . . . . 119
C ENTRUM B ETA . . . . . . . . . . . . . . . . . . . . . 120
D IXIE -1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 120
Other Dixies . . . . . . . . . . . . . . . . . . . . 122
E ZCALLI . . . . . . . . . . . . . . . . . . . . . . . . . . . 122
F RIEDRICH . . . . . . . . . . . . . . . . . . . . . . . . . 124
G ALLATIN . . . . . . . . . . . . . . . . . . . . . . . . . . 125
G ERNSBACK . . . . . . . . . . . . . . . . . . . . . . . . 126
H ELL W ORLDS . . . . . . . . . . . . . . . . . . . . . . 128
Ariane . . . . . . . . . . . . . . . . . . . . . . . . . 128
The Gotha Parallels . . . . . . . . . . . . . . 128
Lenin-2 . . . . . . . . . . . . . . . . . . . . . . . . 129
Leviathan . . . . . . . . . . . . . . . . . . . . . . 129
Madland . . . . . . . . . . . . . . . . . . . . . . . 130
Taft-7 . . . . . . . . . . . . . . . . . . . . . . . . . . 130
J OHNSON S R OME . . . . . . . . . . . . . . . . . . . 130
L ENIN -1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Other Communist Worlds . . . . . . . . . . 132
L UCIFER -5 . . . . . . . . . . . . . . . . . . . . . . . . . 133
3. P RESENT AT THE
C REATION . . . . . . . 81
T YPES OF A LTERNATE W ORLDS . . . . . . . . . . 82
Empty Worlds . . . . . . . . . . . . . . . . . . . . 83
Infinity’s World Classes . . . . . . . . . . . . 83
Dinosaur Hunting . . . . . . . . . . . . . . . . . 84
GURPS System Design
STEVE JACKSON
MONICA STEPHENS
and WIL UPCHURCH
Print Buyer
ANDREW HACKARD
GURPS Line Editor
SEAN PUNCH
MONICA STEPHENS
Marketing Director
Production Manager
WIL UPCHURCH
PAUL CHAPMAN
Art Director
STEVE JACKSON
Sales Manager
ROSS JEPSON
Page Design
PHILIP REED
Errata Coordinator
ANDY VETROMILE
Production Artists
JUSTIN DE WITT and ALEX FERNANDEZ
GURPS FAQ Maintainer
STÉPHANE THÉRIAULT
Playtesters: James L. Cambias, Paul Chapman, Mark Cogan, Devin Ganger, Bob Gilson, Steve Kenson, Phil Masters,
Kenneth Peters, Bob Schroeck, William H. Stoddard, Chad Underkoffler, and Jeff Wilson
Additional Material: Steve Kenson, Craig Neumeier, Kenneth Peters, David L. Pulver, and Michael S. Schiffer
GURPS , Warehouse 23, and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. Pyramid and the names
of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated,
or used under license. GURPS Infinite Worlds is copyright © 2004 by Steve Jackson Games Incorporated. All rights reserved. Printed in the USA.
The scanning, uploading, and distribution of this book via the Internet or via any other means without the permission of the publisher is illegal,
and punishable by law. Please purchase only authorized electronic editions, and do not participate in or encourage
the electronic piracy of copyrighted materials. Your support of the author’s rights is appreciated.
2
C ONTENTS
W ELCOME TO
A NYWHEN . . . . . . . . 4
About the Authors . . . . . . . . . . . . . . . . . 4
Prepress Checkers
Managing Editor
58344869.005.png 58344869.006.png
Other Lucifers . . . . . . . . . . . . . . . . . . . 134
M ERLIN . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
Other Merlins . . . . . . . . . . . . . . . . . . . 135
M YTH P ARALLELS . . . . . . . . . . . . . . . . . . . 136
Burton . . . . . . . . . . . . . . . . . . . . . . . . . 136
Camelot Parallels . . . . . . . . . . . . . . . . 136
Mandeville . . . . . . . . . . . . . . . . . . . . . 136
Nottingham . . . . . . . . . . . . . . . . . . . . . 136
Sherlock Parallels . . . . . . . . . . . . . . . . 137
N ERGAL . . . . . . . . . . . . . . . . . . . . . . . . . . . 137
N OSTRADAMUS . . . . . . . . . . . . . . . . . . . . . 138
O RICHALCUM . . . . . . . . . . . . . . . . . . . . . . . 139
P UZZLE W ORLDS . . . . . . . . . . . . . . . . . . . . 140
Blip . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
Enigma . . . . . . . . . . . . . . . . . . . . . . . . 140
Microworld . . . . . . . . . . . . . . . . . . . . . 140
Möbius . . . . . . . . . . . . . . . . . . . . . . . . 141
Rustic . . . . . . . . . . . . . . . . . . . . . . . . . 141
Vanish . . . . . . . . . . . . . . . . . . . . . . . . . 141
Wyvern . . . . . . . . . . . . . . . . . . . . . . . . 142
R EICH -2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
Other Reichs . . . . . . . . . . . . . . . . . . . . 143
R OMA A ETERNA . . . . . . . . . . . . . . . . . . . . . 144
Other Romes . . . . . . . . . . . . . . . . . . . . 145
S HIKAKU -M ON . . . . . . . . . . . . . . . . . . . . . . 146
U NITED S TATES OF L IZARDIA . . . . . . . . . . . 148
Y RTH . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150
Other Fantasy Parallels . . . . . . . . . . . 151
Reich-5 . . . . . . . . . . . . . . . 193
Other Opposition . . . . . . 195
Bystanders . . . . . . . . . . . 197
Locals . . . . . . . . . . . . . . . 198
W EAPONS . . . . . . . . . . . . . 199
Firearms . . . . . . . . . . . . . . . 199
8. A LTERNATE
I NFINITIES . . . . . . . 212
T HE O RDER OF THE H OURGLASS . . . . . . . . 212
Villains . . . . . . . . . . . . . . . . . . . . . . . . 214
The Great Work of Time . . . . . . . . . . 215
Hollow History . . . . . . . . . . . . . . . . . . 215
Campaign Assumptions . . . . . . . . . . . 216
T HE T IME C ORPS . . . . . . . . . . . . . . . . . . . . 217
Agent Slang . . . . . . . . . . . . . . . . . . . . . 217
Mechanics . . . . . . . . . . . . . . . . . . . . . . 218
Time Agents . . . . . . . . . . . . . . . . . . . . 220
The Enemy . . . . . . . . . . . . . . . . . . . . . 221
Time Agent Equipment . . . . . . . . . . . . 222
Visitors From the Future . . . . . . . . . . 223
Detecting Interventions . . . . . . . . . . . 224
Gross Changes: A Bad Idea . . . . . . . . 225
Changing History . . . . . . . . . . . . . . . . 225
Campaign Assumption . . . . . . . . . . . . 226
Operation Archduke:
ATypical Mission . . . . . . . . . . . . . 227
T HE H ORATIO C LUB . . . . . . . . . . . . . . . . . 229
Campaign Assumptions . . . . . . . . . . . 231
7. I NFINITE
C AMPAIGNS . . . . . 201
C AMPAIGN A SSUMPTIONS . . . . . . . . . . . . . . 202
The Hardware Dilemma and
the Software Mismatch . . . . . . . . . 202
Parameters . . . . . . . . . . . . . . . . . . . . . . 202
Adding Worlds . . . . . . . . . . . . . . . . . . . 203
Paraphysics . . . . . . . . . . . . . . . . . . . . . 204
Characters . . . . . . . . . . . . . . . . . . . . . . 204
Genre and Mode . . . . . . . . . . . . . . . . . 205
C AMPAIGN E LEMENTS . . . . . . . . . . . . . . . . 206
Through the Rabbit Hole . . . . . . . . . . 206
Visiting the World Next Door . . . . . . 206
Things to Invent . . . . . . . . . . . . . . . . . 208
Black Powder . . . . . . . . . . . . . . . . . . . 209
The Bad Old Good Old Days . . . . . . 210
Mission Control . . . . . . . . . . . . . . . . . 210
The Time Is Out of Joint . . . . . . . . . . 211
B IBLIOGRAPHY . . . . . . 232
I NDEX . . . . . . . . . . . . 239
5. . . . A ND T IME . . . . 152
T EMPORAL P HYSICS . . . . . . . . . . . . . . . . . . 153
The Physical Setting . . . . . . . . . . . . . . 153
Can of Infinite Worms . . . . . . . . . . . . . 153
Paradoxes . . . . . . . . . . . . . . . . . . . . . . 154
Solutions . . . . . . . . . . . . . . . . . . . . . . . 154
Chronobabble . . . . . . . . . . . . . . . . . . . 155
Other Useful Postulates . . . . . . . . . . . 156
Talking to Yourself . . . . . . . . . . . . . . . 157
Communication and Observation . . . 158
We Will Have Warned You
in the Past . . . . . . . . . . . . . . . . . . . 158
The Observer Effect . . . . . . . . . . . . . . 159
Time Viewers . . . . . . . . . . . . . . . . . . . 160
Time Machines . . . . . . . . . . . . . . . . . . 162
Dangers . . . . . . . . . . . . . . . . . . . . . . . . 164
Staying in Period Character . . . . . . . 164
P SIONIC T IME T RAVEL . . . . . . . . . . . . . . . . 166
Physical Projection . . . . . . . . . . . . . . . 166
Mental Projection . . . . . . . . . . . . . . . . 167
Attunement . . . . . . . . . . . . . . . . . . . . . 168
T HE F UTURE . . . . . . . . . . . . . . . . . . . . . . . 169
Getting There Faster . . . . . . . . . . . . . . 170
Physics . . . . . . . . . . . . . . . . . . . . . . . . 170
About GURPS
Steve Jackson Games is committed to full support of the GURPS sys-
tem. Our address is SJ Games, Box 18957, Austin, TX 78760. Please
include a self-addressed, stamped envelope (SASE) any time you write us!
We can also be reached by e-mail: info@sjgames.com . Resources include:
Pyramid ( www.sjgames.com/pyramid/ ). Our online magazine
includes new GURPS rules and articles. It also covers the d20 system ,
Ars Magica, BESM, Call of Cthulhu, and many more top games – and
other Steve Jackson Games releases like Illuminati, Car Wars,
Transhuman Space, and more. Pyramid subscribers also get opportu-
nities to playtest new GURPS books!
New supplements and adventures. GURPS continues to grow, and
we’ll be happy to let you know what’s new. For a current catalog, send
us a legal-sized or 9”¥12” SASE – please use two stamps! – or just visit
www.warehouse23.com .
e23. Our e-publishing division offers GURPS adventures, play aids, and
support not available anywhere else! Just head over to e23.sjgames.com.
Errata. Everyone makes mistakes, including us – but we do our best
to fix our errors. Up-to-date errata sheets for all GURPS releases,
including this book, are available on our website – see below.
Internet. Visit us on the World Wide Web at www.sjgames.com for
errata, updates, Q&A, free webforums, and much more. The GURPS
Infinite Worlds web page is www.sjgames.com/gurps/books/
infiniteworlds/ .
Bibliographies. Many of our books have extensive bibliographies, and
we’re putting them online – with links to let you buy the books that inter-
est you! Go to the book’s web page and look for the “Bibliography” link.
GURPSnet. This e-mail list hosts much of the online discussion of
GURPS. To join, point your web browser to mail.sjgames.com/
mailman/listinfo/gurpsnet-l/ .
Rules and statistics in this book are specifically for the GURPS
Basic Set, Fourth Edition. Page references that begin with B refer to
that book, not this one.
6. I NFINITE
C HARACTERS . . . . 171
A DVANTAGES , D ISADVANTAGES ,
AND S KILLS . . . . . . . . . . . . . . . . . . . . . 172
Advantages . . . . . . . . . . . . . . . . . . . . . 172
Disadvantages . . . . . . . . . . . . . . . . . . . 178
Wealth, Status, and Reputation . . . . . 178
Skills . . . . . . . . . . . . . . . . . . . . . . . . . . 181
Techniques . . . . . . . . . . . . . . . . . . . . . 183
A LTERNATE H UMANS . . . . . . . . . . . . . . . . . 184
C HARACTER T EMPLATES . . . . . . . . . . . . . . 186
Infinity Unlimited . . . . . . . . . . . . . . . . 186
UNIC . . . . . . . . . . . . . . . . . . . . . . . . . . 188
The Private Sector . . . . . . . . . . . . . . . 190
Centrum . . . . . . . . . . . . . . . . . . . . . . . 191
C ONTENTS
3
58344869.007.png 58344869.008.png
Zgłoś jeśli naruszono regulamin