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The Truth About HTML5 (For Web Designers)
Copyright © 2012 Luke Stevens
All rights reserved
Written and designed by
Luke Stevens
Edited by
Bill Harper
(Portions of this book have been updated post-edit, so any mistakes are entirely those of the author!)
Published by
Indie Digital Pty Ltd
Spotted an error or typo? Let me know: luke@itsninja.com
Thanks for reading!
Luke
FOREWORD
HTML5 is a mess. It's also one of the most exciting technological
advances perhaps ever (a big claim, especially for something I just
described as a mess).
There are quite a few books, most of them excellent, on HTML5.
Some cover the markup exclusively. Some cover markup and
JavaScript APIs. Others still focus on a specific development
challenge like games.
This book is a little different. Rather than simply looking at the what
and how of HTML5 (though it does that as well) it endeavors to
explain the why and why not of HTML5.
And it's a passionate, informed, opinionated critique of much of
HTML5 to boot.
Along the way you'll learn a great deal about HTML5 markup, and
additional HTML5 features such as the new audio and video elements,
the Canvas element, the History API, and related features such as
SVG.
But hopefully most of all you'll learn to think critically about HTML5
as a tool, and adopt the good parts, for good reasons, and ignore the
less than useful parts, for the right reasons as well.
Luke Stevens has written a book all web designers and developers
who care about their code should read. So go ahead and read it!
John Allsopp
Author, Developing with Web Standards
Co-founder of Web Directions
Web evangelist
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