readme.txt

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Dash Launch 2.29
----------------
	HAPPY NEW YEARS EVERYONE!

****
    at time of this writing, this is ONLY compatible with:
    "freeBOOT": 9199, 12611, 12625, 13146, 13599, 13604, 14699
    "ggBuild" : 13599, 13604, 14699
	and yes McFly, this means xeBuild too!

    read info_launch.ini for info on options and setting launch parameters.
****
================================================================================
    important note about the new keyswitcher
================================================================================
	Retail encrypted xex that are not validly signed will not load due
	to the way the new keyswitcher works.

================================================================================
    Overview - what it does
================================================================================
- It will launch a XeX or CON file from the path you specified in launch.ini
    as long as it's valid
- Depending on the button you hold when the xbox is trying to load the NXE, it
    will divert to the xex/con tied to that button or return to default as
    defined in launch.ini
- At boot time it is possible to subvert default item and/or NXE loading, but
    you must wait until the controller syncs to do so, and the controller must
    sync to the top left quadrant (player 1.)
- Depending which button is held when closing miniblade in NXE (use Y button to
    close, release then hold a QL button) it will quick launch a CON or XEX
    from your ini file
- allows one to patch kernel/xam at bootup with a freeBOOT patch style bin file
    from usb or hdd (in that order) must be in root of the device and be named
    "kxam.patch" and be no larger than 0x4000 bytes. Again, kxam.patch binary
    format is the same as a compiled freeboot patch bin, but uses real virtual
    addresses rather than offsets - see 1.0 release for a windows patch builder
- with the included patch set, launch.xex acts as a helper to detect when
    xbox1 emulator loads, allowing memory unlock patch and xbox1 emulator
    to function together

================================================================================
    Installation
================================================================================
- have the required freeboot version installed on the console

- get the installer to a place where you can run it, and do so. Follow onscreen
    instructions. The installer will prompt you if it needs to update the 
    freeboot patches and will give you an opportunity to configure the new
    options

- edit and place launch.ini where you would like it, see note below as well
    **See inlcuded sample and the info ini which describes the options allowed**

note: the installer includes upgrade paths for dash launch 1.0 users, it will
    optionally update launch.ini files wherever found to use the new path names

================================================================================
    Updaters and Avatars
================================================================================
- this version of dash launch contains an update blocker that is enabled by
    default. There are two ways around this if you wish to install the bits and
    pieces used by the dash for kinect and avatars
    1 - place the updater that matches this version on removable media, and
        rename the folder from $SystemUpdate to $$ystemUpdate
        ----OR----
    2 - place an ini where dash launch can find it and set the noupdater option
        to false - noupdater = false
****
NOTE that some games WILL prompt you to update the console if avatars are
    not installed, this doesn't mean they have an update to actually put in, it
    just means it needs avatar/kinect bins/resources to run
****

================================================================================
    LIVEblocker
================================================================================
- if you are like me, and keep your consoles off the net then this option is
    for you. It's capable of blocking the resolution of the LIVE specific
    servers and does so by default, with an additional option in the ini file
    it will attempt to block access to all MS servers. The default option is
    set up to block only LIVE servers, which still allows programs like FSD to
    access covers and such.

================================================================================
    Important - going to NXE
================================================================================
- if you need to go back to NXE and have default item set in ini, HOLD RB while
    exiting game via miniblade or exit using one of the miniblade options like 
    family settings or system settings

================================================================================
    INI notes
================================================================================
-it's possible to have multiple ini files, priority is: USB, HDD, BB MU, FLASH
    (** it is NOT recommended to launch USB con/xex from hdd ini **)
    the first one found on the devices in that order will be the one used.
    -see http://code.jellycan.com/simpleini/ for more info on the ini parser

-if you find your ini file is not working, open it in a hex editor and ensure
    that windows didn't convert it to a non-ASCII format by putting identifyer
    bytes at the beginning of the file. The first charater in a hex editor
    should be whatever the first character you have in the ini file, not 
    non-character codes like 0xFF or similar

================================================================================
    Caveats
================================================================================
The work herein is presented as-is, any risk is solely the end users
    responsibility. While all of us are sorry when unforseen things happen, not
    every situation or mistake can be accounted for before they have been
    spotted. Please use responsibly.

================================================================================
    Thanks
================================================================================
-Big thanks to those who opened the way and those who made it even more usable.
-Thanks to Tux, Arbiter, stk, the2000, Corrupted, tk_saturn and Toddler for all
    the bugs you caught trying to sneak by!
-Thanks AmyGrrl for passing along the glitch and new ideas
-Thanks to Tux, Ironman, JPizzle and Dionis Fernandez for helping procure a
    Jasper big block console to extend testing and fix NAND MU corruption bug
    Dionis - you went above and beyond!
-Thanks to vgcrepairs for providing the cygnos, dash launch likely wouldn't 
    exist without one.
-Thanks to FBDev and mojobojo for the data used for the patch options
-Thanks to sm32
-Thanks to unknown, you know why
-Extra Special thanks to SpkLeader, Boflc, and LordXBig!
-Big thanks to Swizzy, the least bit for debugging readmes!
-Thanks to fbbuild, keeping us on our toes and up to date!
-Thanks to xbox-scene for always putting up a release thread announce!
-Greetz to XeDev and RgLoader
-shouts out to E Nellie and D33per, this a sourceless release!

~brought to you by cOz~
31/12/2011

================================================================================
    Known Bugs
================================================================================
- Thanks to excellent testers, none were corned by the time of this writing. If
    you find any during use, find the release thread at xbox-scene and please
    report them there.
- in freestyle 1.7 and earlier, there was a minor glitch that caused console
    crashing for some people under rare circumstances, if you haven't updated
    to RC1.8 or newer please do so.
- corrupt games when launched return to NXE to display the corrupt game UI

================================================================================
    ChangeLog
================================================================================
v2.29
- expanded temp broadcaster to include PE Name and path of current title
- added titleid and mediaid output to temp logger
- fixed a bug in unhandled-exception handler (could cause freeze/multiple consecutive exceptions)
- add title module PE name and path to exception log
- contpatch completely rewritten, now takes over checking license bits entirely for xam when enabled
    (may break... things, or allow some to work that shouldn't/crash)

v2.28
- added rad.msn.com to weak blocklist
- added *bing.net, *msn.com to strong blocklist
- added glitch machine detection for xellLaunch to launch on flash xell-1f
- added xhttp auth patch for 14699 (thanks Anthony!)
- added signin notice dismiss (optionally disabled, only affects 'ok' type dialogs)
- added intMu: to installer ini updater
- added autoselect shutdown and auto off option for the "hold guide to shutdown"
    NOTE: that both these options can affect other things that use this type of dialog!
- added optional temp broadcaster
- added quick python script to cap temp broadcasts to a .csv file

v2.27
- removed FCRT patch (was not compatible with 1175 drives)
- installer: revise patch checks to only check base patches
- installer: conform to xebuild's base+patch extension method, copies addon patches to
	base as needed
- add 14699

v2.26
- correct jtag/glitch wording in installer patch updater
- fix compare with glitch machine, now accurate when it checks patches for update
- add fcrt removal patch (and correction)
- rebuild to hopefully improve stability (less optimization)
- changed contpatch to only patch ID bytes to 0xFF
...
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