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Creativity Research Journal
2006, Vol. 18, No. 1, 87–98
Copyright © 2006 by
Lawrence Erlbaum Associates, Inc.
The Nature of Creativity
Robert J. Sternberg
Tufts University
ABSTRACT: Like E. Paul Torrance, my colleagues
and I have tried to understand the nature of creativ-
ity, to assess it, and to improve instruction by teach-
ing for creativity as well as teaching students to think
creatively. This article reviews our investment theory
of creativity, propulsion theory of creative contribu-
tions, and some of the data we have collected with re-
gard to creativity. It also describes the propulsion
theory of creative contributions. Finally, it draws
some conclusions.
for the pretensions to which less-distinguished aca-
demics can be so susceptible.
There are a number of different approaches one can
take to understanding creativity. Torrance preferred a
psychometric approach to understanding creativity.
My colleagues and I (e.g., Sternberg, Kaufman, &
Pretz, 2002; Sternberg & Lubart, 1995, 1996) have
chosen to use a confluence approach as a basis for our
work on creativity. I will discuss two of the theories un-
derlying our work and some of the empirical work we
have done to test our ideas. These theories are part of a
more general theory—WICS—of wisdom, intelli-
gence, and creativity synthesized (Sternberg, 2003b).
The field of creativity as it exists today emerged largely
as a result of the pioneering efforts of J. P. Guilford
(1950) and E. Paul Torrance (1962, 1974). It is wholly
fitting to dedicate a special issue of the Creativity Re-
search Journal to Torrance because of his seminal con-
tributions to thinking about creativity. To this day, the
Torrance Tests of Creative Thinking (Torrance, 1974)
remain the most widely used assessments of creative
talent.
Guilford and Torrance had many more agreements
than disagreements about the nature of creativity and
the ways to measure it. Both were basically
psychometric theorists and conceived of and attempted
to measure creativity from a psychometric standpoint.
However, both were broad thinkers, and their concep-
tions were much more expansive than the
operationalizations of these conceptions through their
tests. Both concentrated on divergent thinking as the
basis of creativity and devised tests that emphasized
the assessment of divergent thinking. Both left behind
numerous students and disciples to carry on their pio-
neering work. Torrance, in particular, was a warm, car-
ing, and positive person. I met him only a few times,
but I was enormously impressed with the modesty he
displayed, given his preeminence in the field. He
showed that the best people in the field have no need
The Investment Theory of Creativity
Our investment theory of creativity (Sternberg &
Lubart, 1991, 1995) is a confluence theory according
to which creative people are those who are willing and
able to “buy low and sell high” in the realm of ideas
(see also Rubenson & Runco, 1992, for the use of con-
cepts from economic theory). Buying low means pur-
suing ideas that are unknown or out of favor but that
Preparation of this article was supported by Grant REC–9979843
from the National Science Foundation and by a grant under the Javits
Act Program (Grant No. R206R000001) as administered by the In-
stitute of Education Sciences, U.S. Department of Education.
Grantees undertaking such projects are encouraged to express their
professional judgment freely. This article, therefore, does not neces-
sarily represent the position or policies of the National Science
Foundation, Institute of Education Sciences, or the U.S. Department
of Education, and no official endorsement should be inferred.
Correspondence and requests for reprints should be sent to Rob-
ert J. Sternberg, Dean of the School of Arts and Sciences, Tufts Uni-
versity, Ballou Hall, Medford, MA 02155. E-mail: Robert.sternberg
@tufts.edu
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R. J. Sternberg
have growth potential. Often, when these ideas are first
presented, they encounter resistance. The creative indi-
vidual persists in the face of this resistance and eventu-
ally sells high, moving on to the next new or unpopular
idea.
predict future states from past states, given incomplete
information. In another set of studies, 60 people were
given more conventional kinds of inductive reasoning
problems, such as analogies, series completions, and
classifications, but were told to solve them. However,
the problems had premises preceding them that were ei-
ther conventional (dancers wear shoes) or novel (danc-
ers eat shoes). The participants had to solve the prob-
lems as though the counterfactuals were true (Sternberg
& Gastel, 1989a, 1989b).
In these studies, we found that correlations with
conventional kinds of tests depended on how novel or
nonentrenched the conventional tests were. The more
novel the items, the higher the correlations of our
tests with scores on successively more novel conven-
tional tests. Thus, the components isolated for rela-
tively novel items would tend to correlate more
highly with more unusual tests of fluid abilities (e.g.,
that of Cattell & Cattell, 1973) than with tests of
crystallized abilities. We also found that when re-
sponse times on the relatively novel problems were
componentially analyzed, some components better
measured the creative aspect of intelligence than did
others. For example, in the “grue–bleen” task men-
tioned earlier, the information-processing component
requiring people to switch from conventional
green–blue thinking to grue–bleen thinking and then
back to green–blue thinking again was a particularly
good measure of the ability to cope with novelty.
In another study, we looked at predictions for ev-
eryday kinds of situations, such as when milk will
spoil (Sternberg & Kalmar, 1997). In this study, we
looked at both predictions and postdictions (hypothe-
ses about the past where information about the past is
unknown) and found that postdictions took longer to
make than did predictions. Novel predictions and
postdictions are more challenging and time-consum-
ing than simpler ones.
Creativity and simply thinking in novel ways are fa-
cilitated when people are willing to put in up-front time
to think in new ways. We found that better thinkers
tend to spend relatively more time than do poorer rea-
soners in global, up-front metacomponential planning
when they solve difficult, novel-reasoning problems.
Poorer reasoners, conversely, tend to spend relatively
more time in local planning (Sternberg, 1981). Pre-
sumably, the better thinkers recognize that it is better to
invest more time up front so as to be able to process a
problem more efficiently later on.
Aspects of the Investment Theory
According to the investment theory, creativity re-
quires a confluence of six distinct but interrelated re-
sources: intellectual abilities, knowledge, styles of
thinking, personality, motivation, and environment.
Although levels of these resources are sources of indi-
vidual differences, often the decision to use a resource
is a more important source of individual differences. In
the following sections, I discuss the resources and the
role of decision making in each.
Intellectual skills. Three intellectual skills are
particularly important (Sternberg, 1985): (a) the syn-
thetic skill to see problems in new ways and to escape
the bounds of conventional thinking, (b) the analytic
skill to recognize which of one’s ideas are worth pursu-
ing and which are not, and (c) the practical–contextual
skill to know how to persuade others of—to sell other
people on—the value of one’s ideas. The confluence of
these three skills is also important. Analytic skills used
in the absence of the other two skills results in power-
ful critical, but not creative, thinking. Synthetic skill
used in the absence of the other two skills results in
new ideas that are not subjected to the scrutiny required
to improve them and make them work. Practical–con-
textual skill in the absence of the other two skills may
result in societal acceptance of ideas not because the
ideas are good, but rather, because the ideas have been
well and powerfully presented.
We tested the role of creative intelligence in creativ-
ity in several studies. In one study, we presented 80 peo-
ple with novel kinds of reasoning problems that had a
single best answer. For example, they might be told that
some objects are green and others blue; but still other ob-
jects might be grue, meaning green until the year 2000
and blue thereafter, or bleen, meaning blue until the year
2000 and green thereafter. Or they might be told of four
kinds of people on the planet Kyron—blens, who are
born young and die young; kwefs, who are born old and
die old; balts, who are born young and die old; and
prosses, who are born old and die young (Sternberg,
1982; Tetewsky & Sternberg, 1986). Their task was to
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The Nature of Creativity
Knowledge. On the one hand, one needs to know
enough about a field to move it forward. One cannot
move beyond where a field is if one does not know
where it is. On the other hand, knowledge about a field
can result in a closed and entrenched perspective, re-
sulting in a person’s not moving beyond the way in
which he or she has seen problems in the past. Knowl-
edge thus can help, or it can hinder creativity.
In a study of expert and novice bridge players, for
example (Frensch & Sternberg, 1989), we found that
experts outperformed novices under regular circum-
stances. When a superficial change was made in the
surface structure of the game, the experts and novices
were both hurt slightly in their playing, but they
quickly recovered. When a profound, deep-structural
change was made in the structure of the game, the ex-
perts initially were hurt more than the novices, but the
experts later recovered. The reason, presumably, is that
experts make more and deeper use of the existing struc-
ture and hence have to reformulate their thinking more
than novices do when there is a deep-structural change
in the rules of the game. Thus, one needs to decide to
use one’s past knowledge.
1991, 1995) have supported the importance of certain
personality attributes for creative functioning. These
attributes include, but are not limited to, willingness to
overcome obstacles, willingness to take sensible risks,
willingness to tolerate ambiguity, and self-efficacy. In
particular, buying low and selling high typically means
defying the crowd, so that one has to be willing to stand
up to conventions if one wants to think and act in cre-
ative ways (Sternberg, 2003a; Sternberg & Lubart,
1995). Often creative people seek opposition; that is,
they decide to think in ways that countervail how oth-
ers think. Note that none of the attributes of creative
thinking is fixed. One can decide to overcome obsta-
cles, take sensible risks, and so forth.
In one study (Lubart & Sternberg, 1995), we found
that greater risk-taking propensity was associated with
creativity for artwork but not for essays. When we in-
vestigated why this was so, we found that some evalua-
tors tended to mark down essays that took unpopular
positions. We learned, therefore, that one of the risks
people face when they are creative, even in an experi-
ment on risk taking, is that the evaluators will not ap-
preciate the risks if they go against their own beliefs!
Thinking styles. Thinking styles are preferred
ways of using one’s skills. In essence, they are deci-
sions about how to deploy the skills available to a per-
son. With regard to thinking styles, a legislative style is
particularly important for creativity (Sternberg, 1988,
1997a), that is, a preference for thinking and a decision
to think in new ways. This preference needs to be dis-
tinguished from the ability to think creatively: Some-
one may like to think along new lines, but not think
well, or vice versa. It also helps to become a major cre-
ative thinker, if one is able to think globally as well as
locally, distinguishing the forest from the trees and
thereby recognizing which questions are important and
which ones are not.
In our research (Sternberg, 1997b; Sternberg &
Grigorenko, 1995), we found that legislative people
tend to be better students than less legislative people, if
the schools in which they study value creativity. If the
schools do not value or devalue creativity, they tend to
be worse students. Students also were found to receive
higher grades from teachers whose own styles of think-
ing matched their own.
Motivation. Intrinsic, task-focused motivation is
also essential to creativity. The research of Amabile
(1983) and others has shown the importance of such
motivation for creative work and has suggested that
people rarely do truly creative work in an area unless
they really love what they are doing and focus on the
work rather than the potential rewards. Motivation is
not something inherent in a person: One decides to be
motivated by one thing or another. Often, people who
need to work in a certain area that does not particularly
interest them will decide that, given the need to work in
that area, they had better find a way to make it interest
them. They will then look for some angle on the work
they need to do that makes this work appeal to rather
than bore them.
Environment. Finally, one needs an environ-
ment that is supportive and rewarding of creative ideas.
One could have all of the internal resources needed to
think creatively, but without some environmental sup-
port (such as a forum for proposing those ideas), the
creativity that a person has within him or her might
never be displayed.
Environments typically are not fully supportive of
the use of one’s creativity. The obstacles in a given en-
Personality. Numerous research investigations
(summarized in Lubart, 1994, and Sternberg & Lubart,
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vironment may be minor, as when an individual re-
ceives negative feedback on his or her creative think-
ing, or major, as when one’s well-being or even life are
threatened if one thinks in a manner that defies conven-
tion. The individual therefore must decide howtore-
spond in the face of the nearly omnipresent environ-
mental challenges that exist. Some people let
unfavorable forces in the environment block their cre-
ative output; others do not.
Part of the environment is determined by who is do-
ing the evaluating. In our studies (Lubart & Sternberg,
1995), we had creative products of people of different
ages rated for their creativity by raters of different age
cohorts. We found informal evidence of cohort match-
ing—that is, raters tended to rate as more creative
products of creators of roughly their own age cohort.
For example, people will often tend to prefer the popu-
lar music of the generation in which they grew up as
early adolescents more than the popular music of the
generation in which their parents or children grew up.
Thus, part of what may determine growth patterns of
creativity (Simonton, 1994) is in changing criteria for
evaluations of creativity on the part of raters.
major works of literature and art are often negative.
Toni Morrison’s Tar Baby received negative reviews
when it was first published, as did Sylvia Plath’s The
Bell Jar . The first exhibition in Munich of the work of
Norwegian painter Edvard Munch opened and closed
the same day because of the strong negative response
from the critics. Some of the greatest scientific articles
have been rejected not just by one but by several jour-
nals before being published. For example, John Garcia,
a distinguished biopsychologist, was immediately de-
nounced when he first proposed that a form of learning
called classical conditioning could be produced in a
single trial of learning (Garcia & Koelling, 1966).
From the investment view, then, the creative person
buys low by presenting an idea that initially is not val-
ued and then attempting to convince other people of its
value. After convincing others that the idea is valuable,
which increases the perceived value of the investment,
the creative person sells high by leaving the idea to oth-
ers and moving on to another idea. People typically
want others to love their ideas, but immediate universal
applause for an idea often indicates that it is not partic-
ularly creative.
Confluence. Concerning the confluence of these
six components, creativity is hypothesized to involve
more than a simple sum of a person’s level on each
component. First, there may be thresholds for some
components (e.g., knowledge) below which creativity
is not possible regardless of the levels on other compo-
nents. Second, partial compensation may occur in
which a strength on one component (e.g., motivation)
counteracts a weakness on another component (e.g.,
environment). Third, interactions may occur between
components, such as intelligence and motivation, in
which
The Role of Decision Making
Creativity, according to the investment theory, is in
large part a decision. The view of creativity as a deci-
sion suggests that creativity can be developed. Simply
requesting that students be more creative can render
them more creative if they believe that the decision to
be creative will be rewarded rather than punished
(O’Hara & Sternberg, 2000–2001).
To be creative one must first decide to generate new
ideas, analyze these ideas, and sell the ideas to others.
In other words, a person may have synthetic, analyti-
cal, or practical skills but not apply them to problems
that potentially involve creativity. For example, one
may decide (a) to follow other people’s ideas rather
than synthesize one’s own, (b) not to subject one’s
ideas to a careful evaluation, or (c) to expect other peo-
ple to listen to one’s ideas and therefore decide not to
try to persuade other people of the value of these ideas.
The skill is not enough: One first needs to make the de-
cision to use the skill.
For example, ability to switch between conven-
tional and unconventional modes of thinking is impor-
tant to creativity. One aspect of switching between con-
ventional and unconventional thinking is the decision
high
levels
on
both
components
could
multiplicatively enhance creativity.
Creative ideas are both novel and valuable. How-
ever, they are often rejected when the creative innova-
tor stands up to vested interests and defies the crowd
(cf. Csikszentmihalyi, 1988). The crowd does not ma-
liciously or willfully reject creative notions. Rather, it
does not realize, and often does not want to realize, that
the proposed idea represents a valid and advanced way
of thinking. Society often perceives opposition to the
status quo as annoying, offensive, and reason enough
to ignore innovative ideas.
Evidence abounds that creative ideas are often re-
jected (Sternberg & Lubart, 1995). Initial reviews of
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The Nature of Creativity
that one is willing and able to think in unconventional
ways—that one is willing to accept thinking in terms
different from those to which one is accustomed and
with which one feels comfortable. People show reli-
able individual differences in willingness to do so
(Dweck, 1999). Some people (what Dweck calls “en-
tity theorists”) prefer to operate primarily or even ex-
clusively in domains that are relatively familiar to
them. Other people (what Dweck calls “incremental
theorists”) seek out new challenges and new concep-
tual domains within which to work. I have proposed a
number of different decisions by which one can de-
velop one’s own creativity as a decision (Sternberg,
2001): (a) redefine problems, (b) question and analyze
assumptions, (c) do not assume that creative ideas sell
themselves: sell them, (d) encourage the generation of
ideas, (e) recognize that knowledge can both help and
hinder creativity, (f) identify and surmount obstacles,
(g) take sensible risks, (h) tolerate ambiguity, (i) be-
lieve in oneself (self-efficacy), (j) find what one loves
to do, (k) delay gratification, (l) role-model creativity,
(m) cross-fertilize ideas, (n) reward creativity, (o) al-
low mistakes, (p) encourage collaboration, (q) see
things from others’ points of view, (r) take responsibil-
ity for successes and failures, (s) maximize person–en-
vironment fit, (t) continue to allow intellectual growth.
American and Chinese evaluators rated two distinct
artistic products (collages and science fiction charac-
ters) of American college students to be more cre-
ative than products of Chinese college students
roughly matched for conventional intelligence (Niu &
Sternberg, 2001). This finding held up regardless of
whether the raters were American or Chinese.
One concern we have is whether creative skills can
be measured in a way that is distinct from the way
g -based analytical skills are measured, as well as the
practical skills that, together with the analytical and
creative ones, combine into my theory of successful in-
telligence.
In one study (Sternberg, Grigorenko, Ferrari, &
Clinkenbeard, 1999), we used the so-called Sternberg
Triarchic Abilities Test (STAT; Sternberg, 1993) to in-
vestigate the relations among the three abilities. Three
hundred twenty-six high school students, primarily
from diverse parts of the United States, took the test,
which consisted of 12 subtests in all. There were four
subtests, each measuring analytical, creative, and prac-
tical abilities. For each type of ability, there were three
multiple-choice tests and one essay test. The multi-
ple-choice tests, in turn, involved, respectively, verbal,
quantitative, and figural content. Consider the content
of each test:
1. Analytical–Verbal: Figuring out meanings of ne-
ologisms (artificial words) from natural contexts. Stu-
dents see a novel word embedded in a paragraph and
have to infer its meaning from the context.
2. Analytical–Quantitative: Number series. Stu-
dents have to say what number should come next in a
series of numbers.
3. Analytical–Figural: Matrices. Students see a
figural matrix with the lower right entry missing. They
have to say which of the options fits into the missing
space.
4. Practical–Verbal: Everyday reasoning. Students
are presented with a set of everyday problems in the
life of an adolescent and have to select the option that
best solves each problem.
5. Practical–Quantitative: Everyday math. Stu-
dents are presented with scenarios requiring the use of
math in everyday life (e.g., buying tickets for a
ballgame) and have to solve math problems based on
the scenarios.
6. Practical–Figural: Route planning. Students are
presented with a map of an area (e.g., an entertainment
Evidence Regarding the Investment Theory
Assessment. Research within the investment
framework has yielded support for this model (Lubart
& Sternberg, 1995). This research has used tasks such
as (a) writing short stories using unusual titles (e.g.,
the octopus’ sneakers), (b) drawing pictures with un-
usual themes (e.g., the earth from an insect’s point of
view), (c) devising creative advertisements for boring
products (e.g., cufflinks), and (d) solving unusual sci-
entific problems (e.g., how could we tell if someone
had been on the moon within the past month?). Our
measures have the same goal as Torrance’s do, but we
attempt to use tasks that are more oriented toward
what people do in school and in the real world when
they think creatively. This research showed creative
performance to be moderately domain specific and to
be predicted by a combination of certain resources, as
described as follows. The exact blend of resources
and the success with which these resources are
blended may vary from one culture to another. For
example, Niu and Sternberg (2001) found that both
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