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Flash Game Development by
Example
Build 9 classic Flash games and learn game
development along the way
Emanuele Feronato
BIRMINGHAM - MUMBAI
Flash Game Development by Example
Copyright © 2011 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval
system, or transmitted in any form or by any means, without the prior written
permission of the publisher, except in the case of brief quotations embedded in
critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy
of the information presented. However, the information contained in this book is
sold without warranty, either express or implied. Neither the authors, nor Packt
Publishing, and its dealers and distributors will be held liable for any damages
caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the
companies and products mentioned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this information.
First published: March 2011
Production Reference: 1150311
Published by Packt Publishing Ltd.
32 Lincoln Road
Olton
Birmingham, B27 6PA, UK.
ISBN 978-1-849690-90-4
www.packtpub.com
Cover Image by Charwak (
charwak86@gmail.com
)
Credits
Author
Emanuele Feronato
Editorial Team Leader
Aditya Belpathak
Reviewers
Jon Borgonia
Project Team Leader
Lata Basantani
Robin Palotai
Tarwin Stroh-Spijer
Project Coordinator
Vishal Bodwani
Acquisition Editor
David Barnes
Proofreader
Mario Cecere
Development Editor
Roger D'souza
Graphics
Geetanjali G. Sawant
Technical Editor
Arun Nadar
Production Coordinator
Shantanu Zagade
Indexers
Rekha Nair
Cover Work
Shantanu Zagade
Monica Ajmera Mehta
About the Author
Emanuele Feronato
has been studying programming languages since the early
eighties, with a particular interest in web and game development. He taught online
programming for the European Social Fund and now owns a web development
company in Italy where he works as a lead programmer.
As a game developer, he developed Flash games sponsored by the biggest game
portals and played more than 50 million times.
As a writer, he worked as technical reviewer for Packt Publishing.
His blog,
www.emanueleferonato.com
, is one of the most visited blogs about indie
programming.
I would like to thank the guys at Packt Publishing for giving me the
opportunity to write this book.
Special thanks go to David Barnes for believing in this project, and to
Vishal Bodwani and Arun Nadar, along with the technical reviewers,
for dealing with my drafts and my ugly English.
A big "thank you" goes to my blog readers and to my Facebook fans
for appreciating my work and giving me the will to write more and
more.
I would also mention Ada Chen from Mochi Media. I made my irst
Flash game after getting in touch by e-mail with her, so she has an
important role in the making of this book.
Finally I want to thank my wife Kirenia, for being patient while I
was writing the book late at night.
This book is dedicated to my little daughter Kimora, who always
strokes random keys on my computer. The legend says most of my
scripts were born this way.
I love you "bambina squalo".
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