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Rain o' Terror:
Written & Designed by: Anthony Ragan
Editing & Layout: John Goff & Shane Hensley
Front Cover Art: Pete Venters Back Cover Art: Richard Pollard
Logos: Zeke Sparkes & Charles Ryan Graphic Design: Zeke Sparkes
Interior Art: Richard Pollard Maps & Diagrams: Richard Pollard
Special Thanks to: Roger Arnett, Joyce Goff, Shane Hensley, John & Christy Hopler, Brent
Ingebretsen, Pat Kapera, Tony Kotil, Allan Seyberth
Look for regular, free updates on the Pinnacle website: www.peginc.com
Pinnacle Entertainment Group, Inc.
P.O. Box 10908
Blacksburg, VA 24062-0908
www.peginc.com or deadlands@aol.com
Deadlands, Weird West, Dime Novel, the Great Rail
Wars, the Deadlands logo, the Weird West sublogo,
and the Pinnacle logo are Trademarks of Pinnacle
Entertainment Group, Inc. © 2000 Pinnacle
Entertainment Group, Inc.
All Rights Reserved.
Deadlands was created by Shane Lacy Hensle
Dedicated to: The people & city of Sacramento, and, of
course, to Harry T. Cat.
Printed in the USA.
California's Destiny
Chapter One:
One of Our
Bombs is Missing!
Welcome back Marshal—and just in
time! This twisted tale has cultists,
tong gangs, mad scientists, doomsday
devices and, most fearsome of all,
politicians! And just to keep things
lively, we've thrown in more flying lead
than you can shake a shinbone at-
human or otherwise.
This adventure also offers up a real
chance for your posse to make a
difference in the future of the Weird
West. If they play their cards right, your
wranglers may actually influence the
political future of the Great Maze!
Should your posse have braved the
events of
Ghost Busters
(another
wonderful
Deadlands
adventure) then
Rain o' Terror
brings them back to some
familiar locales. They should get a real
feel for the dynamic world that is
the Weird West. If your sodbusters
haven't experienced
Ghost Busters,
that's just fine as well-it's not
necessary to get the full enjoyment
from this adventure
The Story So
Far...
While everyone knew the natural
resources of the huge coastal state
were amazingly rich, the Great Quake
of '68 upped the ante for everyone.
When the massive earth tremors
shattered the western coast of the
continent, they laid bare a treasure
trove of the black mineral known as
ghost rock, everyone's favorite super-
fuel.
As you are probably well aware,
ghost rock has revolutionized the
technology of the 19th century, allowing
the development of amazing machines,
vehicles and weapons. As the War
Between the States has dragged on
Back East, the need for steady supplies
of ghost rock shows no sign of slowing
down anytime soon.
This has made California a bit of a
hot potato, with both the Union and
Confederacy laying claim to the rich
ghost rock deposits that vein the cliffs,
canals, and canyons of the Great Maze.
Neither the USA or CSA have been able
to devote much in the way of military
assets to settling the California issue,
but there has been sporadic fighting for
a few years now.
The Confederates strike here, the
Union strikes there — and the wide
variety of bandits, pirates, warlords and
religious fanatics prey on just about
anyone they run into. The chaos is
taking a huge toll in terms of humans
lives, as well as money.
Hard working people are taxed by
local strongmen, robbed or outright
killed. The Reverend Grimme makes
noises about "converting the
heathen," — by whatever means
necessary. Warlords like the Emperor
Norton rule over their own private
kingdoms. The bustling city of Shan
Fan burns like a beacon of corruption,
completely controlled by the triads.
And that doesn't even account for
General Santa Anna and his troops
mucking about on the Mexican border!
Thus the situation has been for years
now. With the war Back East draining
USA and CSA resources, it seemed
unlikely that anything was going to
change soon.
Until the late summer of 1877, that is.
Some of the more civic-minded
residents of California decided they've
had enough. In the state capitol of
Sacramento an organization formed to
resolve the California situation one way
or the other and brings some much
needed stability to this broken and
brutalized state. The California
Independence Party, led by Hiram
Montgomery, has gathered many of the
prominent citizens of Sacramento — as
well as a few folks from the other
towns scattered along the California
coast.
Their goal?
Decide California's fate once and for
all— by the will of the people!
Don't Tread On
Us!
The California Independence Party
started out quietly as little more than a
gleam in Hiram Montgomery's eye and
some heated political rhetoric
exchanged over a few too many
whiskeys. But before you could say
"Bear Flag Republic," Montgomery's
passion for order and innate oratory
skills led him to make a series of
soapbox speeches on the street corners
of Sacramento.
So compelling was he that his
impassioned words ended up in print
soon after. Pamphlets containing
Montgomery's fiery speeches circulated
all over the Great Maze, and before the
former butcher knew it, he was the
head of a political movement! Soon
rallies were being held from Bear's
Claw to New Opportunity.
Plik z chomika:
szyper_32
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